Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KyvotheCrow
Cthulhu
Level 150
God Stats
48W - 49L
1,480 SR
Queue Stats
595W - 591L
1,476 Elo+
Solo
Discordia
Discordia
Rads2626
Discordia
Level 145
God Stats
3W - 3L
1,410 SR
Queue Stats
574W - 541L
1,544 Elo+
Solo
Ares
Ares
gohalos77
Ares
Level 32
God Stats
0W - 2L
1,203 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 1
Anhur
Anhur
zimcappss
Anhur
Level 47
God Stats
1W - 1L
1,776 SR
Queue Stats
22W - 23L
1,524 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,521 Elo+

VS

Team Averages
Level 81
1,529 SR
1,522 Elo+
Athena
Athena
ChubbyVirus
Athena
Level 61
God Stats
7W - 5L
1,546 SR
Queue Stats
48W - 41L
1,549 Elo+
Solo
Apollo
Apollo
Rigbyjvm02
Apollo
Level 141
God Stats
1W - 1L
1,289 SR
Queue Stats
69W - 72L
1,494 Elo+
Solo
Janus
Janus
Tropical22
Janus
Level 67
God Stats
6W - 4L
1,610 SR
Queue Stats
117W - 109L
1,493 Elo+
Solo
Shiva
Shiva
joacodrecher
Shiva
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 129L
1,541 Elo+
Solo
Thanatos
Thanatos
youwouldgiveup
Thanatos
Level 88
God Stats
1W - 0L
1,703 SR
Queue Stats
32W - 23L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 0
4,936
494
756
8,589
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KyvotheCrow
Cthulhu
8
0 / 1 / 0
4,887
489
3,103
5,778
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Rads2626
Discordia
10
0 / 1 / 0
5,482
548
3,230
3,337
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
1 / 1 / 0
4,933
493
2,066
7,367
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
zimcappss
Anhur
8
0 / 0 / 0
4,582
458
2,532
4,149
1,348
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 0 / 1
4,947
495
2,078
5,689
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Rigbyjvm02
Apollo
7
0 / 1 / 1
4,648
465
3,020
3,357
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
10
0 / 0 / 1
5,654
565
2,044
3,250
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,164
616
1,667
5,874
2,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
9
2 / 1 / 1
5,581
558
4,219
9,181
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Athena
0
0
1
0.5
L
Cthulhu
KyvotheCrow
Cthulhu
0
1
0
0
L
Discordia
Rads2626
Discordia
0
1
0
0
W
Apollo
Rigbyjvm02
Apollo
0
1
1
0.5
W
Janus
0
0
1
0.5
L
Ares
1
1
0
1
W
1
0
0
1
W
Thanatos
2
1
1
2.5
L
Anhur
zimcappss
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,687
Damage
13,028
29,220
Taken
27,351
13,173
Mitigated
11,719
9,422
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
756
631
0
3,125
8,589
2,801
0
1,073
7,410
0
26,483
W
Athena
2,078
775
0
2,526
5,689
3,592
0
933
4,746
11,569
0
L
Cthulhu
KyvotheCrow
Cthulhu
3,103
250
0
2,075
5,778
3,089
0
0
5,778
29,620
0
L
Discordia
Rads2626
Discordia
3,230
82
0
750
3,337
751
0
785
2,464
41,990
0
W
Apollo
Rigbyjvm02
Apollo
3,020
1,438
0
1,324
3,357
1,068
0
644
2,713
0
30,870
W
Janus
2,044
0
0
1,375
3,250
1,089
0
1,710
1,540
42,288
0
L
Ares
2,066
131
0
1,963
7,367
5,184
0
1,004
6,323
13,503
0
W
1,667
397
0
2,864
5,874
2,797
0
2,008
3,418
0
44,628
W
Thanatos
4,219
908
0
5,501
9,181
3,173
0
2,614
6,505
0
35,240
L
Anhur
zimcappss
Anhur
2,532
1,390
0
1,509
4,149
1,348
0
1,026
3,123
0
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
26,994
256
Minions Killed
291
0
Camps Cleared
0
931,389
Distance Traveled
1,007,160
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,936
494
52
5
0
232,762
1
W
Athena
4,947
495
19
2
0
211,426
1
L
Cthulhu
4,887
489
44
4
0
137,337
0
L
Discordia
5,482
548
89
9
0
183,511
2
W
Apollo
4,648
465
54
5
0
175,479
2
W
Janus
5,654
565
88
9
0
204,406
2
L
Ares
4,933
493
17
2
0
204,070
2
W
Shiva
6,164
616
85
9
0
204,040
2
W
Thanatos
5,581
558
45
5
0
211,809
3
L
Anhur
4,582
458
54
5
0
173,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role