Player Matchup

Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
Buckcare
Vamana
Silver I
Level 180
God Stats
11W - 11L
1,636 SR
Queue Stats
409W - 426L
1,282 MMR
Solo
Hercules
Hercules
Gold IV
Kiuaa
Hercules
Gold IV
Level 122
God Stats
0W - 3L
1,145 SR
Queue Stats
89W - 99L
1,217 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,456 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,606 SR
1,279 MMR
Sobek
Sobek
Silver IV
KnownPlays
Sobek
Silver IV
Level 108
God Stats
4W - 5L
1,722 SR
Queue Stats
70W - 76L
1,336 MMR
Solo
Janus
Janus
Silver I
LeoCampillo_
Janus
Silver I
Level 108
God Stats
42W - 44L
1,553 SR
Queue Stats
236W - 234L
1,302 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Soy Sad Boy
Ao Kuang
Gold IV
Level 157
God Stats
12W - 12L
1,582 SR
Queue Stats
224W - 240L
1,247 MMR
Solo
Ne Zha
Ne Zha
Silver I
Sshank
Ne Zha
Silver I
Level 133
God Stats
1W - 3L
1,512 SR
Queue Stats
28W - 46L
1,292 MMR
Solo
Apollo
Apollo
Silver I
nagufi
Apollo
Silver I
Level 149
God Stats
3W - 5L
1,659 SR
Queue Stats
600W - 618L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 1 / 0
7,270
485
9,983
10,426
4,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
12
1 / 1 / 0
7,216
481
6,317
6,888
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
11
0 / 0 / 1
6,679
445
2,455
11,195
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Buckcare
Vamana
16
1 / 0 / 1
8,488
566
6,707
11,727
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Kiuaa
Hercules
11
1 / 6 / 1
6,878
459
7,740
14,344
8,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ChaacSurtrMartichorasAphrodite

VS

Bans
MercuryIx ChelSerqetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 0 / 0
6,983
466
4,401
11,818
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 0 / 0
7,929
529
8,440
6,589
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Soy Sad Boy
Ao Kuang
16
6 / 1 / 0
9,774
652
15,683
19,240
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Sshank
Ne Zha
14
0 / 2 / 3
7,880
525
3,543
12,444
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
nagufi
Apollo
13
1 / 1 / 0
7,517
501
6,490
11,109
4,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
8
8
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
L
Merlin
 
Merlin
1
1
0
1
L
Artio
 
Artio
0
0
1
0.5
L
Vamana
Buckcare
Vamana
1
0
1
1.5
L
Hercules
Kiuaa
Hercules
1
6
1
0.25
W
Sobek
0
0
0
0
W
1
0
0
1
W
Ao Kuang
Soy Sad Boy
Ao Kuang
6
1
0
6
W
Ne Zha
Sshank
Ne Zha
0
2
3
0.75
W
Apollo
nagufi
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
38,557
54,580
Taken
61,200
32,615
Mitigated
30,033
11,824
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,983
6,434
0
3,650
10,426
4,208
0
2,167
8,259
0
66,648
L
Merlin
 
Merlin
6,317
245
0
717
6,888
2,271
0
4,146
2,488
67,105
0
L
Artio
 
Artio
2,455
207
340
2,639
11,195
9,388
0
5,367
5,558
8,375
0
L
Vamana
Buckcare
Vamana
6,707
3,116
0
1,060
11,727
8,195
0
4,535
7,094
0
93,743
L
Hercules
Kiuaa
Hercules
7,740
3,853
0
3,418
14,344
8,553
0
11,687
2,657
0
45,246
W
Sobek
4,401
158
1,595
3,864
11,818
9,307
0
2,808
9,010
24,518
0
W
8,440
538
0
1,250
6,589
2,534
328
3,984
2,605
68,870
0
W
Ao Kuang
Soy Sad Boy
Ao Kuang
15,683
3,493
0
12,278
19,240
8,650
1,113
216
19,024
77,719
0
W
Ne Zha
Sshank
Ne Zha
3,543
392
0
1,566
12,444
5,127
174
888
11,556
0
59,680
W
Apollo
nagufi
Apollo
6,490
4,242
0
3,508
11,109
4,415
1,268
876
10,233
0
63,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
40,083
468
Minions Killed
463
0
Camps Cleared
0
1,462,165
Distance Traveled
1,508,634
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,270
485
116
8
0
297,611
3
L
Merlin
7,216
481
118
8
0
265,970
4
L
Artio
6,679
445
12
1
0
277,220
2
L
Vamana
8,488
566
141
9
0
368,986
2
L
Hercules
6,878
459
81
5
0
252,378
2
W
Sobek
6,983
466
44
3
0
310,640
0
W
Janus
7,929
529
112
7
0
299,039
0
W
Ao Kuang
9,774
652
115
8
0
293,690
0
W
Ne Zha
7,880
525
81
5
0
314,727
0
W
Apollo
7,517
501
111
7
0
290,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role