Player Matchup

Tyr
Tyr
Aquitix
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,584 Elo+
Solo
Neith
Neith
Kuts
Neith
Level 145
God Stats
3W - 1L
1,664 SR
Queue Stats
113W - 56L
1,707 Elo+
Party 1
Cerberus
Cerberus
SirMarkheim
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,675 Elo+
Party 1
Hel
Hel
Venhut
Hel
Level 15
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 3L
1,531 Elo+
Party 1
Agni
Agni
half594
Agni
Level 113
God Stats
96W - 81L
1,581 SR
Queue Stats
140W - 133L
1,537 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,607 Elo+

VS

Team Averages
Level 141
1,553 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
Ciel_Yagami
Kumbhakarna
Level 143
God Stats
6W - 2L
1,935 SR
Queue Stats
116W - 107L
1,515 Elo+
Solo
Nox
Nox
cristinita_88
Nox
Level 154
God Stats
5W - 7L
1,541 SR
Queue Stats
337W - 333L
1,511 Elo+
Solo
Poseidon
Poseidon
imCyrusthegreat
Poseidon
Level 155
God Stats
0W - 3L
1,190 SR
Queue Stats
17W - 38L
1,404 Elo+
Solo
Bastet
Bastet
mmm-ice23
Bastet
Level 143
God Stats
4W - 4L
1,526 SR
Queue Stats
143W - 140L
1,464 Elo+
Solo
Anubis
Anubis
narcopwn
Anubis
Level 108
God Stats
5W - 4L
1,573 SR
Queue Stats
45W - 61L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 0 / 8
8,150
741
6,002
11,283
11,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Kuts
Neith
16
3 / 1 / 6
8,969
815
10,052
6,921
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SirMarkheim
Cerberus
16
5 / 0 / 7
9,639
876
8,558
17,208
18,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Venhut
Hel
14
1 / 2 / 4
7,674
698
698
4,981
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
half594
Agni
15
3 / 2 / 5
8,655
787
10,656
5,053
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ciel_Yagami
Kumbhakarna
14
1 / 1 / 4
8,235
749
2,179
10,428
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
7,392
672
7,683
7,839
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
14
2 / 3 / 1
8,107
737
9,264
8,503
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
mmm-ice23
Bastet
13
0 / 1 / 2
6,984
635
7,029
10,590
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
narcopwn
Anubis
14
1 / 3 / 2
7,825
711
6,021
7,887
4,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
12
Kills
5
5
Deaths
12
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
0
8
4
L
Kumbhakarna
Ciel_Yagami
Kumbhakarna
1
1
4
3
W
Neith
Kuts
Neith
3
1
6
6
W
Cerberus
SirMarkheim
Cerberus
5
0
7
8.5
W
Hel
Venhut
Hel
1
2
4
1.5
L
1
4
2
0.5
W
Agni
half594
Agni
3
2
5
2.75
L
Poseidon
2
3
1
0.83
L
Bastet
mmm-ice23
Bastet
0
1
2
1
L
Anubis
narcopwn
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
32,176
45,446
Taken
45,247
39,330
Mitigated
26,159
19,059
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,002
301
0
2,149
11,283
11,470
769
6,241
5,042
1,040
22,939
L
Kumbhakarna
Ciel_Yagami
Kumbhakarna
2,179
141
0
2,844
10,428
10,912
0
4,313
6,115
7,492
0
W
Neith
Kuts
Neith
10,052
2,641
0
1,208
6,921
3,790
2,251
3,276
3,645
0
46,176
W
Cerberus
SirMarkheim
Cerberus
8,558
290
1,881
5,849
17,208
18,525
0
7,898
9,310
29,369
0
W
Hel
Venhut
Hel
698
205
5,504
2,144
4,981
3,124
382
4,243
738
5,260
0
L
7,683
610
0
876
7,839
3,464
0
4,654
3,185
17,132
0
W
Agni
half594
Agni
10,656
633
0
324
5,053
2,421
2,180
3,489
1,564
35,231
0
L
Poseidon
9,264
1,534
0
1,134
8,503
3,429
0
3,600
4,903
39,074
0
L
Bastet
mmm-ice23
Bastet
7,029
1,180
0
2,338
10,590
3,858
0
4,956
5,634
0
18,191
L
Anubis
narcopwn
Anubis
6,021
402
0
1,014
7,887
4,496
36
3,262
4,625
31,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
38,543
270
Minions Killed
189
0
Camps Cleared
0
1,162,504
Distance Traveled
1,152,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,150
741
49
4
0
244,323
0
L
Kumbhakarna
8,235
749
10
1
0
228,168
0
W
Neith
8,969
815
83
8
0
214,371
0
W
Cerberus
9,639
876
61
6
0
258,586
0
W
Hel
7,674
698
12
1
0
212,981
0
L
Nox
7,392
672
26
2
0
201,045
2
W
Agni
8,655
787
65
6
0
232,243
0
L
Poseidon
8,107
737
60
5
0
245,048
0
L
Bastet
6,984
635
16
1
0
245,629
0
L
Anubis
7,825
711
77
7
0
232,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role