Player Matchup

Hun Batz
Hun Batz
BriBrax
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 224L
1,366 Elo+
Party 1
Yemoja
Yemoja
IlIl-_-IlI-
Yemoja
Level 59
God Stats
0W - 2L
1,296 SR
Queue Stats
270W - 297L
1,355 Elo+
Party 1
Ishtar
Ishtar
RoronoaFufu
Ishtar
Level 27
God Stats
24W - 32L
1,178 SR
Queue Stats
129W - 156L
1,274 Elo+
Party 1
Anubis
Anubis
Willee-22
Anubis
Level 28
God Stats
20W - 20L
1,443 SR
Queue Stats
168W - 201L
1,311 Elo+
Party 1
Guan Yu
Guan Yu
mouglidu74800
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,642 Elo+
Party 1
Team Averages
Level 50
1,383 SR
1,390 Elo+

VS

Team Averages
Level 73
1,608 SR
1,406 Elo+
Ratatoskr
Ratatoskr
ANGEL12309
Ratatoskr
Level 106
God Stats
14W - 4L
1,500 SR
Queue Stats
270W - 243L
1,442 Elo+
Party 2
Ishtar
Ishtar
JustDragi
Ishtar
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,233 Elo+
Solo
The Morrigan
The Morrigan
Rocco1900
The Morrigan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,456 Elo+
Party 3
Awilix
Awilix
Sknsu
Awilix
Level 28
God Stats
3W - 1L
1,559 SR
Queue Stats
21W - 20L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
iamryaniam
Zhong Kui
Level 127
God Stats
3W - 1L
1,979 SR
Queue Stats
299W - 276L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BriBrax
Hun Batz
16
3 / 7 / 4
9,835
492
8,372
21,315
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
12
0 / 6 / 6
8,423
421
4,649
19,803
23,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
12
2 / 7 / 1
7,577
379
10,192
19,686
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Willee-22
Anubis
15
3 / 10 / 6
9,717
486
11,829
19,731
9,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
3 / 9 / 3
9,133
457
10,032
24,428
21,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ANGEL12309
Ratatoskr
16
3 / 2 / 14
9,556
478
11,220
15,667
10,877
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
JustDragi
Ishtar
16
4 / 2 / 8
9,964
498
13,904
15,440
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Rocco1900
The Morrigan
16
5 / 5 / 13
11,083
554
13,147
11,353
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Sknsu
Awilix
19
15 / 2 / 8
12,682
634
19,369
13,301
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
iamryaniam
Zhong Kui
19
12 / 1 / 10
12,520
626
31,377
17,951
12,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
11
Kills
39
39
Deaths
12
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ANGEL12309
Ratatoskr
3
2
14
5
L
Hun Batz
BriBrax
Hun Batz
3
7
4
0.71
L
Yemoja
0
6
6
0.5
W
Ishtar
JustDragi
Ishtar
4
2
8
4
W
The Morrigan
Rocco1900
The Morrigan
5
5
13
2.3
L
Ishtar
2
7
1
0.36
W
Awilix
Sknsu
Awilix
15
2
8
9.5
L
Anubis
Willee-22
Anubis
3
10
6
0.6
W
Zhong Kui
iamryaniam
Zhong Kui
12
1
10
17
L
Guan Yu
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
89,017
104,963
Taken
73,712
70,092
Mitigated
38,708
21,057
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ANGEL12309
Ratatoskr
11,220
3,225
400
4,016
15,667
10,877
287
2,537
12,837
0
65,129
L
Hun Batz
BriBrax
Hun Batz
8,372
1,500
0
3,761
21,315
8,247
0
8,941
12,374
0
64,146
L
Yemoja
4,649
592
3,222
1,577
19,803
23,298
155
5,498
14,253
27,539
0
W
Ishtar
JustDragi
Ishtar
13,904
8,302
0
6,891
15,440
7,019
323
3,681
11,707
0
71,219
W
The Morrigan
Rocco1900
The Morrigan
13,147
1,465
0
684
11,353
4,003
708
4,419
6,754
66,342
3,242
L
Ishtar
10,192
5,831
0
2,820
19,686
7,011
324
4,795
14,891
0
46,110
W
Awilix
Sknsu
Awilix
19,369
8,343
0
1,285
13,301
4,521
327
2,877
10,376
0
107,328
L
Anubis
Willee-22
Anubis
11,829
105
0
4,373
19,731
9,571
0
9,645
10,045
70,036
0
W
Zhong Kui
iamryaniam
Zhong Kui
31,377
5,029
0
10,628
17,951
12,288
378
2,964
14,298
118,667
0
L
Guan Yu
10,032
1,706
247
5,057
24,428
21,965
0
13,717
10,660
0
53,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
55,805
368
Minions Killed
572
0
Camps Cleared
0
1,757,353
Distance Traveled
2,041,567
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,556
478
74
4
0
440,602
7
L
Hun Batz
9,835
492
94
5
0
401,598
6
L
Yemoja
8,423
421
28
1
0
335,403
0
W
Ishtar
9,964
498
96
5
0
391,252
0
W
The Morrigan
11,083
554
114
6
0
382,706
0
L
Ishtar
7,577
379
62
3
0
332,881
0
W
Awilix
12,682
634
147
7
0
485,159
0
L
Anubis
9,717
486
109
5
0
327,238
2
W
Zhong Kui
12,520
626
141
7
0
341,848
5
L
Guan Yu
9,133
457
75
4
0
360,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role