Player Matchup

Neith
Neith
SSLP
Neith
Level 129
God Stats
5W - 9L
1,670 SR
Queue Stats
263W - 239L
1,527 Elo+
Party 2
Surtr
Surtr
Spursboy1999
Surtr
Level 84
God Stats
3W - 2L
1,569 SR
Queue Stats
45W - 42L
1,456 Elo+
Party 3
Merlin
Merlin
TheKingOfLimes
Merlin
Level 64
God Stats
1W - 2L
1,298 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 3
Ymir
Ymir
britishshroomz
Ymir
Level 14
God Stats
4W - 6L
1,422 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 3
Ishtar
Ishtar
flokictct
Ishtar
Level 26
God Stats
13W - 19L
1,472 SR
Queue Stats
81W - 80L
1,434 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,443 Elo+

VS

Team Averages
Level 93
1,501 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Polotencik
Nu Wa
Level 111
God Stats
4W - 6L
1,410 SR
Queue Stats
65W - 72L
1,427 Elo+
Solo
Izanami
Izanami
Sisslerpow
Izanami
Level 83
God Stats
89W - 85L
1,534 SR
Queue Stats
103W - 103L
1,441 Elo+
Party 1
Fafnir
Fafnir
StinkyAlien
Fafnir
Level 28
God Stats
3W - 4L
1,284 SR
Queue Stats
56W - 68L
1,390 Elo+
Party 1
Mercury
Mercury
orionchelsea
Mercury
Level 125
God Stats
5W - 1L
1,778 SR
Queue Stats
256W - 259L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SSLP
Neith
14
2 / 3 / 0
7,735
553
5,923
9,399
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 0
6,792
485
5,437
13,618
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 1
5,969
426
4,366
10,235
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 5 / 0
5,647
403
1,500
10,353
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
flokictct
Ishtar
8
0 / 3 / 0
5,644
403
2,715
6,799
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 0
9,290
664
6,012
8,230
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
13
5 / 1 / 9
8,502
607
13,351
7,386
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sisslerpow
Izanami
13
4 / 0 / 7
7,596
543
6,861
6,133
2,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
12
3 / 0 / 6
8,210
586
2,490
6,078
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
orionchelsea
Mercury
15
7 / 0 / 8
8,932
638
6,587
12,698
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
22
23
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
0
1.5
W
Nu Wa
5
1
9
9.5
L
Neith
SSLP
Neith
2
3
0
0.67
W
Izanami
Sisslerpow
Izanami
4
0
7
7.5
L
1
4
0
0.25
W
Fafnir
3
0
6
6
L
0
8
1
0.06
L
0
5
0
0
L
Ishtar
flokictct
Ishtar
0
3
0
0
W
Mercury
orionchelsea
Mercury
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
35,301
50,404
Taken
40,525
23,305
Mitigated
21,000
6,024
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,012
200
0
4,738
8,230
3,998
152
0
8,230
77,146
0
W
Nu Wa
13,351
2,044
0
1,680
7,386
2,652
323
2,674
4,712
56,738
0
L
Neith
SSLP
Neith
5,923
1,837
0
1,572
9,399
2,712
0
6,482
2,917
0
65,599
W
Izanami
Sisslerpow
Izanami
6,861
4,400
0
3,139
6,133
2,572
2,570
1,252
4,881
0
67,620
L
5,437
2,340
0
2,392
13,618
6,549
0
4,898
8,720
688
50,716
W
Fafnir
2,490
514
0
2,701
6,078
6,543
362
576
5,502
19,966
0
L
4,366
273
0
450
10,235
3,689
0
3,792
6,443
40,396
0
L
1,500
301
0
578
10,353
8,008
0
5,053
5,300
8,868
55
L
Ishtar
flokictct
Ishtar
2,715
1,793
0
1,032
6,799
2,347
0
1,628
5,171
0
22,293
W
Mercury
orionchelsea
Mercury
6,587
2,340
0
3,725
12,698
5,235
0
1,450
11,248
0
78,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
42,530
313
Minions Killed
511
0
Camps Cleared
0
1,139,145
Distance Traveled
1,304,575
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,290
664
144
10
0
223,580
4
W
Nu Wa
8,502
607
87
6
0
240,696
5
L
Neith
7,735
553
112
8
0
246,821
0
W
Izanami
7,596
543
133
10
0
244,518
4
L
Surtr
6,792
485
77
6
0
255,799
0
W
Fafnir
8,210
586
21
2
0
257,657
1
L
Merlin
5,969
426
62
4
0
237,248
0
L
Ymir
5,647
403
14
1
0
201,864
0
L
Ishtar
5,644
403
48
3
0
197,413
2
W
Mercury
8,932
638
126
9
0
338,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role