Player Matchup

Sun Wukong
Sun Wukong
Bentar0
Sun Wukong
Level 155
God Stats
12W - 6L
1,841 SR
Queue Stats
130W - 123L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
DrShoryu
Sylvanus
Level 122
God Stats
3W - 6L
1,383 SR
Queue Stats
23W - 19L
1,614 Elo+
Party 3
Thanatos
Thanatos
JolioGio
Thanatos
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 48L
1,531 Elo+
Party 3
Neith
Neith
Luzifer03
Neith
Level 117
God Stats
9W - 5L
1,814 SR
Queue Stats
223W - 217L
1,478 Elo+
Party 2
Janus
Janus
Todesstern12
Janus
Level 127
God Stats
8W - 5L
1,487 SR
Queue Stats
214W - 199L
1,480 Elo+
Party 2
Team Averages
Level 125
1,605 SR
1,529 Elo+

VS

Team Averages
Level 106
1,545 SR
1,495 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
D20Cell02
Da Ji
Level 36
God Stats
2W - 2L
1,550 SR
Queue Stats
4W - 7L
1,330 Elo+
Party 1
Hachiman
Hachiman
Leonmarshy
Hachiman
Level 141
God Stats
1W - 1L
1,212 SR
Queue Stats
240W - 231L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Lucifersprince1
Nu Wa
Level 122
God Stats
2W - 1L
1,782 SR
Queue Stats
8W - 8L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Okan_5252
Aphrodite
Level 125
God Stats
4W - 3L
1,681 SR
Queue Stats
8W - 10L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bentar0
Sun Wukong
18
6 / 4 / 1
11,857
539
25,120
29,036
26,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DrShoryu
Sylvanus
15
0 / 5 / 3
8,668
394
4,765
24,793
27,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
JolioGio
Thanatos
1
0 / 0 / 0
6,278
285
0
2,789
448
Neith
Luzifer03
Neith
17
0 / 1 / 0
9,603
437
4,855
13,773
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 2
10,580
481
14,981
19,229
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
2 / 6 / 3
11,663
530
15,914
21,663
15,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
D20Cell02
Da Ji
16
2 / 1 / 4
10,557
480
5,829
16,818
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Leonmarshy
Hachiman
18
1 / 1 / 6
11,508
523
13,512
13,249
7,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 0 / 5
12,460
566
29,197
8,928
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Okan_5252
Aphrodite
17
3 / 0 / 8
11,514
523
8,599
19,131
21,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
15
15
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
6
3
0.58
L
Sun Wukong
Bentar0
Sun Wukong
6
4
1
1.63
W
Da Ji
D20Cell02
Da Ji
2
1
4
4
L
Sylvanus
DrShoryu
Sylvanus
0
5
3
0.3
L
Thanatos
JolioGio
Thanatos
0
0
0
0
W
Hachiman
Leonmarshy
Hachiman
1
1
6
4
W
7
0
5
9.5
L
Neith
Luzifer03
Neith
0
1
0
0
W
Aphrodite
Okan_5252
Aphrodite
3
0
8
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
73,051
89,620
Taken
79,789
66,817
Mitigated
57,966
23,170
Healing
31,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,914
1,760
0
7,276
21,663
15,886
3,396
4,431
16,992
113,732
391
L
Sun Wukong
Bentar0
Sun Wukong
25,120
5,501
0
8,919
29,036
26,253
0
16,866
11,884
0
129,200
W
Da Ji
D20Cell02
Da Ji
5,829
743
0
62
16,818
8,466
76
2,112
14,622
0
80,559
L
Sylvanus
DrShoryu
Sylvanus
4,765
1,637
2,848
5,890
24,793
27,036
0
12,340
12,143
29,752
15,396
L
Thanatos
JolioGio
Thanatos
0
0
0
0
2,789
448
0
2,640
0
0
0
W
Hachiman
Leonmarshy
Hachiman
13,512
8,205
0
5,587
13,249
7,422
4,065
1,774
11,437
0
128,410
W
29,197
5,341
0
0
8,928
4,496
2,640
2,945
5,820
111,731
0
L
Neith
Luzifer03
Neith
4,855
944
0
5,138
13,773
6,275
0
5,056
8,578
0
93,259
W
Aphrodite
Okan_5252
Aphrodite
8,599
1,073
7,747
10,644
19,131
21,696
588
7,254
11,393
34,979
0
L
14,981
196
0
375
19,229
6,805
0
15,334
3,305
93,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
57,702
578
Minions Killed
634
0
Camps Cleared
0
1,537,274
Distance Traveled
2,090,178
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,663
530
154
7
0
377,771
6
L
Sun Wukong
11,857
539
196
9
0
404,710
0
W
Da Ji
10,557
480
108
5
0
466,482
0
L
Sylvanus
8,668
394
63
3
0
403,756
1
L
Thanatos
6,278
285
0
0
0
0
0
W
Hachiman
11,508
523
175
8
0
401,145
3
W
Nu Wa
12,460
566
149
7
0
433,735
0
L
Neith
9,603
437
140
6
0
353,164
0
W
Aphrodite
11,514
523
48
2
0
411,045
0
L
Janus
10,580
481
179
8
0
375,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role