Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AllMightyMitras
Ao Kuang
Level 163
God Stats
4W - 0L
1,758 SR
Queue Stats
262W - 219L
1,567 Elo+
Solo
Nox
Nox
GordaDoSmite
Nox
Level 130
God Stats
4W - 4L
1,516 SR
Queue Stats
91W - 95L
1,495 Elo+
Solo
Hera
Hera
gustovinho
Hera
Level 86
God Stats
2W - 1L
1,468 SR
Queue Stats
231W - 202L
1,633 Elo+
Solo
Hercules
Hercules
rodrigoflrs
Hercules
Level 129
God Stats
13W - 5L
1,794 SR
Queue Stats
122W - 124L
1,489 Elo+
Solo
Team Averages
Level 127
1,607 SR
1,537 Elo+

VS

Team Averages
Level 157
1,563 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DavidDíaz
Kukulkan
Level 160
God Stats
6W - 7L
1,833 SR
Queue Stats
455W - 452L
1,515 Elo+
Solo
Jing Wei
Jing Wei
SirCristiaan
Jing Wei
Level 159
God Stats
8W - 8L
1,671 SR
Queue Stats
468W - 471L
1,487 Elo+
Solo
Ares
Ares
kingofmovies
Ares
Level 165
God Stats
2W - 6L
1,488 SR
Queue Stats
311W - 321L
1,557 Elo+
Solo
Nemesis
Nemesis
loco_gasti
Nemesis
Level 127
God Stats
1W - 4L
1,322 SR
Queue Stats
157W - 152L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 2
8,570
612
6,504
9,860
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
2 / 1 / 2
8,738
624
3,768
11,078
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 4
7,891
564
1,868
7,618
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,686
620
3,573
8,852
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
rodrigoflrs
Hercules
15
6 / 0 / 2
9,204
657
7,352
15,159
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 1
8,420
601
6,151
7,914
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DavidDíaz
Kukulkan
12
0 / 5 / 0
7,142
510
5,337
8,683
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
SirCristiaan
Jing Wei
6
0 / 2 / 0
5,445
389
814
4,653
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
6,357
454
3,988
7,752
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
loco_gasti
Nemesis
10
1 / 2 / 0
6,345
453
4,128
7,177
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
6
6
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
2
2
L
Merlin
 
Merlin
4
3
1
1.5
W
Ao Kuang
2
1
2
3
L
Kukulkan
DavidDíaz
Kukulkan
0
5
0
0
W
1
1
4
3
L
Jing Wei
SirCristiaan
Jing Wei
0
2
0
0
W
2
3
2
1
L
1
0
1
1.5
L
Nemesis
loco_gasti
Nemesis
1
2
0
0.5
W
Hercules
rodrigoflrs
Hercules
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
20,418
52,567
Taken
36,179
28,691
Mitigated
17,455
16,201
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,504
4,706
0
6,065
9,860
4,140
1,783
2,732
7,128
0
83,732
L
Merlin
 
Merlin
6,151
257
0
210
7,914
3,177
0
4,257
3,657
73,805
0
W
Ao Kuang
3,768
1,120
0
838
11,078
4,282
470
1,912
9,166
81,939
0
L
Kukulkan
DavidDíaz
Kukulkan
5,337
899
0
1,646
8,683
4,437
0
1,310
7,373
59,560
0
W
1,868
434
0
1,414
7,618
5,258
875
1,998
5,620
24,460
0
L
Jing Wei
SirCristiaan
Jing Wei
814
802
0
1,442
4,653
1,410
0
1,393
3,260
0
14,592
W
3,573
912
0
1,487
8,852
2,855
476
5,287
3,565
74,846
0
L
3,988
141
587
1,212
7,752
5,794
0
1,446
6,306
15,390
0
L
Nemesis
loco_gasti
Nemesis
4,128
1,871
0
782
7,177
2,637
0
803
6,374
0
42,263
W
Hercules
rodrigoflrs
Hercules
7,352
2,221
0
6,397
15,159
12,156
0
4,543
10,616
0
53,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
33,709
511
Minions Killed
360
0
Camps Cleared
0
1,428,083
Distance Traveled
1,072,183
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,570
612
124
9
0
242,321
5
L
Merlin
8,420
601
138
10
0
299,881
6
W
Ao Kuang
8,738
624
110
8
0
318,511
1
L
Kukulkan
7,142
510
101
7
0
258,114
0
W
Nox
7,891
564
44
3
0
289,215
6
L
Jing Wei
5,445
389
28
2
0
98,160
0
W
Hera
8,686
620
142
10
0
292,132
3
L
Ares
6,357
454
23
2
0
203,897
1
L
Nemesis
6,345
453
70
5
0
212,131
0
W
Hercules
9,204
657
91
7
0
285,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role