Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HashibaToyotomi
Artemis
Level 230
God Stats
18W - 10L
1,572 SR
Queue Stats
1,694W - 1,734L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
PizzaPenguinLord
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatGuyKye420
Baron Samedi
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 127L
1,426 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,484 Elo+

VS

Team Averages
Level 71
1,495 SR
1,343 Elo+
Cthulhu
Cthulhu
A1k1l
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,039 Elo+
Party 3
Kali
Kali
Chriis-33000
Kali
Level 119
God Stats
0W - 1L
1,692 SR
Queue Stats
13W - 11L
1,610 Elo+
Party 2
Charybdis
Charybdis
Say no More
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,359 Elo+
Party 3
Odin
Odin
ThouchPade
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,039 Elo+
Party 3
Sobek
Sobek
axeldu33cne
Sobek
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
20W - 10L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 5 / 10
8,237
824
6,432
14,447
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
 
Fenrir
12
0 / 2 / 14
7,344
734
6,398
10,723
11,497
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 1 / 10
9,642
964
13,980
6,273
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
PizzaPenguinLord
Sun Wukong
14
3 / 2 / 13
8,199
820
9,794
11,460
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ThatGuyKye420
Baron Samedi
17
6 / 1 / 13
9,443
944
14,621
7,430
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1k1l
Cthulhu
13
2 / 5 / 8
7,409
741
9,307
13,878
16,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 6
6,664
666
3,285
9,952
5,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Say no More
Charybdis
14
1 / 3 / 10
7,806
781
11,309
8,006
4,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 6 / 3
8,861
886
10,117
10,118
6,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 8
7,588
759
9,239
19,619
16,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
21
Kills
11
11
Deaths
21
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
5
10
1.4
W
Fenrir
 
Fenrir
0
2
14
3.5
L
Cthulhu
A1k1l
Cthulhu
2
5
8
1.2
L
0
4
6
0.75
W
10
1
10
15
W
Sun Wukong
PizzaPenguinLord
Sun Wukong
3
2
13
4.75
L
Charybdis
Say no More
Charybdis
1
3
10
2
W
Baron Samedi
ThatGuyKye420
Baron Samedi
6
1
13
12.5
L
7
6
3
1.42
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,225
Damage
43,257
50,333
Taken
61,573
54,592
Mitigated
47,990
21,645
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,432
366
1,097
2,662
14,447
19,775
0
4,065
10,382
11,719
0
W
Fenrir
 
Fenrir
6,398
2,314
1,053
1,617
10,723
11,497
448
4,630
6,093
0
8,753
L
Cthulhu
A1k1l
Cthulhu
9,307
914
188
213
13,878
16,092
228
5,933
7,654
16,480
0
L
3,285
728
358
2,577
9,952
5,123
17
2,058
7,585
0
9,744
W
13,980
7,377
286
1,960
6,273
4,101
2,441
2,423
3,850
0
26,282
W
Sun Wukong
PizzaPenguinLord
Sun Wukong
9,794
1,058
1,656
3,479
11,460
14,031
780
3,322
8,138
0
14,264
L
Charybdis
Say no More
Charybdis
11,309
7,039
557
658
8,006
4,088
856
2,813
5,024
0
30,339
W
Baron Samedi
ThatGuyKye420
Baron Samedi
14,621
3,276
4,984
2,851
7,430
5,188
748
4,106
3,324
27,650
0
L
10,117
3,767
676
748
10,118
6,480
0
3,513
6,566
0
13,426
L
9,239
951
704
8,188
19,619
16,207
0
6,736
12,532
14,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
38,328
92
Minions Killed
84
0
Camps Cleared
0
887,806
Distance Traveled
836,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,237
824
5
1
0
179,435
0
W
Fenrir
7,344
734
8
1
0
190,979
0
L
Cthulhu
7,409
741
15
2
0
153,896
0
L
Kali
6,664
666
10
1
0
165,297
0
W
Artemis
9,642
964
35
4
0
158,142
0
W
Sun Wukong
8,199
820
8
1
0
205,774
0
L
Charybdis
7,806
781
44
4
0
154,795
0
W
Baron Samedi
9,443
944
36
4
0
153,476
0
L
Odin
8,861
886
6
1
0
174,435
0
L
Sobek
7,588
759
9
1
0
188,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role