Player Matchup

Fenrir
Fenrir
Llopis10
Fenrir
Level 28
God Stats
3W - 4L
1,413 SR
Queue Stats
88W - 90L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
Luis_Saiz
Guan Yu
Level 65
God Stats
7W - 5L
1,390 SR
Queue Stats
108W - 98L
1,467 Elo+
Party 2
Olorun
Olorun
LοstTales
Olorun
Level 120
God Stats
3W - 2L
1,185 SR
Queue Stats
258W - 248L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Spipine
Kuzenbo
Level 41
God Stats
14W - 23L
1,317 SR
Queue Stats
14W - 23L
1,314 Elo+
Solo
Anubis
Anubis
Spursboy1999
Anubis
Level 84
God Stats
6W - 3L
1,590 SR
Queue Stats
45W - 42L
1,445 Elo+
Solo
Team Averages
Level 68
1,379 SR
1,431 Elo+

VS

Team Averages
Level 73
1,547 SR
1,473 Elo+
Ishtar
Ishtar
Fhearghuis
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 89L
1,338 Elo+
Party 1
Izanami
Izanami
KyleMacD
Izanami
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,696 Elo+
Party 1
Serqet
Serqet
Unicorn2077
Serqet
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 125L
1,392 Elo+
Party 1
Merlin
Merlin
orionchelsea
Merlin
Level 125
God Stats
3W - 4L
1,505 SR
Queue Stats
256W - 259L
1,467 Elo+
Solo
Artemis
Artemis
ЏghtÐårknєsš
Artemis
Level 136
God Stats
39W - 24L
1,728 SR
Queue Stats
612W - 568L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Llopis10
Fenrir
9
1 / 0 / 3
5,372
537
2,673
6,256
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Luis_Saiz
Guan Yu
10
3 / 1 / 1
6,188
619
3,636
6,606
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
LοstTales
Olorun
10
5 / 0 / 1
6,515
652
4,965
3,377
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Spipine
Kuzenbo
9
2 / 0 / 2
6,083
608
2,866
7,697
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
2 / 0 / 0
6,732
673
4,405
3,021
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fhearghuis
Ishtar
5
0 / 4 / 1
4,230
423
618
4,207
760
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
KyleMacD
Izanami
6
0 / 6 / 0
4,571
457
2,388
7,105
2,355
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
8
1 / 1 / 0
5,083
508
3,307
6,559
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
0 / 2 / 0
5,673
567
2,779
5,688
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 0 / 0
4,767
477
3,533
5,310
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Fhearghuis
Ishtar
0
4
1
0.13
L
Izanami
KyleMacD
Izanami
0
6
0
0
W
Fenrir
Llopis10
Fenrir
1
0
3
2.5
W
Guan Yu
Luis_Saiz
Guan Yu
3
1
1
3.5
W
Olorun
LοstTales
Olorun
5
0
1
5.5
W
Kuzenbo
Spipine
Kuzenbo
2
0
2
3
W
Anubis
2
0
0
2
L
Serqet
1
1
0
1
L
Merlin
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
12,625
26,957
Taken
28,869
17,824
Mitigated
8,267
8,825
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Fhearghuis
Ishtar
618
461
0
195
4,207
760
0
83
3,870
0
5,138
L
Izanami
KyleMacD
Izanami
2,388
1,484
0
828
7,105
2,355
0
6,001
1,050
0
19,364
W
Fenrir
Llopis10
Fenrir
2,673
266
0
644
6,256
2,210
0
1,099
5,157
0
31,094
W
Guan Yu
Luis_Saiz
Guan Yu
3,636
490
40
2,833
6,606
6,153
81
100
5,996
0
38,763
W
Olorun
LοstTales
Olorun
4,965
1,477
240
1,498
3,377
1,255
731
27
3,350
41,530
0
W
Kuzenbo
Spipine
Kuzenbo
2,866
746
0
1,682
7,697
6,581
365
461
7,236
23,388
0
W
Anubis
4,405
137
0
1,888
3,021
1,625
462
1,092
1,929
51,096
0
L
Serqet
3,307
1,270
0
500
6,559
1,757
0
888
5,485
0
22,213
L
Merlin
2,779
0
0
1,500
5,688
1,727
0
2,032
3,527
43,245
0
L
3,533
1,518
0
1,364
5,310
1,668
0
2,997
2,265
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
24,324
351
Minions Killed
225
0
Camps Cleared
0
1,081,273
Distance Traveled
887,665
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,230
423
6
1
0
92,963
0
L
Izanami
4,571
457
29
3
0
165,870
0
W
Fenrir
5,372
537
47
5
0
232,243
0
W
Guan Yu
6,188
619
67
7
0
228,553
0
W
Olorun
6,515
652
81
8
0
201,249
0
W
Kuzenbo
6,083
608
42
4
0
213,731
0
W
Anubis
6,732
673
114
11
0
205,497
0
L
Serqet
5,083
508
39
4
0
223,421
0
L
Merlin
5,673
567
89
9
0
210,978
2
L
Artemis
4,767
477
62
6
0
194,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role