Player Matchup

Hou Yi
Hou Yi
Cyp102
Hou Yi
Level 127
God Stats
58W - 69L
1,511 SR
Queue Stats
58W - 69L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
MasterDaniiU
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 134L
1,435 Elo+
Solo
Nu Wa
Nu Wa
PinkMangoMadness
Nu Wa
Level 149
God Stats
40W - 33L
1,570 SR
Queue Stats
256W - 275L
1,434 Elo+
Party 2
Hades
Hades
SinfulFruits
Hades
Level 66
God Stats
12W - 7L
1,580 SR
Queue Stats
173W - 182L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Ss--SHADOWS--sS
Danzaburou
Level 232
God Stats
2W - 3L
1,561 SR
Queue Stats
446W - 470L
1,487 Elo+
Solo
Team Averages
Level 120
1,544 SR
1,453 Elo+

VS

Team Averages
Level 36
1,500 SR
1,412 Elo+
Amaterasu
Amaterasu
BuffNessie
Amaterasu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 91L
1,383 Elo+
Party 1
Cerberus
Cerberus
GroundedWarrior
Cerberus
Level 79
God Stats
1W - 1L
1,586 SR
Queue Stats
15W - 13L
1,448 Elo+
Party 1
Merlin
Merlin
PopSmoke823
Merlin
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 22L
1,420 Elo+
Solo
Thanatos
Thanatos
VL Gaby
Thanatos
Level 64
God Stats
0W - 1L
1,414 SR
Queue Stats
24W - 15L
1,589 Elo+
Party 1
Izanami
Izanami
mendezmarcos17
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyp102
Hou Yi
13
5 / 5 / 7
8,015
802
7,406
11,849
4,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MasterDaniiU
Sun Wukong
14
5 / 3 / 10
8,566
857
12,353
14,505
14,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 1 / 7
9,289
929
12,033
3,610
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 10
9,386
939
11,493
7,725
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Ss--SHADOWS--sS
Danzaburou
14
2 / 2 / 11
8,313
831
7,024
6,870
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuffNessie
Amaterasu
13
2 / 3 / 5
7,399
740
6,147
12,323
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
12
1 / 1 / 5
6,792
679
4,455
10,769
9,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
7 / 1 / 5
8,756
876
15,535
8,457
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
VL Gaby
Thanatos
13
2 / 7 / 3
7,437
744
5,045
13,250
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 11 / 2
6,279
628
3,368
13,477
4,797
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
23
Kills
12
12
Deaths
23
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BuffNessie
Amaterasu
2
3
5
1.5
W
Hou Yi
Cyp102
Hou Yi
5
5
7
1.7
L
Cerberus
1
1
5
3.5
W
Sun Wukong
MasterDaniiU
Sun Wukong
5
3
10
3.33
W
8
1
7
11.5
L
Merlin
7
1
5
9.5
W
3
1
10
8
W
Danzaburou
Ss--SHADOWS--sS
Danzaburou
2
2
11
3.75
L
Thanatos
VL Gaby
Thanatos
2
7
3
0.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
34,550
44,559
Taken
58,276
27,174
Mitigated
34,200
6,901
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BuffNessie
Amaterasu
6,147
1,648
0
1,425
12,323
10,727
0
4,126
8,033
0
22,269
W
Hou Yi
Cyp102
Hou Yi
7,406
5,017
46
143
11,849
4,351
1,876
5,648
6,072
0
13,845
L
Cerberus
4,455
232
0
1,481
10,769
9,213
0
3,442
7,192
13,156
0
W
Sun Wukong
MasterDaniiU
Sun Wukong
12,353
1,955
0
1,058
14,505
14,347
0
6,318
7,888
0
27,366
W
12,033
2,986
0
0
3,610
1,202
78
1,416
2,159
27,650
0
L
Merlin
15,535
634
0
1,000
8,457
2,883
0
5,024
3,164
40,319
0
W
11,493
444
282
4,682
7,725
4,765
1,060
1,715
5,976
50,091
0
W
Danzaburou
Ss--SHADOWS--sS
Danzaburou
7,024
3,445
0
690
6,870
2,509
2,895
4,893
1,977
0
19,694
L
Thanatos
VL Gaby
Thanatos
5,045
812
0
3,303
13,250
6,580
0
4,637
8,380
0
17,813
L
3,368
1,915
0
175
13,477
4,797
0
5,381
7,981
0
12,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
36,663
228
Minions Killed
172
0
Camps Cleared
0
997,230
Distance Traveled
940,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,399
740
34
3
0
182,402
0
W
Hou Yi
8,015
802
19
2
0
187,095
0
L
Cerberus
6,792
679
31
3
0
181,047
0
W
Sun Wukong
8,566
857
26
3
0
243,541
0
W
Nu Wa
9,289
929
53
5
0
183,129
2
L
Merlin
8,756
876
57
6
0
194,756
0
W
Hades
9,386
939
95
10
0
203,723
0
W
Danzaburou
8,313
831
35
4
0
179,742
0
L
Thanatos
7,437
744
29
3
0
206,442
0
L
Izanami
6,279
628
21
2
0
176,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role