Player Matchup

Medusa
Medusa
DinnerGuest
Medusa
Level 67
God Stats
2W - 1L
1,686 SR
Queue Stats
81W - 69L
1,462 Elo+
Solo
Anubis
Anubis
Lite Gold Angel
Anubis
Level 57
God Stats
14W - 16L
1,457 SR
Queue Stats
50W - 69L
1,418 Elo+
Party 1
Tyr
Tyr
YoungLegend12
Tyr
Level 108
God Stats
6W - 2L
1,730 SR
Queue Stats
69W - 89L
1,418 Elo+
Party 1
Team Averages
Level 77
1,625 SR
1,433 Elo+

VS

Team Averages
Level 57
1,571 SR
1,245 Elo+
Nu Wa
Nu Wa
HellsShells
Nu Wa
Level 108
God Stats
9W - 7L
1,635 SR
Queue Stats
65W - 77L
1,443 Elo+
Solo
Thor
Thor
incgamer51
Thor
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 120L
1,141 Elo+
Party 2
Terra
Terra
nzn_nx
Terra
Level 40
God Stats
6W - 4L
1,579 SR
Queue Stats
134W - 136L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 4 / 1
9,029
602
4,220
8,219
2,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 4
10,943
730
9,370
10,572
4,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 2
10,325
688
5,267
12,826
17,267
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
12,220
815
13,585
7,411
2,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 2
10,648
710
8,442
12,208
5,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
nzn_nx
Terra
14
0 / 0 / 6
10,527
702
3,415
12,356
10,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
7
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
W
4
1
1
4.5
L
1
3
4
1
L
3
0
2
4
W
3
4
2
1
W
Terra
nzn_nx
Terra
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
25,442
31,617
Taken
31,975
24,293
Mitigated
18,783
9,359
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,220
1,750
0
1,201
8,219
2,117
68
2,910
5,309
0
24,131
W
13,585
5,244
0
1,680
7,411
2,938
863
3,241
4,170
83,473
0
L
9,370
290
0
4,156
10,572
4,909
100
5,823
4,749
59,776
0
L
5,267
859
274
3,728
12,826
17,267
0
8,351
4,475
0
18,771
W
8,442
1,878
0
0
12,208
5,018
439
2,968
9,240
0
31,553
W
Terra
nzn_nx
Terra
3,415
977
2,411
6,050
12,356
10,827
171
4,262
8,094
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
33,395
138
Minions Killed
185
0
Camps Cleared
0
677,019
Distance Traveled
854,051
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,029
602
38
3
0
150,552
4
W
Nu Wa
12,220
815
131
9
0
244,265
1
L
Anubis
10,943
730
87
6
0
254,538
0
L
Tyr
10,325
688
13
1
0
271,929
2
W
Thor
10,648
710
23
2
0
290,084
0
W
Terra
10,527
702
31
2
0
319,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role