Player Matchup

Ix Chel
Ix Chel
Gold II
ZahremarRazi
Ix Chel
Gold II
Level 71
God Stats
0W - 1L
1,658 SR
Queue Stats
63W - 59L
1,720 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 71
1,658 SR
1,720 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,522 SR
1,677 MMR
Poseidon
Poseidon
Gold V
Asko_Prime
Poseidon
Gold V
Level 147
God Stats
2W - 2L
1,522 SR
Queue Stats
8W - 7L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ZahremarRazi
Ix Chel
20
2 / 3 / 0
20,770
903
18,181
31,869
26,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraKaliHe BoAo KuangChronos

VS

Bans
VamanaNemesisAh Muzen CabTyrUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asko_Prime
Poseidon
20
3 / 2 / 0
23,199
1,009
26,002
24,355
20,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Asko_Prime
Poseidon
3
2
0
1.5
L
Ix Chel
ZahremarRazi
Ix Chel
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
26,002
31,869
Taken
24,355
26,089
Mitigated
20,853
6,004
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Asko_Prime
Poseidon
26,002
5,037
0
10,492
24,355
20,853
2,677
18,196
6,159
187,754
0
L
Ix Chel
ZahremarRazi
Ix Chel
18,181
3,140
0
6,004
31,869
26,089
1,841
26,224
5,645
147,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,770
Gold Earned
23,199
238
Minions Killed
298
6
Camps Cleared
15
385,555
Distance Traveled
428,436
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
23,199
1,009
298
13
15
428,436
7
L
Ix Chel
20,770
903
238
10
6
385,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role