Player Matchup

Thanatos
Thanatos
DuUKe47
Thanatos
Level 99
God Stats
3W - 2L
1,884 SR
Queue Stats
58W - 44L
1,595 Elo+
Party 1
Bacchus
Bacchus
Guih604
Bacchus
Level 148
God Stats
8W - 10L
1,341 SR
Queue Stats
336W - 334L
1,536 Elo+
Solo
Ra
Ra
REIBERG
Ra
Level 49
God Stats
2W - 1L
1,742 SR
Queue Stats
102W - 71L
1,540 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 115
God Stats
845W - 594L
1,595 SR
Queue Stats
895W - 668L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
silaskowbrow
Sun Wukong
Level 71
God Stats
1W - 2L
1,684 SR
Queue Stats
48W - 41L
1,595 Elo+
Party 1
Team Averages
Level 96
1,649 SR
1,563 Elo+

VS

Team Averages
Level 120
1,543 SR
1,585 Elo+
Hel
Hel
Dortzbach
Hel
Level 44
God Stats
6W - 2L
1,522 SR
Queue Stats
24W - 20L
1,595 Elo+
Party 2
Martichoras
Martichoras
ElEnYis
Martichoras
Level 168
God Stats
24W - 23L
1,513 SR
Queue Stats
305W - 275L
1,572 Elo+
Solo
Vamana
Vamana
Eskimidt
Vamana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 114L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
Solo4Piece
Nu Wa
Level 140
God Stats
2W - 4L
1,522 SR
Queue Stats
130W - 132L
1,521 Elo+
Solo
Hun Batz
Hun Batz
pkz111
Hun Batz
Level 129
God Stats
2W - 0L
1,655 SR
Queue Stats
23W - 13L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuUKe47
Thanatos
8
0 / 6 / 0
5,932
456
3,499
12,340
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Guih604
Bacchus
8
1 / 3 / 1
6,121
471
3,997
11,746
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 0
7,562
582
4,459
10,272
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
11
1 / 4 / 1
6,282
483
8,160
11,373
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
silaskowbrow
Sun Wukong
11
0 / 1 / 2
6,655
512
6,493
11,526
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,111
547
5,439
10,026
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
ElEnYis
Martichoras
14
4 / 0 / 4
8,670
667
9,634
9,558
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Eskimidt
Vamana
12
4 / 0 / 4
7,813
601
11,766
14,058
14,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
3 / 0 / 6
7,950
612
6,474
4,194
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
pkz111
Hun Batz
15
7 / 2 / 3
9,109
701
7,460
11,283
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Thanatos
DuUKe47
Thanatos
0
6
0
0
W
Martichoras
ElEnYis
Martichoras
4
0
4
6
W
Vamana
Eskimidt
Vamana
4
0
4
6
L
Bacchus
Guih604
Bacchus
1
3
1
0.5
L
1
5
0
0.2
W
Nu Wa
3
0
6
6
L
Artemis
1
4
1
0.38
W
Hun Batz
pkz111
Hun Batz
7
2
3
4.25
L
Sun Wukong
silaskowbrow
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
40,773
57,257
Taken
49,119
35,490
Mitigated
32,490
15,644
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,439
830
3,557
5,063
10,026
7,497
0
2,867
7,159
25,943
0
L
Thanatos
DuUKe47
Thanatos
3,499
711
0
5,473
12,340
4,536
0
1,295
11,045
0
35,988
W
Martichoras
ElEnYis
Martichoras
9,634
3,825
0
3,388
9,558
3,962
405
1,104
8,454
0
74,491
W
Vamana
Eskimidt
Vamana
11,766
7,221
0
2,673
14,058
14,827
195
1,007
13,051
0
51,627
L
Bacchus
Guih604
Bacchus
3,997
399
0
2,638
11,746
10,908
0
5,392
6,354
10,924
0
L
4,459
360
630
2,043
10,272
4,693
0
1,722
8,550
82,515
0
W
Nu Wa
6,474
1,839
0
375
4,194
1,282
571
1,208
2,986
60,017
0
L
Artemis
8,160
3,345
0
2,874
11,373
4,593
0
2,318
9,055
0
37,770
W
Hun Batz
pkz111
Hun Batz
7,460
2,273
0
4,476
11,283
4,922
0
2,831
8,452
0
76,073
L
Sun Wukong
silaskowbrow
Sun Wukong
6,493
2,099
0
1,986
11,526
10,760
0
1,186
10,340
0
40,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
40,653
364
Minions Killed
431
0
Camps Cleared
0
1,294,893
Distance Traveled
1,338,165
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,111
547
40
3
0
257,165
3
L
Thanatos
5,932
456
55
4
0
282,963
0
W
Martichoras
8,670
667
108
8
0
253,277
1
W
Vamana
7,813
601
71
5
0
241,202
1
L
Bacchus
6,121
471
14
1
0
245,453
5
L
Ra
7,562
582
160
12
0
273,662
0
W
Nu Wa
7,950
612
95
7
0
266,404
1
L
Artemis
6,282
483
63
5
0
221,170
0
W
Hun Batz
9,109
701
117
9
0
320,117
1
L
Sun Wukong
6,655
512
72
6
0
271,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role