Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Byle69
Cupid
Level 67
God Stats
2W - 1L
1,635 SR
Queue Stats
248W - 211L
1,543 Elo+
Solo
Nemesis
Nemesis
Soulwind-417
Nemesis
Level 157
God Stats
8W - 3L
1,633 SR
Queue Stats
142W - 103L
1,631 Elo+
Party 1
Ares
Ares
TheSpeciaIGuest
Ares
Level 33
God Stats
1W - 2L
1,566 SR
Queue Stats
23W - 20L
1,493 Elo+
Party 2
King Arthur
King Arthur
YoshiIsSad
King Arthur
Level 107
God Stats
2W - 4L
1,511 SR
Queue Stats
66W - 56L
1,555 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,544 Elo+

VS

Team Averages
Level 98
1,540 SR
1,533 Elo+
Susano
Susano
BaIIsInMaMouf
Susano
Level 39
God Stats
1W - 1L
1,578 SR
Queue Stats
89W - 72L
1,590 Elo+
Solo
Janus
Janus
Balkal
Janus
Level 137
God Stats
17W - 18L
1,453 SR
Queue Stats
514W - 470L
1,519 Elo+
Solo
Hachiman
Hachiman
JinxLine
Hachiman
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 48L
1,525 Elo+
Solo
Hercules
Hercules
kota15
Hercules
Level 145
God Stats
5W - 3L
1,455 SR
Queue Stats
97W - 91L
1,472 Elo+
Solo
Cerberus
Cerberus
乂RaenYu乂
Cerberus
Level 42
God Stats
1W - 0L
1,715 SR
Queue Stats
150W - 127L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 1
4,048
810
508
1,921
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Byle69
Cupid
4
0 / 1 / 0
2,980
596
1,196
2,078
592
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Soulwind-417
Nemesis
7
1 / 1 / 1
3,996
799
1,993
4,728
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,507
701
1,089
4,043
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
YoshiIsSad
King Arthur
7
1 / 2 / 0
3,987
797
3,642
5,115
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,915
783
1,632
3,478
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Balkal
Janus
8
1 / 1 / 2
4,212
842
872
1,744
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JinxLine
Hachiman
7
2 / 0 / 0
3,804
761
2,720
1,736
416
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
kota15
Hercules
7
1 / 1 / 2
4,168
834
2,208
5,798
5,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
乂RaenYu乂
Cerberus
6
0 / 0 / 2
3,831
766
1,080
3,562
2,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
2
0
1
2.5
W
Janus
Balkal
Janus
1
1
2
2
L
Cupid
Byle69
Cupid
0
1
0
0
W
Hachiman
JinxLine
Hachiman
2
0
0
2
L
Nemesis
Soulwind-417
Nemesis
1
1
1
1.5
L
0
1
0
0
L
King Arthur
YoshiIsSad
King Arthur
1
2
0
0.5
W
Hercules
kota15
Hercules
1
1
2
2
W
Cerberus
乂RaenYu乂
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,428
Damage
8,512
17,885
Taken
16,318
8,633
Mitigated
9,422
4,099
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
508
39
0
847
1,921
497
0
380
1,519
23,090
0
W
1,632
631
0
1,000
3,478
1,057
0
244
3,234
0
15,950
W
Janus
Balkal
Janus
872
78
0
330
1,744
436
0
264
1,480
22,198
0
L
Cupid
Byle69
Cupid
1,196
931
0
737
2,078
592
0
295
1,783
0
10,030
W
Hachiman
JinxLine
Hachiman
2,720
1,997
0
1,184
1,736
416
0
212
1,524
0
23,460
L
Nemesis
Soulwind-417
Nemesis
1,993
1,295
0
859
4,728
1,359
0
402
4,258
0
20,814
L
1,089
117
0
1,216
4,043
2,639
0
785
3,258
7,345
0
L
King Arthur
YoshiIsSad
King Arthur
3,642
455
0
440
5,115
3,546
0
0
5,115
0
19,173
W
Hercules
kota15
Hercules
2,208
760
0
2,436
5,798
5,378
0
0
5,798
0
19,874
W
Cerberus
乂RaenYu乂
Cerberus
1,080
93
0
1,660
3,562
2,135
0
877
2,685
9,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,518
Gold Earned
19,930
161
Minions Killed
204
0
Camps Cleared
0
558,211
Distance Traveled
586,243
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,048
810
56
11
0
114,966
2
W
Susano
3,915
783
32
6
0
139,167
0
W
Janus
4,212
842
57
11
0
127,874
2
L
Cupid
2,980
596
23
5
0
60,090
0
W
Hachiman
3,804
761
46
9
0
92,814
0
L
Nemesis
3,996
799
41
8
0
145,387
0
L
Ares
3,507
701
6
1
0
113,871
0
L
King Arthur
3,987
797
35
7
0
123,897
0
W
Hercules
4,168
834
39
8
0
110,200
1
W
Cerberus
3,831
766
30
6
0
116,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role