Player Matchup

Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BaUwU
Vamana
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
42W - 42L
1,223 Elo+
Party 2
Ishtar
Ishtar
IV1SUR
Ishtar
Level 108
God Stats
4W - 3L
1,720 SR
Queue Stats
24W - 20L
1,512 Elo+
Party 1
Yemoja
Yemoja
KirumaK
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 1
Baba Yaga
Baba Yaga
Peponidas18
Baba Yaga
Level 87
God Stats
0W - 1L
1,295 SR
Queue Stats
64W - 80L
1,363 Elo+
Party 2
Team Averages
Level 50
1,457 SR
1,440 Elo+

VS

Team Averages
Level 51
1,508 SR
1,462 Elo+
Ymir
Ymir
BlitzLivesMatter
Ymir
Level 40
God Stats
23W - 24L
1,498 SR
Queue Stats
607W - 523L
1,485 Elo+
Party 3
Poseidon
Poseidon
KookSpook15
Poseidon
Level 42
God Stats
5W - 2L
1,739 SR
Queue Stats
68W - 63L
1,425 Elo+
Solo
Hercules
Hercules
Vigillivesmatter
Hercules
Level 64
God Stats
14W - 18L
1,499 SR
Queue Stats
623W - 570L
1,466 Elo+
Party 3
Susano
Susano
WhereIsUrDaddy
Susano
Level 60
God Stats
181W - 114L
1,457 SR
Queue Stats
480W - 425L
1,460 Elo+
Party 3
Cernunnos
Cernunnos
moris6311
Cernunnos
Level 47
God Stats
8W - 8L
1,346 SR
Queue Stats
21W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 4 / 4
8,276
552
8,272
16,363
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
BaUwU
Vamana
11
2 / 5 / 2
7,164
478
6,493
12,967
10,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
IV1SUR
Ishtar
10
1 / 3 / 5
6,453
430
9,352
9,394
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
KirumaK
Yemoja
10
0 / 3 / 6
6,907
460
3,455
11,378
8,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Peponidas18
Baba Yaga
13
4 / 7 / 2
7,744
516
13,175
11,823
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,731
515
3,223
14,434
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
KookSpook15
Poseidon
15
12 / 0 / 5
9,370
625
15,032
7,783
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 5
8,220
548
8,280
12,304
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 4 / 7
8,418
561
7,974
13,407
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
moris6311
Cernunnos
12
1 / 4 / 9
7,485
499
6,640
14,152
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
22
22
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
4
1.75
L
Vamana
BaUwU
Vamana
2
5
2
0.6
W
3
3
7
2.17
L
Ishtar
IV1SUR
Ishtar
1
3
5
1.17
L
Yemoja
KirumaK
Yemoja
0
3
6
1
W
Poseidon
KookSpook15
Poseidon
12
0
5
14.5
L
Baba Yaga
Peponidas18
Baba Yaga
4
7
2
0.71
W
3
1
5
5.5
W
3
4
7
1.63
W
Cernunnos
moris6311
Cernunnos
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
41,149
61,925
Taken
62,080
35,284
Mitigated
36,614
10,846
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,272
1,635
0
1,914
16,363
6,518
388
2,534
13,695
0
64,653
L
Vamana
BaUwU
Vamana
6,493
2,439
0
1,158
12,967
10,925
24
2,164
10,182
0
37,901
W
3,223
871
0
2,751
14,434
13,064
232
4,514
9,920
14,815
0
L
Ishtar
IV1SUR
Ishtar
9,352
6,516
0
1,943
9,394
3,749
345
3,191
6,154
0
46,973
L
Yemoja
KirumaK
Yemoja
3,455
819
1,731
1,913
11,378
8,061
156
4,262
7,020
16,503
0
W
Poseidon
KookSpook15
Poseidon
15,032
2,344
0
885
7,783
2,680
1,091
3,023
4,760
68,826
0
L
Baba Yaga
Peponidas18
Baba Yaga
13,175
141
0
2,187
11,823
6,031
0
6,104
5,578
55,772
0
W
8,280
2,064
0
5,724
12,304
11,550
826
2,812
9,492
0
48,259
W
7,974
1,392
0
1,073
13,407
4,729
509
2,090
11,317
0
63,007
W
Cernunnos
moris6311
Cernunnos
6,640
2,915
0
2,120
14,152
4,591
201
4,191
9,961
0
49,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
41,224
352
Minions Killed
362
0
Camps Cleared
0
1,383,496
Distance Traveled
1,518,716
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,276
552
105
7
0
314,632
0
L
Vamana
7,164
478
76
5
0
278,895
1
W
Ymir
7,731
515
12
1
0
270,974
2
L
Ishtar
6,453
430
64
4
0
265,558
0
L
Yemoja
6,907
460
20
1
0
266,349
1
W
Poseidon
9,370
625
115
8
0
339,770
1
L
Baba Yaga
7,744
516
87
6
0
258,062
0
W
Hercules
8,220
548
68
5
0
300,622
6
W
Susano
8,418
561
88
6
0
336,786
0
W
Cernunnos
7,485
499
79
5
0
270,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role