Player Matchup

Da Ji
Da Ji
HwoarangDoo-San
Da Ji
Level 106
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Thoth
Thoth
OPFTNB
Thoth
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 187L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
surebrec0080
Sylvanus
Level 24
God Stats
6W - 5L
1,627 SR
Queue Stats
120W - 116L
1,557 Elo+
Party 1
Team Averages
Level 96
1,556 SR
1,540 Elo+

VS

Team Averages
Level 97
1,731 SR
1,630 Elo+
Anubis
Anubis
McdonaldsSubs
Anubis
Level 26
God Stats
22W - 19L
1,713 SR
Queue Stats
152W - 125L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
TTVUnlimitedSerg
Hou Yi
Level 126
God Stats
11W - 7L
1,734 SR
Queue Stats
168W - 146L
1,636 Elo+
Party 2
Surtr
Surtr
theothore
Surtr
Level 140
God Stats
29W - 21L
1,747 SR
Queue Stats
158W - 137L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
12,505
782
7,223
10,421
4,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
OPFTNB
Thoth
17
6 / 0 / 6
13,323
833
15,921
8,862
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
surebrec0080
Sylvanus
14
1 / 3 / 10
11,346
709
7,500
15,356
17,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
11,020
689
12,175
10,894
4,493
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 4
10,712
670
8,165
11,117
2,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
theothore
Surtr
12
1 / 6 / 2
10,254
641
7,693
15,702
5,891
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
3
5
2
0.8
W
Thoth
OPFTNB
Thoth
6
0
6
9
L
1
2
4
1.5
W
Sylvanus
surebrec0080
Sylvanus
1
3
10
2
L
Surtr
theothore
Surtr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
28,033
34,639
Taken
37,713
25,300
Mitigated
13,341
5,810
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,223
2,488
0
433
10,421
4,165
606
4,061
6,360
0
28,822
L
12,175
471
0
3,020
10,894
4,493
306
6,876
4,018
55,856
0
W
Thoth
OPFTNB
Thoth
15,921
828
0
399
8,862
3,245
1,636
4,085
4,777
87,330
0
L
8,165
4,694
0
1,374
11,117
2,957
1,106
8,057
3,060
0
39,003
W
Sylvanus
surebrec0080
Sylvanus
7,500
1,594
1,583
3,395
15,356
17,890
164
4,725
10,631
25,489
0
L
Surtr
theothore
Surtr
7,693
3,232
0
1,070
15,702
5,891
15
8,806
6,896
472
38,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
31,986
196
Minions Killed
183
0
Camps Cleared
0
860,740
Distance Traveled
871,853
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,505
782
31
2
0
282,526
4
L
Anubis
11,020
689
84
5
0
277,120
10
W
Thoth
13,323
833
135
8
0
300,070
0
L
Hou Yi
10,712
670
46
3
0
313,948
0
W
Sylvanus
11,346
709
30
2
0
278,144
1
L
Surtr
10,254
641
53
3
0
280,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role