Player Matchup

Mulan
Mulan
DemonBarbarian01
Mulan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 19L
1,500 Elo+
Party 1
Olorun
Olorun
Lusor_JanMalte
Olorun
Level 108
God Stats
7W - 3L
1,600 SR
Queue Stats
270W - 233L
1,514 Elo+
Solo
Vamana
Vamana
OGbootycheeks
Vamana
Level 140
God Stats
1W - 0L
1,542 SR
Queue Stats
21W - 20L
1,414 Elo+
Party 1
Thanatos
Thanatos
chungus_grande1
Thanatos
Level 119
God Stats
1W - 0L
1,346 SR
Queue Stats
124W - 106L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
pumpkineaters_69
Cabrakan
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 89L
1,477 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,469 Elo+

VS

Team Averages
Level 105
1,525 SR
1,407 Elo+
Bakasura
Bakasura
LglzeRanch
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,486 Elo+
Solo
Surtr
Surtr
RamaSitas
Surtr
Level 129
God Stats
6W - 4L
1,615 SR
Queue Stats
321W - 307L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
SALTYsouthern
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Solo
Janus
Janus
Traplantic--
Janus
Level 129
God Stats
6W - 4L
1,508 SR
Queue Stats
177W - 187L
1,450 Elo+
Solo
Maui
Maui
slayerjesse
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
9,809
892
7,390
11,868
14,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 4 / 12
8,715
792
7,290
9,065
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 3 / 12
10,165
924
15,596
14,084
20,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
14
5 / 5 / 8
8,866
806
9,476
10,574
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 17
8,821
802
4,919
11,194
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LglzeRanch
Bakasura
14
3 / 6 / 4
8,298
754
3,290
11,517
6,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
RamaSitas
Surtr
11
1 / 4 / 2
7,334
667
3,773
6,589
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SALTYsouthern
Baron Samedi
13
0 / 7 / 6
7,486
681
5,225
10,735
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 6
8,943
813
17,023
8,702
4,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 11
9,676
880
4,562
10,836
12,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
22
Kills
12
16
Deaths
22
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Bakasura
LglzeRanch
Bakasura
3
6
4
0.83
W
2
4
12
2
W
8
3
12
4.67
L
Surtr
RamaSitas
Surtr
1
4
2
0.5
L
Baron Samedi
SALTYsouthern
Baron Samedi
0
7
6
0.43
L
4
4
6
1.75
W
Thanatos
5
5
8
1.8
W
0
2
17
4.25
L
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
33,873
56,785
Taken
48,379
61,864
Mitigated
34,876
22,982
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,390
1,061
1,424
4,112
11,868
14,380
329
5,929
5,789
153
13,498
L
Bakasura
LglzeRanch
Bakasura
3,290
2,283
297
1,545
11,517
6,839
0
1,758
9,276
0
5,840
W
7,290
3,146
1,498
2,735
9,065
4,431
2,439
4,130
4,737
21,410
0
W
15,596
6,833
847
2,757
14,084
20,299
173
6,138
7,794
0
35,951
L
Surtr
RamaSitas
Surtr
3,773
1,566
0
397
6,589
4,352
0
1,835
4,487
60
6,442
L
Baron Samedi
SALTYsouthern
Baron Samedi
5,225
905
1,091
135
10,735
6,819
0
2,138
8,318
12,553
0
L
17,023
1,211
724
928
8,702
4,393
0
2,849
5,608
37,920
0
W
Thanatos
9,476
1,256
65
5,537
10,574
6,125
975
4,394
5,859
0
14,388
W
4,919
610
1,606
2,401
11,194
16,629
422
6,279
4,915
9,499
0
L
4,562
768
2,182
2,377
10,836
12,473
0
3,782
6,493
10,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
41,737
126
Minions Killed
96
0
Camps Cleared
0
978,047
Distance Traveled
783,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,809
892
20
2
0
205,639
0
L
Bakasura
8,298
754
13
1
0
160,485
0
W
Olorun
8,715
792
47
4
0
143,561
0
W
Vamana
10,165
924
35
3
0
221,765
0
L
Surtr
7,334
667
6
1
0
63,170
0
L
Baron Samedi
7,486
681
21
2
0
154,005
0
L
Janus
8,943
813
48
4
0
183,267
0
W
Thanatos
8,866
806
20
2
0
209,316
0
W
Cabrakan
8,821
802
4
0
0
197,766
0
L
Maui
9,676
880
8
1
0
222,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role