Player Matchup

Skadi
Skadi
AlexxRamm
Skadi
Level 127
God Stats
1W - 4L
1,250 SR
Queue Stats
234W - 215L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Joshfinkfink20
Sun Wukong
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 80L
1,662 Elo+
Party 3
Zhong Kui
Zhong Kui
Lowkey Stick912
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,564 Elo+
Party 3
Hercules
Hercules
mahoganylotus73
Hercules
Level 182
God Stats
17W - 8L
1,806 SR
Queue Stats
364W - 362L
1,463 Elo+
Solo
Vulcan
Vulcan
vitorkanbara16
Vulcan
Level 155
God Stats
1W - 2L
1,923 SR
Queue Stats
227W - 117L
1,603 Elo+
Solo
Team Averages
Level 139
1,596 SR
1,561 Elo+

VS

Team Averages
Level 103
1,532 SR
1,508 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LunaEclipsed0
Skadi
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 106L
1,541 Elo+
Party 2
Artio
Artio
OpticMeSenpai
Artio
Level 26
God Stats
3W - 0L
1,660 SR
Queue Stats
29W - 30L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlexxRamm
Skadi
6
0 / 0 / 0
2,863
477
0
283
100
Sun Wukong
Joshfinkfink20
Sun Wukong
12
2 / 1 / 4
6,016
1,003
5,563
8,272
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Lowkey Stick912
Zhong Kui
10
0 / 5 / 4
5,314
886
6,516
7,729
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
11
4 / 2 / 2
5,855
976
2,493
7,756
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
5,798
966
5,972
3,698
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 3
5,859
977
3,940
7,092
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
11
1 / 3 / 2
5,822
970
4,051
6,800
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
 
Nu Wa
12
2 / 1 / 4
5,766
961
6,638
4,120
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
6,058
1,010
5,813
4,160
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 4
5,418
903
2,508
7,194
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
9
9
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
3
2.25
W
Sol
 
Sol
1
3
2
0.67
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Skadi
AlexxRamm
Skadi
0
0
0
0
L
Sun Wukong
Joshfinkfink20
Sun Wukong
2
1
4
4
L
Zhong Kui
Lowkey Stick912
Zhong Kui
0
5
4
0.4
W
3
1
1
3.5
W
0
2
4
1
L
Hercules
4
2
2
2.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
22,950
27,738
Taken
29,366
17,065
Mitigated
18,889
3,931
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,940
696
0
1,318
7,092
6,381
251
1,957
4,877
263
7,015
W
Sol
 
Sol
4,051
766
0
2,814
6,800
3,863
1,130
2,559
4,046
21,334
0
W
Nu Wa
 
Nu Wa
6,638
1,690
0
0
4,120
1,548
385
2,356
1,740
18,813
0
L
Skadi
AlexxRamm
Skadi
0
0
0
0
283
100
0
283
0
0
0
L
Sun Wukong
Joshfinkfink20
Sun Wukong
5,563
914
0
789
8,272
5,778
0
3,104
4,856
0
23,099
L
Zhong Kui
Lowkey Stick912
Zhong Kui
6,516
690
0
1,372
7,729
4,054
0
4,280
3,295
24,238
0
W
5,813
2,900
0
1,426
4,160
1,742
910
2,376
1,714
0
20,650
W
2,508
516
679
1,122
7,194
5,355
162
2,830
4,141
6,091
0
L
Hercules
2,493
319
0
1,492
7,756
5,693
0
2,778
4,728
0
5,819
L
5,972
3,117
0
278
3,698
1,440
0
2,297
908
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
28,923
129
Minions Killed
126
0
Camps Cleared
0
561,295
Distance Traveled
668,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,859
977
7
1
0
148,908
0
W
Sol
5,822
970
44
7
0
126,033
0
W
Nu Wa
5,766
961
30
5
0
117,636
0
L
Skadi
2,863
477
0
0
0
0
0
L
Sun Wukong
6,016
1,003
52
9
0
142,845
0
L
Zhong Kui
5,314
886
36
6
0
127,758
0
W
Skadi
6,058
1,010
36
6
0
142,827
0
W
Artio
5,418
903
9
2
0
133,300
0
L
Hercules
5,855
976
7
1
0
143,397
0
L
Vulcan
5,798
966
34
6
0
147,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role