Player Matchup

Ao Kuang
Ao Kuang
AbZe_Zeus
Ao Kuang
Level 70
God Stats
1W - 3L
1,203 SR
Queue Stats
24W - 20L
1,502 Elo+
Party 2
Janus
Janus
Nawa03_
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Izanami
Izanami
Righins97
Izanami
Level 113
God Stats
19W - 17L
1,595 SR
Queue Stats
46W - 68L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
XurxoStation81
Tsukuyomi
Level 16
God Stats
24W - 16L
1,557 SR
Queue Stats
29W - 32L
1,412 Elo+
Party 2
Maui
Maui
martu475
Maui
Level 153
God Stats
2W - 1L
1,519 SR
Queue Stats
39W - 53L
1,435 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,446 Elo+

VS

Team Averages
Level 142
1,482 SR
1,453 Elo+
Da Ji
Da Ji
Dynero
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guizma
Morgan Le Fay
Level 175
God Stats
2W - 3L
1,522 SR
Queue Stats
286W - 302L
1,494 Elo+
Party 3
Zeus
Zeus
KING_OF_DEMONS-5
Zeus
Level 128
God Stats
19W - 17L
1,623 SR
Queue Stats
547W - 553L
1,449 Elo+
Solo
Ullr
Ullr
Pro__Titan__
Ullr
Level 125
God Stats
0W - 1L
1,265 SR
Queue Stats
47W - 29L
1,550 Elo+
Solo
Achilles
Achilles
hotskillpt
Achilles
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 165L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbZe_Zeus
Ao Kuang
12
0 / 4 / 1
7,654
450
6,872
13,752
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Janus
Nawa03_
Janus
15
2 / 0 / 4
9,264
545
5,687
6,266
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
Righins97
Izanami
16
4 / 4 / 1
9,344
550
8,281
12,042
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
XurxoStation81
Tsukuyomi
15
3 / 2 / 3
8,418
495
11,640
15,542
6,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Maui
11
0 / 3 / 4
7,620
448
4,234
12,873
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dynero
Da Ji
1
0 / 0 / 0
3,281
193
0
0
0
Morgan Le Fay
Guizma
Morgan Le Fay
14
6 / 2 / 1
8,294
488
14,411
11,695
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 2
9,680
569
12,172
9,988
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 3 / 3
8,512
501
10,641
15,046
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
hotskillpt
Achilles
12
1 / 2 / 4
7,613
448
5,908
16,061
16,258
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
13
13
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbZe_Zeus
Ao Kuang
0
4
1
0.13
L
Da Ji
Dynero
Da Ji
0
0
0
0
L
Morgan Le Fay
Guizma
Morgan Le Fay
6
2
1
3.25
L
4
2
2
2.5
W
Janus
Nawa03_
Janus
2
0
4
4
L
2
3
3
1.17
W
Izanami
Righins97
Izanami
4
4
1
1.13
W
Tsukuyomi
XurxoStation81
Tsukuyomi
3
2
3
2.25
L
Achilles
hotskillpt
Achilles
1
2
4
1.5
W
Maui
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
43,132
60,475
Taken
52,790
30,380
Mitigated
31,585
12,762
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbZe_Zeus
Ao Kuang
6,872
1,959
93
1,919
13,752
5,357
460
5,804
7,700
57,074
0
L
Da Ji
Dynero
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Guizma
Morgan Le Fay
14,411
1,376
0
2,172
11,695
4,940
78
4,166
7,509
54,648
0
L
12,172
551
0
1,466
9,988
4,436
0
4,311
5,573
87,930
0
W
Janus
Nawa03_
Janus
5,687
920
0
1,432
6,266
2,415
0
3,140
2,928
61,266
0
L
10,641
3,722
0
4,110
15,046
5,951
376
3,129
11,833
0
60,669
W
Izanami
Righins97
Izanami
8,281
6,209
0
2,614
12,042
4,651
1,031
7,022
4,534
0
90,166
W
Tsukuyomi
XurxoStation81
Tsukuyomi
11,640
2,712
0
4,388
15,542
6,783
332
3,384
11,921
0
45,182
L
Achilles
hotskillpt
Achilles
5,908
1,272
1,992
4,212
16,061
16,258
0
4,841
11,082
0
21,810
W
Maui
4,234
757
167
2,149
12,873
11,174
100
5,560
6,809
16,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
37,380
432
Minions Killed
354
0
Camps Cleared
0
1,659,535
Distance Traveled
1,255,244
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,654
450
83
5
0
334,277
0
L
Da Ji
3,281
193
0
0
0
0
0
L
Morgan Le Fay
8,294
488
87
5
0
307,894
2
L
Zeus
9,680
569
162
10
0
315,475
1
W
Janus
9,264
545
121
7
0
334,950
0
L
Ullr
8,512
501
80
5
0
304,974
0
W
Izanami
9,344
550
142
8
0
288,167
0
W
Tsukuyomi
8,418
495
61
4
0
343,573
0
L
Achilles
7,613
448
25
1
0
326,901
2
W
Maui
7,620
448
25
1
0
358,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role