Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DamienShao
Morgan Le Fay
Level 125
God Stats
12W - 6L
1,660 SR
Queue Stats
247W - 267L
1,506 Elo+
Solo
Chiron
Chiron
Spiinksy
Chiron
Level 81
God Stats
1W - 3L
1,329 SR
Queue Stats
33W - 52L
1,411 Elo+
Party 1
Arachne
Arachne
Town26leY
Arachne
Level 120
God Stats
0W - 2L
1,205 SR
Queue Stats
20W - 43L
1,381 Elo+
Party 1
Nox
Nox
guncel-fisek
Nox
Level 154
God Stats
40W - 65L
1,388 SR
Queue Stats
3,303W - 3,410L
1,518 Elo+
Solo
Team Averages
Level 121
1,417 SR
1,463 Elo+

VS

Team Averages
Level 109
1,515 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Debreziner_01
Ah Puch
Level 129
God Stats
5W - 1L
1,575 SR
Queue Stats
262W - 267L
1,455 Elo+
Party 2
Martichoras
Martichoras
Henrcule
Martichoras
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,478 Elo+
Solo
Xing Tian
Xing Tian
LeventosDeSantos
Xing Tian
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 65L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 3
7,946
795
5,750
10,362
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DamienShao
Morgan Le Fay
14
1 / 2 / 6
7,567
757
12,010
5,295
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Spiinksy
Chiron
14
1 / 4 / 3
7,292
729
9,241
13,391
5,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Town26leY
Arachne
10
1 / 5 / 4
6,478
648
4,420
12,957
9,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 5
7,337
734
5,742
7,875
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 11
9,042
904
9,736
5,893
2,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
13
1 / 1 / 9
7,459
746
4,159
12,153
8,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
15
6 / 0 / 7
8,685
869
18,916
4,905
2,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Henrcule
Martichoras
13
3 / 4 / 7
7,813
781
8,959
12,708
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
13
1 / 4 / 10
7,189
719
3,842
12,239
14,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
9
Kills
15
15
Deaths
9
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
1
3
4.5
W
Scylla
 
Scylla
4
0
11
9.5
W
Guan Yu
 
Guan Yu
1
1
9
5.5
L
Morgan Le Fay
DamienShao
Morgan Le Fay
1
2
6
2
W
Ah Puch
6
0
7
9.5
W
Martichoras
Henrcule
Martichoras
3
4
7
1.63
W
Xing Tian
1
4
10
1.5
L
Chiron
Spiinksy
Chiron
1
4
3
0.63
L
Arachne
Town26leY
Arachne
1
5
4
0.6
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
45,612
49,880
Taken
47,898
29,721
Mitigated
34,253
21,140
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,750
362
3,820
3,933
10,362
7,991
0
6,398
3,964
0
10,416
W
Scylla
 
Scylla
9,736
1,036
1,459
1,757
5,893
2,830
0
2,999
2,894
26,261
0
W
Guan Yu
 
Guan Yu
4,159
106
6,451
6,820
12,153
8,453
0
4,711
7,442
0
8,340
L
Morgan Le Fay
DamienShao
Morgan Le Fay
12,010
1,094
352
670
5,295
2,512
0
3,704
1,591
30,403
0
W
Ah Puch
18,916
585
1,100
2,000
4,905
2,185
70
1,856
3,049
35,263
0
W
Martichoras
Henrcule
Martichoras
8,959
1,974
552
2,307
12,708
5,863
440
4,798
7,910
0
18,492
W
Xing Tian
3,842
327
500
539
12,239
14,922
0
3,388
8,851
6,952
0
L
Chiron
Spiinksy
Chiron
9,241
4,134
1,775
4,440
13,391
5,888
0
8,591
4,799
0
21,774
L
Arachne
Town26leY
Arachne
4,420
2,834
1,352
2,849
12,957
9,651
0
8,027
4,930
0
4,636
L
5,742
335
309
1,640
7,875
3,679
0
5,773
2,102
9,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
40,188
105
Minions Killed
132
0
Camps Cleared
0
1,037,027
Distance Traveled
991,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,946
795
10
1
0
255,188
0
W
Scylla
9,042
904
41
4
0
190,131
0
W
Guan Yu
7,459
746
11
1
0
192,124
0
L
Morgan Le Fay
7,567
757
43
4
0
217,681
0
W
Ah Puch
8,685
869
47
5
0
222,379
0
W
Martichoras
7,813
781
30
3
0
184,930
0
W
Xing Tian
7,189
719
3
0
0
202,377
0
L
Chiron
7,292
729
37
4
0
198,443
0
L
Arachne
6,478
648
1
0
0
184,545
0
L
Nox
7,337
734
14
1
0
181,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role