Player Matchup

Kumbhakarna
Kumbhakarna
AOTCSURIMY
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
CANA49
Nu Wa
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 122L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
DouffyAlbinos
Ne Zha
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 180L
1,442 Elo+
Party 1
Skadi
Skadi
Leglaaah
Skadi
Level 128
God Stats
10W - 3L
1,638 SR
Queue Stats
43W - 44L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
douweed29
Sun Wukong
Level 122
God Stats
2W - 4L
1,181 SR
Queue Stats
29W - 45L
1,378 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,435 Elo+

VS

Team Averages
Level 101
1,578 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Glurks
Thor
Level 134
God Stats
11W - 8L
1,566 SR
Queue Stats
120W - 100L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
NEON3W
Ao Kuang
Level 108
God Stats
1W - 1L
1,610 SR
Queue Stats
50W - 37L
1,517 Elo+
Party 2
Izanami
Izanami
QuantiyXOX
Izanami
Level 73
God Stats
2W - 3L
1,555 SR
Queue Stats
29W - 16L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Viyhr
Nu Wa
Level 121
God Stats
0W - 2L
1,658 SR
Queue Stats
71W - 54L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AOTCSURIMY
Kumbhakarna
13
1 / 2 / 14
8,676
482
3,921
15,016
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
CANA49
Nu Wa
17
7 / 2 / 9
10,857
603
17,722
12,821
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 4
10,116
562
10,119
17,754
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Leglaaah
Skadi
16
5 / 5 / 6
10,038
558
9,983
13,738
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
douweed29
Sun Wukong
17
4 / 1 / 4
10,700
594
11,484
15,131
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 7 / 1
7,450
414
5,120
16,137
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Glurks
Thor
16
2 / 5 / 3
9,568
532
9,328
18,331
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
NEON3W
Ao Kuang
15
5 / 3 / 3
9,457
525
11,306
15,019
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
QuantiyXOX
Izanami
14
2 / 6 / 7
9,139
508
10,206
13,776
5,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Viyhr
Nu Wa
15
4 / 4 / 3
9,554
531
16,599
10,953
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
25
Kills
13
13
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
1
0.07
W
Kumbhakarna
AOTCSURIMY
Kumbhakarna
1
2
14
4
W
Nu Wa
CANA49
Nu Wa
7
2
9
5.75
W
8
3
4
3.33
L
Thor
Glurks
Thor
2
5
3
0.7
W
Skadi
Leglaaah
Skadi
5
5
6
1.6
L
Ao Kuang
NEON3W
Ao Kuang
5
3
3
2.17
L
Izanami
QuantiyXOX
Izanami
2
6
7
0.92
L
Nu Wa
Viyhr
Nu Wa
4
4
3
1.38
W
Sun Wukong
douweed29
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
52,559
74,460
Taken
74,216
40,517
Mitigated
28,329
15,271
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,120
1,581
0
5,073
16,137
6,971
0
3,076
13,061
0
45,877
W
Kumbhakarna
AOTCSURIMY
Kumbhakarna
3,921
547
0
1,675
15,016
13,391
96
6,430
8,408
15,701
0
W
Nu Wa
CANA49
Nu Wa
17,722
4,543
0
1,651
12,821
4,202
586
6,496
6,225
86,483
0
W
10,119
2,923
0
3,970
17,754
7,772
0
4,507
13,181
0
83,117
L
Thor
Glurks
Thor
9,328
1,564
0
1,201
18,331
7,308
0
4,837
13,494
0
80,909
W
Skadi
Leglaaah
Skadi
9,983
5,408
0
3,072
13,738
4,966
1,496
6,128
7,362
0
84,280
L
Ao Kuang
NEON3W
Ao Kuang
11,306
2,299
0
2,863
15,019
5,799
0
4,782
10,237
67,675
0
L
Izanami
QuantiyXOX
Izanami
10,206
5,589
0
2,367
13,776
5,246
582
3,278
10,498
0
65,571
L
Nu Wa
Viyhr
Nu Wa
16,599
1,383
0
500
10,953
3,005
7
5,670
5,283
88,260
0
W
Sun Wukong
douweed29
Sun Wukong
11,484
1,856
0
4,903
15,131
10,186
371
3,712
11,379
0
85,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
45,168
549
Minions Killed
534
0
Camps Cleared
0
1,829,819
Distance Traveled
1,668,036
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,450
414
81
5
0
287,503
3
W
Kumbhakarna
8,676
482
22
1
0
366,533
2
W
Nu Wa
10,857
603
143
8
0
358,653
0
W
Ne Zha
10,116
562
126
7
0
389,981
0
L
Thor
9,568
532
108
6
0
351,600
3
W
Skadi
10,038
558
121
7
0
342,699
0
L
Ao Kuang
9,457
525
100
6
0
369,124
0
L
Izanami
9,139
508
104
6
0
339,076
6
L
Nu Wa
9,554
531
141
8
0
320,733
0
W
Sun Wukong
10,700
594
137
8
0
371,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role