Player Matchup

Hercules
Hercules
Escami
Hercules
Level 6
God Stats
2W - 2L
1,680 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 1
Kukulkan
Kukulkan
VapidBurrito46
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 1
Olorun
Olorun
g4bo0179
Olorun
Level 68
God Stats
0W - 2L
1,739 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 1
Team Averages
Level 27
1,640 SR
1,727 Elo+

VS

Team Averages
Level 98
1,559 SR
1,443 Elo+
Agni
Agni
CHIEFYUBYUB
Agni
Level 126
God Stats
2W - 0L
1,662 SR
Queue Stats
21W - 17L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Envy2ndSin
Kukulkan
Level 108
God Stats
27W - 27L
1,516 SR
Queue Stats
74W - 81L
1,400 Elo+
Solo
Anhur
Anhur
MythKnight
Anhur
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Escami
Hercules
14
6 / 4 / 1
10,928
911
9,490
13,607
15,267
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
11
0 / 8 / 3
8,405
700
2,315
10,041
3,423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
g4bo0179
Olorun
11
1 / 6 / 4
8,570
714
5,313
10,551
3,994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
10,624
885
12,848
8,980
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Envy2ndSin
Kukulkan
14
8 / 1 / 8
10,768
897
11,752
6,863
3,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
12
1 / 3 / 14
9,341
778
5,425
8,959
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
18
18
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
Kukulkan
Envy2ndSin
Kukulkan
8
1
8
12
L
Hercules
Escami
Hercules
6
4
1
1.63
W
Anhur
1
3
14
2.67
L
Kukulkan
0
8
3
0.19
L
Olorun
g4bo0179
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
30,025
34,199
Taken
24,802
22,684
Mitigated
10,607
4,796
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,848
842
0
1,825
8,980
3,882
333
2,239
6,741
38,925
0
W
Kukulkan
Envy2ndSin
Kukulkan
11,752
628
70
1,925
6,863
3,226
439
2,996
3,867
49,973
0
L
Hercules
Escami
Hercules
9,490
1,487
0
3,029
13,607
15,267
0
9,515
4,092
0
22,291
W
Anhur
5,425
1,783
0
1,477
8,959
3,499
674
2,811
6,148
0
25,256
L
Kukulkan
2,315
692
0
0
10,041
3,423
31
7,769
2,272
16,823
0
L
Olorun
g4bo0179
Olorun
5,313
1,420
204
1,563
10,551
3,994
0
7,565
2,986
37,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
30,733
104
Minions Killed
148
0
Camps Cleared
0
624,284
Distance Traveled
664,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,624
885
45
4
0
213,396
0
W
Kukulkan
10,768
897
67
6
0
235,217
0
L
Hercules
10,928
911
19
2
0
243,583
0
W
Anhur
9,341
778
36
3
0
215,419
0
L
Kukulkan
8,405
700
31
3
0
183,312
0
L
Olorun
8,570
714
54
5
0
197,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role