Player Matchup

Skadi
Skadi
BO_OBA225
Skadi
Level 60
God Stats
4W - 5L
1,536 SR
Queue Stats
97W - 87L
1,482 Elo+
Party 4
Bakasura
Bakasura
Kosmic95
Bakasura
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Serqet
Serqet
Percedal__
Serqet
Level 123
God Stats
4W - 2L
1,481 SR
Queue Stats
377W - 358L
1,530 Elo+
Party 4
Freya
Freya
Ronan_SSBU
Freya
Level 62
God Stats
5W - 9L
1,333 SR
Queue Stats
144W - 140L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Str1fe4623
Ao Kuang
Level 64
God Stats
5W - 7L
1,417 SR
Queue Stats
136W - 137L
1,468 Elo+
Party 2
Team Averages
Level 70
1,454 SR
1,488 Elo+

VS

Team Averages
Level 36
1,547 SR
1,305 Elo+
Cu Chulainn
Cu Chulainn
F-Chapa-C
Cu Chulainn
Level 29
God Stats
5W - 14L
1,293 SR
Queue Stats
6W - 20L
1,214 Elo+
Party 1
Janus
Janus
Gabechapa_
Janus
Level 29
God Stats
1W - 6L
1,716 SR
Queue Stats
3W - 19L
1,220 Elo+
Party 1
Ishtar
Ishtar
Lock-TSL
Ishtar
Level 47
God Stats
5W - 6L
1,505 SR
Queue Stats
108W - 128L
1,437 Elo+
Party 3
Bacchus
Bacchus
SPEEDYTACO10
Bacchus
Level 46
God Stats
2W - 3L
1,473 SR
Queue Stats
4W - 16L
1,230 Elo+
Party 1
Fenrir
Fenrir
Sp1ash-TSL
Fenrir
Level 28
God Stats
4W - 2L
1,748 SR
Queue Stats
47W - 67L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BO_OBA225
Skadi
18
1 / 0 / 1
11,211
561
7,323
7,176
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Kosmic95
Bakasura
19
3 / 4 / 3
11,334
567
9,091
15,736
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
Percedal__
Serqet
17
3 / 2 / 7
10,630
532
8,991
19,582
20,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
18
7 / 1 / 3
11,515
576
16,574
15,770
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Str1fe4623
Ao Kuang
15
3 / 4 / 1
9,905
495
10,405
17,017
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F-Chapa-C
Cu Chulainn
16
3 / 1 / 2
9,542
477
16,336
16,237
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
16
5 / 3 / 0
9,956
498
8,625
12,616
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Lock-TSL
Ishtar
17
0 / 2 / 3
9,512
476
5,890
12,724
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SPEEDYTACO10
Bacchus
12
0 / 3 / 3
7,994
400
4,395
17,927
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Sp1ash-TSL
Fenrir
10
2 / 8 / 1
7,820
391
5,110
15,090
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
10
11
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
BO_OBA225
Skadi
1
0
1
1.5
L
Cu Chulainn
F-Chapa-C
Cu Chulainn
3
1
2
4
L
Janus
5
3
0
1.67
W
Bakasura
Kosmic95
Bakasura
3
4
3
1.13
L
Ishtar
Lock-TSL
Ishtar
0
2
3
0.75
W
Serqet
Percedal__
Serqet
3
2
7
3.25
W
Freya
7
1
3
8.5
L
Bacchus
SPEEDYTACO10
Bacchus
0
3
3
0.5
L
Fenrir
Sp1ash-TSL
Fenrir
2
8
1
0.31
W
Ao Kuang
Str1fe4623
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
40,356
75,281
Taken
74,594
52,220
Mitigated
47,472
17,332
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BO_OBA225
Skadi
7,323
2,624
0
2,070
7,176
3,295
1,390
527
6,649
0
110,823
L
Cu Chulainn
F-Chapa-C
Cu Chulainn
16,336
647
0
583
16,237
13,603
0
10,125
4,856
363
69,735
L
Janus
8,625
484
0
1,662
12,616
5,491
0
5,400
6,916
78,074
0
W
Bakasura
Kosmic95
Bakasura
9,091
7,117
0
2,913
15,736
7,669
1,072
1,671
14,065
0
122,967
L
Ishtar
Lock-TSL
Ishtar
5,890
3,986
0
5,827
12,724
6,051
0
1,855
10,689
0
88,607
W
Serqet
Percedal__
Serqet
8,991
2,082
0
1,791
19,582
20,061
0
4,605
14,977
0
43,219
W
Freya
16,574
4,187
0
5,105
15,770
7,494
684
5,609
10,161
80,321
0
L
Bacchus
SPEEDYTACO10
Bacchus
4,395
715
73
3,361
17,927
16,493
0
3,918
13,010
14,920
0
L
Fenrir
Sp1ash-TSL
Fenrir
5,110
2,812
0
1,826
15,090
5,834
0
3,815
10,639
0
40,233
W
Ao Kuang
Str1fe4623
Ao Kuang
10,405
1,729
0
5,453
17,017
13,701
261
867
16,150
50,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
44,824
640
Minions Killed
440
0
Camps Cleared
0
2,026,269
Distance Traveled
1,761,214
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,211
561
178
9
0
383,338
2
L
Cu Chulainn
9,542
477
82
4
0
401,694
0
L
Janus
9,956
498
122
6
0
383,828
1
W
Bakasura
11,334
567
204
10
0
482,153
0
L
Ishtar
9,512
476
166
8
0
341,833
2
W
Serqet
10,630
532
53
3
0
407,052
0
W
Freya
11,515
576
117
6
0
380,483
0
L
Bacchus
7,994
400
12
1
0
393,508
0
L
Fenrir
7,820
391
58
3
0
240,351
0
W
Ao Kuang
9,905
495
88
4
0
373,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role