Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Burge1611
Apollo
Level 67
God Stats
2W - 2L
1,473 SR
Queue Stats
104W - 104L
1,442 Elo+
Solo
Bastet
Bastet
Naif300
Bastet
Level 102
God Stats
8W - 6L
1,886 SR
Queue Stats
236W - 313L
1,329 Elo+
Solo
Discordia
Discordia
NordFort
Discordia
Level 88
God Stats
1W - 3L
1,532 SR
Queue Stats
245W - 228L
1,506 Elo+
Party 2
Eset
Eset
Nosochke
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 140L
1,509 Elo+
Party 2
Team Averages
Level 79
1,578 SR
1,457 Elo+

VS

Team Averages
Level 95
1,488 SR
1,468 Elo+
Olorun
Olorun
CeBck
Olorun
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,476 Elo+
Solo
Zeus
Zeus
FunJail
Zeus
Level 118
God Stats
6W - 4L
1,625 SR
Queue Stats
160W - 174L
1,425 Elo+
Solo
Osiris
Osiris
R4GNR
Osiris
Level 64
God Stats
10W - 3L
1,683 SR
Queue Stats
73W - 98L
1,548 Elo+
Party 1
Hera
Hera
ToOtH_fAiRy_16
Hera
Level 98
God Stats
5W - 7L
1,306 SR
Queue Stats
364W - 382L
1,384 Elo+
Party 1
Apollo
Apollo
Tomoks
Apollo
Level 95
God Stats
4W - 5L
1,323 SR
Queue Stats
132W - 122L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 4 / 9
9,724
748
12,621
12,227
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Burge1611
Apollo
18
7 / 2 / 7
10,048
773
8,696
13,071
6,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Naif300
Bastet
16
3 / 2 / 13
9,604
739
8,991
10,981
4,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
NordFort
Discordia
16
4 / 5 / 10
9,778
752
14,510
11,149
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
13
1 / 10 / 12
8,473
652
4,995
14,814
6,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CeBck
Olorun
16
4 / 6 / 9
10,257
789
8,178
13,643
6,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
FunJail
Zeus
18
4 / 3 / 10
10,826
833
19,270
7,093
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
R4GNR
Osiris
17
4 / 4 / 12
9,955
766
8,510
17,499
26,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 4 / 11
10,583
814
12,825
8,852
4,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tomoks
Apollo
18
5 / 4 / 12
10,784
830
7,293
11,906
6,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
77
20
Kills
23
23
Deaths
21
51
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
9
2.38
L
Apollo
Burge1611
Apollo
7
2
7
5.25
W
Olorun
CeBck
Olorun
4
6
9
1.42
W
Zeus
FunJail
Zeus
4
3
10
3
L
Bastet
Naif300
Bastet
3
2
13
4.75
L
Discordia
NordFort
Discordia
4
5
10
1.8
L
Eset
1
10
12
0.7
W
Osiris
R4GNR
Osiris
4
4
12
2.5
W
6
4
11
2.88
W
Apollo
Tomoks
Apollo
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
56,076
62,242
Taken
58,993
29,513
Mitigated
46,871
21,519
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,621
4,351
677
2,761
12,227
5,816
1,422
8,122
3,921
0
24,359
L
Apollo
Burge1611
Apollo
8,696
4,684
1,400
4,058
13,071
6,699
162
8,637
4,254
0
21,526
W
Olorun
CeBck
Olorun
8,178
3,229
2,260
3,187
13,643
6,498
1,069
4,019
9,624
14,955
0
W
Zeus
FunJail
Zeus
19,270
319
2,129
970
7,093
3,306
1,221
3,098
3,995
37,761
0
L
Bastet
Naif300
Bastet
8,991
2,431
2,473
4,070
10,981
4,941
234
6,851
3,959
0
18,325
L
Discordia
NordFort
Discordia
14,510
552
1,910
1,714
11,149
5,098
0
6,437
4,664
31,003
0
L
Eset
4,995
398
1,191
1,265
14,814
6,959
0
10,226
4,268
14,173
0
W
Osiris
R4GNR
Osiris
8,510
1,007
864
1,635
17,499
26,552
440
5,522
11,977
0
16,453
W
12,825
3,086
1,168
928
8,852
4,223
2,002
2,986
5,866
32,572
0
W
Apollo
Tomoks
Apollo
7,293
2,882
147
2,539
11,906
6,292
3,101
3,880
8,026
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
52,405
132
Minions Killed
160
0
Camps Cleared
0
1,138,865
Distance Traveled
1,164,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,724
748
24
2
0
211,644
0
L
Apollo
10,048
773
34
3
0
233,978
0
W
Olorun
10,257
789
18
1
0
203,083
0
W
Zeus
10,826
833
46
4
0
227,360
0
L
Bastet
9,604
739
15
1
0
271,968
0
L
Discordia
9,778
752
34
3
0
225,481
0
L
Eset
8,473
652
25
2
0
195,794
0
W
Osiris
9,955
766
28
2
0
256,971
0
W
Hera
10,583
814
47
4
0
230,835
0
W
Apollo
10,784
830
21
2
0
246,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role