Player Matchup

Hachiman
Hachiman
CombineJD
Hachiman
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 254L
1,504 Elo+
Party 2
Ymir
Ymir
Detectable
Ymir
Level 194
God Stats
19W - 22L
1,516 SR
Queue Stats
413W - 329L
1,547 Elo+
Party 1
Zeus
Zeus
SirRbn
Zeus
Level 252
God Stats
3W - 5L
1,580 SR
Queue Stats
193W - 164L
1,623 Elo+
Party 1
Surtr
Surtr
Zaccix
Surtr
Level 108
God Stats
3W - 1L
1,616 SR
Queue Stats
115W - 124L
1,455 Elo+
Party 2
Scylla
Scylla
lunafury
Scylla
Level 177
God Stats
1W - 4L
1,242 SR
Queue Stats
297W - 289L
1,483 Elo+
Party 2
Team Averages
Level 181
1,491 SR
1,522 Elo+

VS

Team Averages
Level 125
1,690 SR
1,535 Elo+
Martichoras
Martichoras
Ekemonn
Martichoras
Level 144
God Stats
3W - 3L
1,679 SR
Queue Stats
81W - 75L
1,561 Elo+
Party 3
Nu Wa
Nu Wa
Faralice
Nu Wa
Level 127
God Stats
10W - 15L
1,583 SR
Queue Stats
196W - 200L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Nespolino
Amaterasu
Level 127
God Stats
5W - 5L
1,969 SR
Queue Stats
81W - 75L
1,561 Elo+
Party 3
Nox
Nox
Protesisdumb
Nox
Level 109
God Stats
6W - 9L
1,537 SR
Queue Stats
22W - 21L
1,562 Elo+
Solo
Mercury
Mercury
TheRealMirza
Mercury
Level 117
God Stats
8W - 5L
1,679 SR
Queue Stats
289W - 289L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CombineJD
Hachiman
13
6 / 2 / 5
8,379
599
11,909
10,203
3,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 11
7,520
537
4,647
12,129
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zeus
SirRbn
Zeus
16
8 / 1 / 4
9,800
700
11,210
11,634
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Zaccix
Surtr
10
1 / 5 / 5
6,719
480
5,084
14,899
10,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
lunafury
Scylla
12
2 / 2 / 7
7,640
546
4,535
5,617
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ekemonn
Martichoras
12
2 / 4 / 3
7,194
514
9,530
9,317
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Faralice
Nu Wa
12
4 / 4 / 1
7,937
567
9,855
6,916
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Nespolino
Amaterasu
13
3 / 2 / 2
8,128
581
9,906
12,447
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 2
6,669
476
3,761
10,040
8,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
TheRealMirza
Mercury
12
2 / 4 / 5
7,569
541
4,334
13,050
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
12
12
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CombineJD
Hachiman
6
2
5
4.25
W
1
2
11
3.25
L
Martichoras
Ekemonn
Martichoras
2
4
3
0.88
L
Nu Wa
Faralice
Nu Wa
4
4
1
1.13
L
Amaterasu
Nespolino
Amaterasu
3
2
2
2
L
1
4
2
0.5
W
Zeus
SirRbn
Zeus
8
1
4
10
L
Mercury
TheRealMirza
Mercury
2
4
5
1.13
W
Surtr
Zaccix
Surtr
1
5
5
0.7
W
Scylla
lunafury
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
37,386
54,482
Taken
51,770
30,490
Mitigated
31,555
16,671
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CombineJD
Hachiman
11,909
7,257
0
4,031
10,203
3,997
788
2,959
7,129
0
55,042
W
4,647
1,941
1,715
2,336
12,129
9,877
0
4,970
6,946
20,490
0
L
Martichoras
Ekemonn
Martichoras
9,530
2,608
0
1,409
9,317
3,877
0
3,576
5,741
0
50,218
L
Nu Wa
Faralice
Nu Wa
9,855
1,800
0
500
6,916
2,513
0
3,998
2,828
60,543
0
L
Amaterasu
Nespolino
Amaterasu
9,906
4,071
0
3,508
12,447
11,993
606
3,890
8,459
0
54,969
L
3,761
625
0
1,532
10,040
8,333
0
5,011
4,916
19,972
0
W
Zeus
SirRbn
Zeus
11,210
2,410
0
4,765
11,634
4,326
0
1,432
10,101
105,336
0
L
Mercury
TheRealMirza
Mercury
4,334
2,274
0
848
13,050
4,839
0
3,655
9,365
0
52,319
W
Surtr
Zaccix
Surtr
5,084
3,386
0
3,602
14,899
10,479
0
2,195
12,615
321
28,181
W
Scylla
lunafury
Scylla
4,535
399
0
222
5,617
1,811
850
1,963
3,549
47,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
37,497
408
Minions Killed
403
0
Camps Cleared
0
1,341,885
Distance Traveled
1,369,615
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,379
599
91
7
0
262,579
2
W
Ymir
7,520
537
18
1
0
277,732
5
L
Martichoras
7,194
514
98
7
0
275,138
0
L
Nu Wa
7,937
567
108
8
0
256,409
1
L
Amaterasu
8,128
581
100
7
0
263,465
2
L
Nox
6,669
476
19
1
0
270,595
4
W
Zeus
9,800
700
154
11
0
296,132
0
L
Mercury
7,569
541
78
6
0
304,008
0
W
Surtr
6,719
480
46
3
0
249,888
0
W
Scylla
7,640
546
99
7
0
255,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role