Player Matchup

Hachiman
Hachiman
Komourdian
Hachiman
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 48L
1,283 Elo+
Party 2
Ra
Ra
TheOriginalHyde
Ra
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Bellona
Bellona
gingerson97
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,360 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,381 Elo+

VS

Team Averages
Level 53
1,316 SR
1,301 Elo+
Nu Wa
Nu Wa
AceKillSwitch16
Nu Wa
Level 18
God Stats
11W - 15L
1,258 SR
Queue Stats
19W - 35L
1,210 Elo+
Party 1
Kukulkan
Kukulkan
GE0JAM
Kukulkan
Level 95
God Stats
1W - 2L
1,314 SR
Queue Stats
52W - 64L
1,240 Elo+
Solo
Danzaburou
Danzaburou
TheSovietTeddy
Danzaburou
Level 47
God Stats
24W - 33L
1,377 SR
Queue Stats
38W - 44L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Komourdian
Hachiman
14
4 / 2 / 1
10,959
731
16,829
10,152
3,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
10,224
682
2,273
6,918
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
gingerson97
Bellona
11
0 / 3 / 4
9,402
627
2,347
14,772
12,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
10,551
703
9,938
8,314
3,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
GE0JAM
Kukulkan
13
1 / 1 / 4
10,552
703
8,289
7,909
3,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheSovietTeddy
Danzaburou
14
5 / 2 / 2
11,778
785
9,448
10,509
4,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
7
7
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Kukulkan
GE0JAM
Kukulkan
1
1
4
3
L
Hachiman
Komourdian
Hachiman
4
2
1
2.25
L
1
2
3
1.25
W
Danzaburou
TheSovietTeddy
Danzaburou
5
2
2
3
L
Bellona
gingerson97
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
27,675
31,842
Taken
26,732
18,933
Mitigated
10,772
8,423
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
2,638
0
100
8,314
3,096
311
797
7,517
38,615
0
W
Kukulkan
GE0JAM
Kukulkan
8,289
868
0
105
7,909
3,176
1,083
44
7,865
39,614
0
L
Hachiman
Komourdian
Hachiman
16,829
6,331
0
3,337
10,152
3,627
618
4,601
5,551
0
66,699
L
2,273
233
1,673
1,800
6,918
2,480
756
5,069
1,849
41,253
0
W
Danzaburou
TheSovietTeddy
Danzaburou
9,448
4,052
0
2,205
10,509
4,500
1,569
1,868
8,515
0
41,704
L
Bellona
gingerson97
Bellona
2,347
265
0
1,613
14,772
12,826
124
9,047
5,725
0
11,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
32,881
168
Minions Killed
161
0
Camps Cleared
0
763,444
Distance Traveled
741,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,551
703
44
3
0
229,952
0
W
Kukulkan
10,552
703
72
5
0
237,501
0
L
Hachiman
10,959
731
74
5
0
234,389
1
L
Ra
10,224
682
79
5
0
268,141
0
W
Danzaburou
11,778
785
45
3
0
273,708
0
L
Bellona
9,402
627
15
1
0
260,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role