Player Matchup

Chernobog
Chernobog
Farfanoogin
Chernobog
Level 64
God Stats
31W - 31L
1,500 SR
Queue Stats
333W - 317L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
MayaHee
Aphrodite
Level 17
God Stats
28W - 21L
1,689 SR
Queue Stats
38W - 39L
1,534 Elo+
Party 1
Odin
Odin
Mazy978
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
MrExecutor
Baron Samedi
Level 141
God Stats
2W - 1L
1,277 SR
Queue Stats
137W - 124L
1,498 Elo+
Solo
Nemesis
Nemesis
OsageES3
Nemesis
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,447 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,474 Elo+

VS

Team Averages
Level 89
1,560 SR
1,409 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AphroditeOurania
Neith
Level 26
God Stats
18W - 16L
1,531 SR
Queue Stats
139W - 124L
1,494 Elo+
Party 3
Olorun
Olorun
Jetmaster359
Olorun
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,041 Elo+
Party 2
Medusa
Medusa
MaEl4599
Medusa
Level 145
God Stats
16W - 9L
1,769 SR
Queue Stats
223W - 227L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Farfanoogin
Chernobog
11
5 / 1 / 5
6,735
518
10,011
9,484
4,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MayaHee
Aphrodite
10
1 / 0 / 5
6,568
505
2,221
6,804
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Mazy978
Odin
13
0 / 0 / 3
6,833
526
5,758
10,465
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
MrExecutor
Baron Samedi
12
2 / 1 / 0
6,681
514
6,572
7,775
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OsageES3
Nemesis
13
5 / 0 / 1
7,229
556
7,032
10,984
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 2 / 0
7,745
596
7,449
10,906
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
 
Maui
7
0 / 1 / 1
5,587
430
1,410
6,910
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
6,255
481
5,218
8,932
3,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
9
1 / 3 / 0
6,033
464
4,054
9,389
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
MaEl4599
Medusa
12
0 / 3 / 2
6,911
532
8,720
9,426
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Maui
 
Maui
0
1
1
0.5
L
1
4
0
0.25
W
Chernobog
Farfanoogin
Chernobog
5
1
5
7.5
L
Olorun
1
3
0
0.33
L
Medusa
MaEl4599
Medusa
0
3
2
0.33
W
Aphrodite
MayaHee
Aphrodite
1
0
5
3.5
W
Odin
Mazy978
Odin
0
0
3
1.5
W
Baron Samedi
MrExecutor
Baron Samedi
2
1
0
2
W
Nemesis
OsageES3
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
26,851
45,512
Taken
45,563
28,005
Mitigated
25,198
16,049
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,449
3,225
0
5,151
10,906
8,239
0
729
10,177
443
66,886
L
Maui
 
Maui
1,410
305
0
1,060
6,910
6,397
24
2,078
4,832
5,584
0
L
5,218
1,538
0
2,344
8,932
3,098
401
448
8,484
0
38,722
W
Chernobog
Farfanoogin
Chernobog
10,011
6,965
0
1,948
9,484
4,403
0
1,142
8,342
0
42,585
L
Olorun
4,054
2,118
240
2,498
9,389
3,720
632
5,456
3,933
26,339
0
L
Medusa
MaEl4599
Medusa
8,720
2,820
0
895
9,426
3,744
580
811
8,615
0
57,746
W
Aphrodite
MayaHee
Aphrodite
2,221
393
2,677
3,640
6,804
4,958
0
1,056
5,748
14,130
0
W
Odin
Mazy978
Odin
5,758
1,452
0
1,040
10,465
10,183
0
196
9,536
2,453
51,314
W
Baron Samedi
MrExecutor
Baron Samedi
6,572
522
52
3,108
7,775
3,950
0
2,293
5,482
50,720
0
W
Nemesis
OsageES3
Nemesis
7,032
3,308
0
3,584
10,984
4,511
0
1,377
9,565
0
66,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
32,531
380
Minions Killed
319
0
Camps Cleared
0
1,332,889
Distance Traveled
1,186,925
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,745
596
109
8
0
198,164
0
L
Maui
5,587
430
5
0
0
260,413
1
L
Neith
6,255
481
71
5
0
231,094
2
W
Chernobog
6,735
518
62
5
0
259,409
0
L
Olorun
6,033
464
49
4
0
237,778
2
L
Medusa
6,911
532
85
7
0
259,476
0
W
Aphrodite
6,568
505
15
1
0
258,225
4
W
Odin
6,833
526
118
9
0
235,622
0
W
Baron Samedi
6,681
514
85
7
0
261,203
4
W
Nemesis
7,229
556
100
8
0
318,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role