Player Matchup

Cerberus
Cerberus
AnuB1SV1P
Cerberus
Level 107
God Stats
2W - 4L
1,714 SR
Queue Stats
261W - 261L
1,544 Elo+
Solo
Bakasura
Bakasura
Besraa
Bakasura
Level 136
God Stats
1W - 1L
1,286 SR
Queue Stats
84W - 81L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
Furhn
Nu Wa
Level 149
God Stats
7W - 4L
1,919 SR
Queue Stats
148W - 127L
1,574 Elo+
Party 2
Charybdis
Charybdis
Skippor
Charybdis
Level 215
God Stats
5W - 2L
1,721 SR
Queue Stats
101W - 79L
1,612 Elo+
Solo
Vamana
Vamana
ННКакойто
Vamana
Level 83
God Stats
2W - 0L
1,737 SR
Queue Stats
254W - 241L
1,528 Elo+
Solo
Team Averages
Level 138
1,675 SR
1,559 Elo+

VS

Team Averages
Level 146
1,554 SR
1,564 Elo+
Hera
Hera
AceTFox
Hera
Level 107
God Stats
4W - 2L
1,503 SR
Queue Stats
160W - 153L
1,566 Elo+
Party 3
He Bo
He Bo
Pogback
He Bo
Level 177
God Stats
0W - 3L
1,819 SR
Queue Stats
76W - 72L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Rōly
Heimdallr
Level 161
God Stats
1W - 4L
1,351 SR
Queue Stats
138W - 105L
1,503 Elo+
Solo
Bellona
Bellona
ZoroSenshu
Bellona
Level 129
God Stats
6W - 7L
1,424 SR
Queue Stats
506W - 476L
1,546 Elo+
Party 1
Artio
Artio
gimmeyascootabra
Artio
Level 156
God Stats
7W - 9L
1,675 SR
Queue Stats
250W - 210L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnuB1SV1P
Cerberus
12
1 / 5 / 7
8,481
471
6,174
16,702
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Besraa
Bakasura
19
7 / 2 / 6
11,461
637
10,061
14,752
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Furhn
Nu Wa
17
9 / 3 / 6
11,201
622
15,127
9,563
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Skippor
Charybdis
17
2 / 2 / 3
10,604
589
11,176
13,476
5,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 6
9,017
501
11,311
17,283
16,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AceTFox
Hera
10
1 / 3 / 1
7,687
427
2,886
6,011
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Pogback
He Bo
15
4 / 5 / 5
9,316
518
11,276
13,893
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Rōly
Heimdallr
18
3 / 2 / 4
10,112
562
15,306
13,054
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZoroSenshu
Bellona
13
3 / 6 / 0
8,519
473
14,557
26,319
27,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,232
457
6,003
15,151
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
14
14
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
AceTFox
Hera
1
3
1
0.5
W
Cerberus
AnuB1SV1P
Cerberus
1
5
7
0.9
W
Bakasura
Besraa
Bakasura
7
2
6
5
W
Nu Wa
Furhn
Nu Wa
9
3
6
4
L
He Bo
Pogback
He Bo
4
5
5
1.3
L
Heimdallr
Rōly
Heimdallr
3
2
4
2.5
W
Charybdis
Skippor
Charybdis
2
2
3
1.75
L
Bellona
ZoroSenshu
Bellona
3
6
0
0.5
L
3
3
6
2
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
50,028
71,776
Taken
74,428
48,447
Mitigated
52,761
22,957
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AceTFox
Hera
2,886
532
0
646
6,011
2,013
0
4,292
1,664
36,548
0
W
Cerberus
AnuB1SV1P
Cerberus
6,174
518
0
5,035
16,702
14,997
265
4,184
12,276
27,889
183
W
Bakasura
Besraa
Bakasura
10,061
6,153
0
5,462
14,752
7,343
714
6,401
8,218
0
90,905
W
Nu Wa
Furhn
Nu Wa
15,127
2,783
0
489
9,563
3,989
3,336
6,644
2,830
97,290
0
L
He Bo
Pogback
He Bo
11,276
758
0
3,597
13,893
4,829
0
4,624
8,594
87,117
0
L
Heimdallr
Rōly
Heimdallr
15,306
10,053
0
5,832
13,054
5,939
918
2,494
10,490
0
98,631
W
Charybdis
Skippor
Charybdis
11,176
6,380
0
6,028
13,476
5,233
550
1,854
11,281
0
103,194
L
Bellona
ZoroSenshu
Bellona
14,557
7,038
0
6,757
26,319
27,449
5
4,931
20,123
31
63,356
L
6,003
622
582
3,324
15,151
12,531
462
4,777
9,744
25,266
0
W
11,311
5,469
0
5,943
17,283
16,885
1,035
297
16,986
0
67,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
43,866
674
Minions Killed
463
0
Camps Cleared
0
1,791,615
Distance Traveled
1,507,289
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,687
427
76
4
0
205,691
0
W
Cerberus
8,481
471
87
5
0
363,092
1
W
Bakasura
11,461
637
179
10
0
430,776
0
W
Nu Wa
11,201
622
147
8
0
327,030
0
L
He Bo
9,316
518
141
8
0
345,035
2
L
Heimdallr
10,112
562
129
7
0
308,652
1
W
Charybdis
10,604
589
162
9
0
335,109
3
L
Bellona
8,519
473
82
5
0
309,766
0
L
Artio
8,232
457
35
2
0
338,145
0
W
Vamana
9,017
501
99
6
0
335,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role