Player Matchup

Danzaburou
Danzaburou
Camelot777
Danzaburou
Level 127
God Stats
1W - 3L
1,620 SR
Queue Stats
235W - 220L
1,531 Elo+
Solo
Mulan
Mulan
FtCkHawk
Mulan
Level 14
God Stats
2W - 7L
1,134 SR
Queue Stats
8W - 21L
1,145 Elo+
Party 1
Baron Samedi
Baron Samedi
Trumpoholic8
Baron Samedi
Level 102
God Stats
3W - 7L
1,243 SR
Queue Stats
85W - 87L
1,258 Elo+
Party 1
Team Averages
Level 81
1,332 SR
1,311 Elo+

VS

Team Averages
Level 112
1,490 SR
1,431 Elo+
Khepri
Khepri
FearlessOfSins
Khepri
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 30L
1,503 Elo+
Solo
Hun Batz
Hun Batz
ILikethat45
Hun Batz
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 38L
1,431 Elo+
Solo
Hades
Hades
Roco_Morales
Hades
Level 88
God Stats
103W - 79L
1,470 SR
Queue Stats
153W - 138L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camelot777
Danzaburou
16
1 / 3 / 2
12,602
700
13,323
15,575
5,063
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
FtCkHawk
Mulan
14
1 / 5 / 1
11,617
645
7,494
18,594
17,876
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Trumpoholic8
Baron Samedi
14
1 / 3 / 1
11,545
641
8,031
13,239
4,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
11,975
665
4,708
10,905
13,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
ILikethat45
Hun Batz
18
6 / 0 / 5
13,809
767
18,668
13,818
7,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 7
12,693
705
12,017
10,764
8,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Camelot777
Danzaburou
1
3
2
0.67
W
1
0
10
6
L
Mulan
FtCkHawk
Mulan
1
5
1
0.3
W
Hun Batz
ILikethat45
Hun Batz
6
0
5
8.5
W
4
3
7
2.5
L
Baron Samedi
Trumpoholic8
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
35,393
47,408
Taken
35,487
27,359
Mitigated
29,357
7,357
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Camelot777
Danzaburou
13,323
9,174
0
2,748
15,575
5,063
817
5,073
10,502
0
86,955
W
4,708
615
0
106
10,905
13,546
364
3,116
7,789
19,208
0
L
Mulan
FtCkHawk
Mulan
7,494
826
0
1,493
18,594
17,876
21
6,707
11,887
0
23,770
W
Hun Batz
ILikethat45
Hun Batz
18,668
2,769
0
250
13,818
7,779
1,741
2,624
11,194
0
85,964
W
12,017
436
324
2,946
10,764
8,032
1,288
2,707
8,057
27,526
0
L
Baron Samedi
Trumpoholic8
Baron Samedi
8,031
822
615
2,501
13,239
4,420
110
5,660
7,579
52,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
38,477
206
Minions Killed
151
0
Camps Cleared
0
909,333
Distance Traveled
939,100
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,602
700
114
6
0
285,548
0
W
Khepri
11,975
665
25
1
0
282,295
1
L
Mulan
11,617
645
35
2
0
308,171
0
W
Hun Batz
13,809
767
102
6
0
361,136
0
W
Hades
12,693
705
24
1
0
295,669
0
L
Baron Samedi
11,545
641
57
3
0
315,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role