Player Matchup

Cthulhu
Cthulhu
K2isX
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Bastet
Bastet
Luckerds11
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,009 Elo+
Party 2
Merlin
Merlin
TotemBeaver
Merlin
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,009 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,173 Elo+

VS

Team Averages
Level 48
1,442 SR
1,344 Elo+
Bacchus
Bacchus
ImMarkh
Bacchus
Level 40
God Stats
32W - 20L
1,319 SR
Queue Stats
170W - 176L
1,351 Elo+
Party 1
Chernobog
Chernobog
damizzle
Chernobog
Level 76
God Stats
10W - 6L
1,506 SR
Queue Stats
245W - 245L
1,353 Elo+
Party 1
Sol
Sol
xPanserbjørn
Sol
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 40L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K2isX
Cthulhu
11
0 / 4 / 1
8,432
649
4,335
11,410
12,556
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Luckerds11
Bastet
10
0 / 8 / 2
8,507
654
5,239
13,397
5,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
2 / 3 / 0
9,592
738
9,743
8,156
3,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImMarkh
Bacchus
13
2 / 1 / 9
10,172
782
4,293
10,076
12,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
damizzle
Chernobog
15
10 / 1 / 4
11,916
917
13,357
8,812
3,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 9
10,626
817
10,132
7,687
2,542
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ImMarkh
Bacchus
2
1
9
6.5
L
Cthulhu
K2isX
Cthulhu
0
4
1
0.13
L
Bastet
Luckerds11
Bastet
0
8
2
0.13
L
Merlin
2
3
0
0.67
W
Chernobog
damizzle
Chernobog
10
1
4
12
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
27,782
32,963
Taken
26,575
21,070
Mitigated
18,667
2,207
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ImMarkh
Bacchus
4,293
567
0
1,077
10,076
12,669
209
5,671
4,405
14,831
0
L
Cthulhu
K2isX
Cthulhu
4,335
159
190
1,209
11,410
12,556
0
4,121
7,289
15,706
302
L
Bastet
Luckerds11
Bastet
5,239
1,298
0
792
13,397
5,339
0
7,195
6,202
0
14,894
L
Merlin
9,743
702
0
16
8,156
3,175
0
3,341
4,815
52,352
0
W
Chernobog
damizzle
Chernobog
13,357
9,609
0
3,243
8,812
3,456
2,408
5,406
3,406
0
64,182
W
10,132
1,752
0
2,083
7,687
2,542
655
3,055
4,632
46,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
32,714
128
Minions Killed
169
0
Camps Cleared
0
643,255
Distance Traveled
702,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,172
782
12
1
0
257,674
0
L
Cthulhu
8,432
649
15
1
0
203,167
0
L
Bastet
8,507
654
19
1
0
229,902
0
L
Merlin
9,592
738
94
7
0
210,186
0
W
Chernobog
11,916
917
91
7
0
207,677
0
W
Sol
10,626
817
66
5
0
237,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role