Player Matchup

Bellona
Bellona
BIGBOOTIEGOB
Bellona
Level 27
God Stats
0W - 1L
1,550 SR
Queue Stats
120W - 110L
1,206 Elo+
Party 1
Susano
Susano
Dantasy
Susano
Level 35
God Stats
3W - 3L
1,785 SR
Queue Stats
95W - 82L
1,587 Elo+
Party 1
Merlin
Merlin
Vanillathunder71
Merlin
Level 46
God Stats
3W - 3L
1,527 SR
Queue Stats
12W - 7L
1,558 Elo+
Solo
Hachiman
Hachiman
WOCKESHAAAAAA
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,362 Elo+
Party 1
Nox
Nox
wayside3121
Nox
Level 34
God Stats
7W - 4L
1,674 SR
Queue Stats
221W - 208L
1,276 Elo+
Solo
Team Averages
Level 34
1,607 SR
1,398 Elo+

VS

Team Averages
Level 36
1,476 SR
1,291 Elo+
Medusa
Medusa
GreedieSugar
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,215 Elo+
Party 2
Atlas
Atlas
coolcarl2211
Atlas
Level 49
God Stats
5W - 5L
1,280 SR
Queue Stats
438W - 404L
1,458 Elo+
Solo
Sol
Sol
doabite
Sol
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 26L
1,192 Elo+
Party 2
Ah Puch
Ah Puch
morcki
Ah Puch
Level 46
God Stats
6W - 2L
1,811 SR
Queue Stats
28W - 29L
1,397 Elo+
Solo
Mercury
Mercury
onTTVsaronic1988
Mercury
Level 42
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 21L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGBOOTIEGOB
Bellona
13
7 / 5 / 0
8,630
539
12,342
11,563
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Dantasy
Susano
13
2 / 5 / 1
7,861
491
7,790
15,893
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
7,253
453
7,963
7,194
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
WOCKESHAAAAAA
Hachiman
12
1 / 4 / 0
7,515
470
6,622
9,080
3,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 1
6,550
409
2,925
12,724
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 2
7,968
498
6,041
8,471
3,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 10
8,374
523
5,128
11,207
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
10
0 / 7 / 0
6,602
413
2,653
10,985
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
morcki
Ah Puch
14
5 / 1 / 9
8,873
555
12,309
9,479
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 1 / 1
9,884
618
8,693
13,410
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
10
Kills
23
23
Deaths
10
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIGBOOTIEGOB
Bellona
7
5
0
1.4
L
Susano
Dantasy
Susano
2
5
1
0.5
W
Medusa
3
0
2
4
L
0
3
0
0
L
Hachiman
WOCKESHAAAAAA
Hachiman
1
4
0
0.25
W
2
1
10
7
W
Sol
0
7
0
0
W
Ah Puch
morcki
Ah Puch
5
1
9
9.5
W
13
1
1
13.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,642
Damage
34,824
56,454
Taken
53,552
30,519
Mitigated
27,119
9,129
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIGBOOTIEGOB
Bellona
12,342
1,956
0
2,375
11,563
9,478
712
4,007
7,556
0
51,941
L
Susano
Dantasy
Susano
7,790
2,461
0
2,128
15,893
6,355
0
4,409
11,484
0
64,177
W
Medusa
6,041
2,951
0
3,663
8,471
3,350
694
962
7,509
0
52,628
L
7,963
142
140
341
7,194
2,539
335
4,867
2,327
62,787
0
L
Hachiman
WOCKESHAAAAAA
Hachiman
6,622
4,343
0
2,456
9,080
3,119
0
1,246
7,834
0
51,231
W
5,128
1,785
0
3,235
11,207
11,122
0
2,807
8,352
27,234
0
W
Sol
2,653
291
0
2,205
10,985
3,029
0
0
10,399
24,608
0
W
Ah Puch
morcki
Ah Puch
12,309
496
0
1,930
9,479
4,141
0
5,139
4,340
60,844
0
W
8,693
5,550
0
1,130
13,410
5,477
0
1,980
11,202
0
62,485
L
2,925
338
0
1,689
12,724
9,028
27
5,561
7,163
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
41,701
385
Minions Killed
351
0
Camps Cleared
0
1,396,717
Distance Traveled
1,581,527
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,630
539
83
5
0
224,460
4
L
Susano
7,861
491
95
6
0
327,117
3
W
Medusa
7,968
498
103
6
0
287,986
4
L
Merlin
7,253
453
94
6
0
283,390
2
L
Hachiman
7,515
470
84
5
0
272,547
0
W
Atlas
8,374
523
23
1
0
326,445
3
W
Sol
6,602
413
45
3
0
268,609
7
W
Ah Puch
8,873
555
96
6
0
303,634
7
W
Mercury
9,884
618
84
5
0
394,853
1
L
Nox
6,550
409
29
2
0
289,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role