Player Matchup

He Bo
He Bo
Diamond IV
ItalianFireplace
He Bo
Diamond IV
Level 157
God Stats
10W - 11L
1,674 SR
Queue Stats
187W - 168L
2,088 MMR
Solo
Thoth
Thoth
Platinum II
RadicalDane
Thoth
Platinum II
Level 166
God Stats
6W - 0L
1,906 SR
Queue Stats
49W - 24L
2,067 MMR
Solo
Hercules
Hercules
Diamond IV
Rihitoo
Hercules
Diamond IV
Level 146
God Stats
33W - 21L
1,726 SR
Queue Stats
186W - 171L
2,066 MMR
Solo
Sylvanus
Sylvanus
Diamond V
WinnieCR
Sylvanus
Diamond V
Level 119
God Stats
9W - 3L
1,739 SR
Queue Stats
159W - 145L
2,090 MMR
Solo
Rama
Rama
Diamond IV
Zymi
Rama
Diamond IV
Level 158
God Stats
3W - 5L
1,515 SR
Queue Stats
263W - 223L
2,106 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,712 SR
2,083 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,616 SR
1,965 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
AlphaeusZR
Horus
Diamond V
Level 155
God Stats
34W - 28L
1,668 SR
Queue Stats
294W - 287L
2,078 MMR
Solo
Anubis
Anubis
Diamond V
Bhronos
Anubis
Diamond V
Level 153
God Stats
15W - 10L
1,518 SR
Queue Stats
218W - 216L
2,054 MMR
Solo
Anhur
Anhur
Diamond IV
Fynlo
Anhur
Diamond IV
Level 161
God Stats
2W - 2L
1,698 SR
Queue Stats
239W - 216L
2,059 MMR
Party 1
Discordia
Discordia
Platinum I
na13andre
Discordia
Platinum I
Level 128
God Stats
32W - 28L
1,699 SR
Queue Stats
515W - 506L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
5,021
717
2,553
3,791
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 4
4,758
680
3,713
2,192
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rihitoo
Hercules
9
2 / 0 / 0
4,814
688
3,376
4,732
2,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
WinnieCR
Sylvanus
8
0 / 0 / 3
4,514
645
2,167
4,048
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Zymi
Rama
8
1 / 0 / 0
4,467
638
2,739
3,582
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MartichorasNoxCliodhnaIx ChelHachiman

VS

Bans
SerqetVamanaGuan YuTsukuyomiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
3,963
566
1,501
5,226
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
5
0 / 0 / 0
3,766
538
1,069
2,925
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Bhronos
Anubis
8
0 / 3 / 0
4,313
616
1,704
5,328
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Fynlo
Anhur
7
0 / 1 / 0
4,033
576
1,840
5,567
1,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
na13andre
Discordia
7
0 / 3 / 0
3,789
541
1,863
4,246
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
L
Horus
0
0
0
0
L
Anubis
Bhronos
Anubis
0
3
0
0
L
Anhur
Fynlo
Anhur
0
1
0
0
W
5
0
1
5.5
W
1
0
4
3
W
Hercules
Rihitoo
Hercules
2
0
0
2
W
Sylvanus
WinnieCR
Sylvanus
0
0
3
1.5
W
Rama
Zymi
Rama
1
0
0
1
L
Discordia
na13andre
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
7,977
18,345
Taken
23,292
7,284
Mitigated
8,533
8,759
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,501
394
0
1,000
5,226
1,702
0
259
4,967
0
23,072
L
Horus
1,069
278
320
2,176
2,925
1,680
0
559
2,366
0
6,446
L
Anubis
Bhronos
Anubis
1,704
170
0
1,427
5,328
2,320
0
3,323
2,005
27,126
0
L
Anhur
Fynlo
Anhur
1,840
1,228
0
2,384
5,567
1,633
0
1,097
4,470
0
28,207
W
2,553
184
0
1,211
3,791
1,000
0
761
3,030
24,420
0
W
3,713
0
0
420
2,192
545
0
1,646
546
34,808
0
W
Hercules
Rihitoo
Hercules
3,376
1,625
0
2,319
4,732
2,460
0
246
4,486
0
29,269
W
Sylvanus
WinnieCR
Sylvanus
2,167
1,052
547
2,192
4,048
2,367
0
914
3,134
13,219
0
W
Rama
Zymi
Rama
2,739
2,333
0
2,070
3,582
912
0
0
3,582
0
35,088
L
Discordia
na13andre
Discordia
1,863
0
0
540
4,246
1,198
0
3,195
1,051
20,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
19,864
228
Minions Killed
193
0
Camps Cleared
0
706,055
Distance Traveled
684,074
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,963
566
39
6
0
144,485
0
L
Horus
3,766
538
12
2
0
104,925
2
L
Anubis
4,313
616
56
8
0
151,975
0
L
Anhur
4,033
576
53
8
0
135,882
2
W
He Bo
5,021
717
37
5
0
150,916
2
W
Thoth
4,758
680
70
10
0
143,223
0
W
Hercules
4,814
688
40
6
0
144,392
0
W
Sylvanus
4,514
645
20
3
0
132,585
1
W
Rama
4,467
638
61
9
0
134,939
0
L
Discordia
3,789
541
33
5
0
146,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role