Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BROElandrian
Guan Yu
Level 118
God Stats
2W - 1L
1,971 SR
Queue Stats
155W - 180L
1,522 Elo+
Solo
Zeus
Zeus
DerMeister34
Zeus
Level 130
God Stats
29W - 17L
1,504 SR
Queue Stats
223W - 194L
1,513 Elo+
Solo
Ares
Ares
hunchbacked
Ares
Level 66
God Stats
2W - 2L
1,874 SR
Queue Stats
18W - 22L
1,416 Elo+
Party 2
Nemesis
Nemesis
rooie94
Nemesis
Level 152
God Stats
0W - 1L
1,811 SR
Queue Stats
54W - 43L
1,486 Elo+
Solo
Team Averages
Level 107
1,732 SR
1,487 Elo+

VS

Team Averages
Level 110
1,670 SR
1,491 Elo+
Nemesis
Nemesis
BOOMERSBOY
Nemesis
Level 98
God Stats
3W - 3L
1,834 SR
Queue Stats
32W - 38L
1,441 Elo+
Party 1
Izanami
Izanami
JSiIva
Izanami
Level 105
God Stats
2W - 1L
1,503 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 1
Osiris
Osiris
Petrel0
Osiris
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Skizzyi
Nu Wa
Level 87
God Stats
4W - 2L
1,884 SR
Queue Stats
215W - 192L
1,553 Elo+
Solo
Aphrodite
Aphrodite
Thib74
Aphrodite
Level 137
God Stats
10W - 13L
1,630 SR
Queue Stats
467W - 449L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 0
5,731
441
2,997
5,810
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
BROElandrian
Guan Yu
12
1 / 3 / 1
6,376
490
7,238
14,158
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
6,701
515
5,720
6,242
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 1
5,864
451
3,066
13,022
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
rooie94
Nemesis
12
1 / 3 / 2
6,667
513
6,939
13,269
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOOMERSBOY
Nemesis
14
5 / 1 / 2
8,003
616
6,454
11,472
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
JSiIva
Izanami
13
3 / 1 / 1
7,409
570
10,303
8,121
3,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Petrel0
Osiris
11
1 / 2 / 1
7,139
549
6,889
12,422
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Skizzyi
Nu Wa
11
1 / 0 / 2
7,200
554
4,992
4,840
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Thib74
Aphrodite
12
4 / 1 / 2
7,337
564
8,088
9,180
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
14
14
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Nemesis
BOOMERSBOY
Nemesis
5
1
2
6
L
Guan Yu
BROElandrian
Guan Yu
1
3
1
0.5
L
1
3
0
0.33
W
Izanami
JSiIva
Izanami
3
1
1
3.5
W
Osiris
Petrel0
Osiris
1
2
1
0.75
W
Nu Wa
Skizzyi
Nu Wa
1
0
2
2
W
Aphrodite
Thib74
Aphrodite
4
1
2
5
L
1
3
1
0.5
L
Nemesis
rooie94
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,960
Damage
36,726
52,501
Taken
46,035
33,371
Mitigated
27,857
11,145
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,997
1,335
0
1,737
5,810
1,719
0
510
5,300
0
39,899
W
Nemesis
BOOMERSBOY
Nemesis
6,454
2,857
0
1,787
11,472
4,594
0
2,626
8,846
0
70,080
L
Guan Yu
BROElandrian
Guan Yu
7,238
1,006
68
5,734
14,158
13,989
0
1,876
11,206
0
39,142
L
5,720
879
0
625
6,242
2,108
0
3,690
2,552
50,902
0
W
Izanami
JSiIva
Izanami
10,303
7,525
0
3,842
8,121
3,270
380
2,568
5,553
0
69,852
W
Osiris
Petrel0
Osiris
6,889
1,998
0
2,405
12,422
14,068
0
0
11,423
0
41,117
W
Nu Wa
Skizzyi
Nu Wa
4,992
3,107
312
1,425
4,840
2,721
1,107
831
3,962
30,244
0
W
Aphrodite
Thib74
Aphrodite
8,088
493
1,702
4,956
9,180
3,204
0
2,761
6,377
48,167
0
L
3,066
666
0
1,267
13,022
10,496
0
2,200
10,822
13,136
0
L
Nemesis
rooie94
Nemesis
6,939
3,158
0
1,714
13,269
5,059
0
4,804
8,418
0
54,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
37,088
320
Minions Killed
410
0
Camps Cleared
0
1,258,194
Distance Traveled
1,256,637
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,731
441
60
5
0
243,425
0
W
Nemesis
8,003
616
106
8
0
305,240
3
L
Guan Yu
6,376
490
58
4
0
240,905
0
L
Zeus
6,701
515
96
7
0
223,231
7
W
Izanami
7,409
570
123
9
0
235,876
3
W
Osiris
7,139
549
63
5
0
238,251
0
W
Nu Wa
7,200
554
36
3
0
223,201
4
W
Aphrodite
7,337
564
82
6
0
254,069
0
L
Ares
5,864
451
31
2
0
265,245
1
L
Nemesis
6,667
513
75
6
0
285,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role