Player Matchup

Zhong Kui
Zhong Kui
AndyDi
Zhong Kui
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 117L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
bitethewirejr
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,321 Elo+
Solo
Ymir
Ymir
braulio97
Ymir
Level 162
God Stats
0W - 1L
1,418 SR
Queue Stats
154W - 141L
1,500 Elo+
Party 1
Sol
Sol
bstruck28
Sol
Level 126
God Stats
3W - 5L
1,669 SR
Queue Stats
689W - 698L
1,573 Elo+
Solo
Nox
Nox
ekalm10
Nox
Level 100
God Stats
0W - 3L
1,151 SR
Queue Stats
43W - 39L
1,566 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,497 Elo+

VS

Team Averages
Level 107
1,610 SR
1,508 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KILLerSpencer23
He Bo
Level 68
God Stats
1W - 0L
1,603 SR
Queue Stats
5W - 7L
1,499 Elo+
Solo
Nu Wa
Nu Wa
MarzEclipze
Nu Wa
Level 101
God Stats
3W - 1L
1,643 SR
Queue Stats
184W - 172L
1,498 Elo+
Solo
Geb
Geb
PeverlyHills
Geb
Level 66
God Stats
2W - 0L
1,812 SR
Queue Stats
31W - 32L
1,548 Elo+
Solo
Vulcan
Vulcan
mrdrewsta13
Vulcan
Level 154
God Stats
4W - 1L
1,490 SR
Queue Stats
80W - 69L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndyDi
Zhong Kui
10
0 / 2 / 5
5,282
880
2,714
5,242
7,843
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
bitethewirejr
Cliodhna
6
0 / 2 / 0
4,761
794
1,116
3,065
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
10
2 / 2 / 5
6,189
1,032
2,475
6,072
7,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 0 / 7
6,473
1,079
9,980
4,421
2,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
14
6 / 2 / 3
7,543
1,257
3,560
5,102
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 4
5,689
948
3,598
5,228
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
5,740
957
3,603
4,928
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 2 / 3
5,644
941
3,702
3,504
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 5
6,266
1,044
1,986
5,273
6,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
13
4 / 2 / 3
7,643
1,274
8,665
3,803
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
9
Kills
8
8
Deaths
9
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
4
1
L
Zhong Kui
AndyDi
Zhong Kui
0
2
5
1.25
W
1
2
4
1.5
W
1
2
3
1.25
W
2
1
5
4.5
L
Cliodhna
bitethewirejr
Cliodhna
0
2
0
0
L
Ymir
2
2
5
2.25
L
1
0
7
4.5
L
Nox
6
2
3
3.75
W
Vulcan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
21,554
23,902
Taken
22,736
21,712
Mitigated
20,211
6,686
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,598
139
262
1,384
5,228
7,069
471
3,974
1,254
9,492
0
L
Zhong Kui
AndyDi
Zhong Kui
2,714
200
246
645
5,242
7,843
0
4,876
203
5,497
0
W
3,603
169
0
934
4,928
2,780
228
3,899
1,029
4,633
0
W
3,702
467
961
355
3,504
1,916
221
3,352
152
6,184
0
W
1,986
296
409
2,027
5,273
6,265
0
4,212
1,061
4,585
0
L
Cliodhna
bitethewirejr
Cliodhna
1,116
138
114
0
3,065
1,530
0
2,871
114
0
1,618
L
Ymir
2,475
195
1,169
903
6,072
7,614
0
4,723
1,198
3,999
0
L
9,980
1,227
281
2,147
4,421
2,201
1,140
4,288
97
21,958
0
L
Nox
3,560
219
185
996
5,102
2,524
0
4,279
736
21,121
0
W
Vulcan
8,665
3,249
534
394
3,803
2,181
0
3,292
511
22,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
30,982
78
Minions Killed
72
0
Camps Cleared
0
521,240
Distance Traveled
651,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,689
948
14
2
0
135,515
0
L
Zhong Kui
5,282
880
3
1
0
99,853
1
W
He Bo
5,740
957
5
1
0
135,247
0
W
Nu Wa
5,644
941
15
3
0
108,335
0
W
Geb
6,266
1,044
3
1
0
134,273
0
L
Cliodhna
4,761
794
4
1
0
42,284
0
L
Ymir
6,189
1,032
2
0
0
104,235
0
L
Sol
6,473
1,079
26
4
0
137,845
0
L
Nox
7,543
1,257
43
7
0
137,023
0
W
Vulcan
7,643
1,274
35
6
0
138,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role