Player Matchup

Scylla
Scylla
B3tty0ffica1
Scylla
Level 25
God Stats
2W - 2L
1,401 SR
Queue Stats
3W - 4L
1,612 Elo+
Party 2
Horus
Horus
Broken_Hollows
Horus
Level 108
God Stats
3W - 3L
1,297 SR
Queue Stats
173W - 171L
1,452 Elo+
Solo
Ix Chel
Ix Chel
FaZe DJ Wreck
Ix Chel
Level 49
God Stats
2W - 0L
1,360 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Team Averages
Level 61
1,353 SR
1,586 Elo+

VS

Team Averages
Level 80
1,374 SR
1,339 Elo+
Fenrir
Fenrir
Omegamk66
Fenrir
Level 107
God Stats
4W - 3L
1,163 SR
Queue Stats
103W - 115L
1,259 Elo+
Solo
Hades
Hades
StrawYonko
Hades
Level 73
God Stats
73W - 72L
1,436 SR
Queue Stats
308W - 338L
1,329 Elo+
Party 1
Yemoja
Yemoja
YoshiYoshimitsu
Yemoja
Level 60
God Stats
11W - 11L
1,523 SR
Queue Stats
190W - 188L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 3 / 8
10,305
793
7,719
12,502
4,385
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 12
9,878
760
8,831
15,757
18,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
14
10 / 5 / 3
12,074
929
16,690
13,226
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Omegamk66
Fenrir
12
3 / 8 / 4
9,881
760
13,450
16,819
7,361
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
6 / 4 / 4
10,547
811
12,025
13,903
7,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 8
10,107
777
7,596
13,787
9,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
14
Kills
11
11
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
8
2.67
W
0
3
12
2
W
Ix Chel
10
5
3
2.3
L
Fenrir
Omegamk66
Fenrir
3
8
4
0.63
L
Hades
6
4
4
2
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
33,071
41,485
Taken
44,509
27,766
Mitigated
24,301
9,941
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,719
1,122
0
1,581
12,502
4,385
0
4,732
7,770
18,798
0
W
8,831
4,721
640
2,089
15,757
18,173
31
6,967
8,790
0
26,992
W
Ix Chel
16,690
3,864
2,337
3,294
13,226
5,208
0
8,072
5,154
41,918
0
L
Fenrir
Omegamk66
Fenrir
13,450
4,384
239
2,384
16,819
7,361
0
8,931
7,888
0
43,005
L
Hades
12,025
1,194
330
2,457
13,903
7,137
599
7,651
6,252
35,581
0
L
7,596
1,611
1,073
2,950
13,787
9,803
89
9,114
4,673
25,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
30,535
94
Minions Killed
121
0
Camps Cleared
0
656,344
Distance Traveled
671,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,305
793
24
2
0
249,769
0
W
Horus
9,878
760
29
2
0
221,712
0
W
Ix Chel
12,074
929
41
3
0
184,863
0
L
Fenrir
9,881
760
48
4
0
219,128
0
L
Hades
10,547
811
46
4
0
219,963
0
L
Yemoja
10,107
777
27
2
0
232,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role