Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Blazingbunny
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 177L
1,350 Elo+
Party 3
Sylvanus
Sylvanus
Sprühsamen
Sylvanus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zhadie
Kukulkan
Level 50
God Stats
0W - 2L
1,260 SR
Queue Stats
26W - 32L
1,356 Elo+
Party 3
Apollo
Apollo
mühsam
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 66
1,452 SR
1,441 Elo+

VS

Team Averages
Level 84
1,421 SR
1,426 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Katara_95
Janus
Level 26
God Stats
3W - 3L
1,320 SR
Queue Stats
22W - 31L
1,327 Elo+
Party 2
Vamana
Vamana
Sỉesta
Vamana
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 111L
1,498 Elo+
Solo
Hachiman
Hachiman
XxDeMoNiCaLxX
Hachiman
Level 50
God Stats
1W - 0L
1,286 SR
Queue Stats
25W - 33L
1,345 Elo+
Party 2
Bakasura
Bakasura
cursekiller
Bakasura
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 7 / 1
7,790
458
5,515
15,304
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
4 / 6 / 1
8,025
472
9,044
14,953
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Sprühsamen
Sylvanus
9
0 / 6 / 3
7,171
422
2,281
17,347
14,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Zhadie
Kukulkan
13
1 / 8 / 4
8,043
473
3,177
14,437
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mühsam
Apollo
10
3 / 12 / 2
7,530
443
6,208
17,514
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
9 / 3 / 3
10,978
646
15,256
10,881
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Katara_95
Janus
16
4 / 5 / 14
9,784
576
14,503
9,346
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Sỉesta
Vamana
19
6 / 1 / 2
12,105
712
8,857
11,953
12,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
XxDeMoNiCaLxX
Hachiman
16
15 / 1 / 6
11,173
657
19,008
13,506
5,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
cursekiller
Bakasura
15
5 / 3 / 4
10,131
596
7,832
16,370
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
10
Kills
39
39
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
1
0.36
W
Ix Chel
 
Ix Chel
9
3
3
3.5
L
4
6
1
0.75
W
Janus
Katara_95
Janus
4
5
14
2.2
L
Sylvanus
Sprühsamen
Sylvanus
0
6
3
0.25
W
Vamana
Sỉesta
Vamana
6
1
2
7
W
Hachiman
XxDeMoNiCaLxX
Hachiman
15
1
6
18
L
Kukulkan
Zhadie
Kukulkan
1
8
4
0.38
W
Bakasura
cursekiller
Bakasura
5
3
4
2.33
L
Apollo
mühsam
Apollo
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
65,456
79,555
Taken
62,056
38,204
Mitigated
33,216
7,922
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,515
1,554
0
870
15,304
6,027
0
3,849
11,385
0
38,411
W
Ix Chel
 
Ix Chel
15,256
2,622
235
1,289
10,881
4,614
0
2,227
8,325
92,352
0
L
9,044
1,848
0
849
14,953
5,654
0
4,404
10,184
0
45,748
W
Janus
Katara_95
Janus
14,503
1,090
0
474
9,346
3,126
686
1,273
8,073
53,316
0
L
Sylvanus
Sprühsamen
Sylvanus
2,281
859
1,299
1,847
17,347
14,878
0
5,100
11,337
8,938
0
W
Vamana
Sỉesta
Vamana
8,857
3,858
0
2,107
11,953
12,410
2,355
0
11,687
0
100,216
W
Hachiman
XxDeMoNiCaLxX
Hachiman
19,008
13,060
0
5,374
13,506
5,536
2,273
1,393
12,113
0
67,445
L
Kukulkan
Zhadie
Kukulkan
3,177
493
0
1,591
14,437
5,701
0
8,664
5,689
54,335
0
W
Bakasura
cursekiller
Bakasura
7,832
6,251
0
4,200
16,370
7,530
177
985
15,385
0
72,821
L
Apollo
mühsam
Apollo
6,208
3,191
0
1,466
17,514
5,944
0
7,742
9,762
0
32,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
54,171
304
Minions Killed
565
0
Camps Cleared
0
1,528,802
Distance Traveled
1,728,490
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,790
458
64
4
0
300,890
0
W
Ix Chel
10,978
646
128
8
0
346,026
2
L
Da Ji
8,025
472
82
5
0
352,939
4
W
Janus
9,784
576
59
3
0
348,230
0
L
Sylvanus
7,171
422
11
1
0
294,423
0
W
Vamana
12,105
712
150
9
0
322,332
0
W
Hachiman
11,173
657
100
6
0
336,368
0
L
Kukulkan
8,043
473
97
6
0
279,245
0
W
Bakasura
10,131
596
128
8
0
375,534
0
L
Apollo
7,530
443
50
3
0
301,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role