Player Matchup

Chiron
Chiron
Bronze III
Ilikepeach69
Chiron
Bronze III
Level 191
God Stats
0W - 1L
1,494 SR
Queue Stats
31W - 39L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold II
JoeyMH
Ganesha
Gold II
Level 117
God Stats
6W - 4L
1,633 SR
Queue Stats
48W - 61L
1,464 MMR
Party 1
Hel
Hel
Bronze III
TTV-NTLRainn
Hel
Bronze III
Level 82
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,511 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,539 SR
1,478 MMR
Sun Wukong
Sun Wukong
Gold II
D3AtHbyDarce
Sun Wukong
Gold II
Level 159
God Stats
2W - 0L
1,573 SR
Queue Stats
62W - 65L
1,461 MMR
Solo
Achilles
Achilles
Gold II
O-M-W-2-Y-B-H
Achilles
Gold II
Level 176
God Stats
14W - 21L
1,475 SR
Queue Stats
655W - 741L
1,474 MMR
Solo
Merlin
Merlin
Bronze III
Solace69
Merlin
Bronze III
Level 112
God Stats
1W - 0L
1,570 SR
Queue Stats
4W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 4 / 1
11,097
653
13,043
16,615
7,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
JoeyMH
Ganesha
14
0 / 4 / 4
10,732
631
8,997
23,879
30,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 0
12,156
715
9,854
19,358
9,872
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ix ChelMartichorasAphroditeHerculesNe Zha

VS

Bans
Morgan Le FayErlang ShenIshtarGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3AtHbyDarce
Sun Wukong
16
2 / 1 / 13
12,689
746
13,277
20,533
26,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
O-M-W-2-Y-B-H
Achilles
15
4 / 3 / 8
12,515
736
13,551
23,031
37,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Solace69
Merlin
17
9 / 0 / 6
13,961
821
28,984
14,590
7,826
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
D3AtHbyDarce
Sun Wukong
2
1
13
8.5
L
Chiron
1
4
1
0.38
L
Ganesha
JoeyMH
Ganesha
0
4
4
0.5
W
Achilles
O-M-W-2-Y-B-H
Achilles
4
3
8
2.67
W
Merlin
Solace69
Merlin
9
0
6
12
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
55,812
59,852
Taken
58,154
48,565
Mitigated
71,849
11,652
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
D3AtHbyDarce
Sun Wukong
13,277
1,344
0
3,843
20,533
26,708
733
6,759
13,774
5,416
41,334
L
Chiron
13,043
5,415
549
2,612
16,615
7,812
0
6,250
9,337
0
54,946
L
Ganesha
JoeyMH
Ganesha
8,997
1,308
130
541
23,879
30,881
0
11,687
8,949
30,492
0
W
Achilles
O-M-W-2-Y-B-H
Achilles
13,551
1,975
0
3,449
23,031
37,315
23
7,160
15,471
0
35,614
W
Merlin
Solace69
Merlin
28,984
1,659
0
5,946
14,590
7,826
792
5,619
8,971
94,212
0
L
9,854
965
3,382
4,438
19,358
9,872
0
7,951
10,086
53,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
39,165
185
Minions Killed
196
0
Camps Cleared
0
865,048
Distance Traveled
941,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,689
746
53
3
0
311,209
0
L
Chiron
11,097
653
108
6
0
295,583
2
L
Ganesha
10,732
631
0
0
0
288,465
2
W
Achilles
12,515
736
27
2
0
327,632
0
W
Merlin
13,961
821
116
7
0
303,007
0
L
Hel
12,156
715
77
5
0
281,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role