Player Matchup

Loki
Loki
 
Loki
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OWWWWWWWCARAIO
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TTV_ZakGamingX
Gilgamesh
Level 109
God Stats
57W - 44L
1,536 SR
Queue Stats
221W - 244L
1,575 Elo+
Solo
Scylla
Scylla
pedrabarbosa
Scylla
Level 155
God Stats
2W - 4L
1,184 SR
Queue Stats
320W - 326L
1,470 Elo+
Solo
Team Averages
Level 120
1,444 SR
1,509 Elo+

VS

Team Averages
Level 109
1,526 SR
1,424 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ChaosFFXII
Cernunnos
Level 116
God Stats
12W - 10L
1,551 SR
Queue Stats
190W - 190L
1,451 Elo+
Solo
Loki
Loki
DementedMurderer
Loki
Level 87
God Stats
1W - 7L
1,374 SR
Queue Stats
20W - 40L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Mundusspawn2002
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,217 Elo+
Party 1
Ganesha
Ganesha
RevolucionX5
Ganesha
Level 161
God Stats
1W - 1L
1,707 SR
Queue Stats
143W - 140L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 3
7,375
567
4,131
8,832
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
 
Hou Yi
12
5 / 3 / 2
7,242
557
10,260
10,990
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 1 / 7
6,246
480
1,037
8,807
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
TTV_ZakGamingX
Gilgamesh
14
2 / 0 / 1
8,358
643
9,374
8,449
5,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
12
2 / 0 / 0
7,251
558
3,776
7,429
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 1 / 1
7,557
581
5,759
5,610
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ChaosFFXII
Cernunnos
10
0 / 4 / 4
5,948
458
4,600
10,575
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,744
442
2,504
6,143
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
5 / 4 / 0
7,104
546
5,046
6,639
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
RevolucionX5
Ganesha
13
0 / 3 / 0
7,254
558
3,785
12,431
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
3
2.25
W
Hou Yi
 
Hou Yi
5
3
2
2
L
Persephone
 
Persephone
0
1
1
0.5
L
Cernunnos
ChaosFFXII
Cernunnos
0
4
4
0.5
L
0
0
0
0
L
Kukulkan
5
4
0
1.25
W
0
1
7
3.5
L
Ganesha
RevolucionX5
Ganesha
0
3
0
0
W
Gilgamesh
TTV_ZakGamingX
Gilgamesh
2
0
1
2.5
W
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
21,694
44,507
Taken
41,398
23,335
Mitigated
18,284
11,938
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,131
1,072
0
1,360
8,832
3,540
181
1,915
6,877
0
51,085
W
Hou Yi
 
Hou Yi
10,260
6,213
0
3,144
10,990
4,469
475
1,779
9,211
0
59,118
L
Persephone
 
Persephone
5,759
332
0
1,814
5,610
2,273
0
2,753
2,847
62,718
0
L
Cernunnos
ChaosFFXII
Cernunnos
4,600
1,755
0
2,680
10,575
3,964
567
411
10,164
0
32,744
L
2,504
634
0
3,702
6,143
1,967
0
611
5,532
0
39,826
L
Kukulkan
5,046
272
0
1,039
6,639
3,188
200
1,028
5,611
22,754
0
W
1,037
250
0
3,879
8,807
7,468
54
2,256
6,533
12,858
0
L
Ganesha
RevolucionX5
Ganesha
3,785
891
0
4,305
12,431
6,892
0
0
12,431
54,034
0
W
Gilgamesh
TTV_ZakGamingX
Gilgamesh
9,374
4,317
0
2,313
8,449
5,129
0
3,496
4,664
0
69,464
W
Scylla
3,776
249
0
1,242
7,429
2,729
522
4,551
2,632
52,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
33,607
416
Minions Killed
383
0
Camps Cleared
0
1,297,683
Distance Traveled
1,187,745
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,375
567
81
6
0
251,364
3
W
Hou Yi
7,242
557
84
6
0
233,425
0
L
Persephone
7,557
581
117
9
0
239,855
6
L
Cernunnos
5,948
458
45
3
0
250,112
3
L
Loki
5,744
442
71
5
0
266,400
1
L
Kukulkan
7,104
546
37
3
0
198,593
2
W
Sobek
6,246
480
18
1
0
270,446
4
L
Ganesha
7,254
558
113
9
0
232,785
4
W
Gilgamesh
8,358
643
126
10
0
274,609
7
W
Scylla
7,251
558
107
8
0
267,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role