Player Matchup

Jing Wei
Jing Wei
CrazyAusDude
Jing Wei
Level 29
God Stats
1W - 2L
1,158 SR
Queue Stats
27W - 37L
1,217 Elo+
Party 2
Hera
Hera
XxJerm17xX
Hera
Level 153
God Stats
10W - 5L
1,580 SR
Queue Stats
76W - 98L
1,445 Elo+
Party 2
Chaac
Chaac
xRTSxPurPleHaZe
Chaac
Level 111
God Stats
7W - 5L
1,459 SR
Queue Stats
74W - 93L
1,318 Elo+
Party 2
Team Averages
Level 98
1,399 SR
1,326 Elo+

VS

Team Averages
Level 64
1,500 SR
1,285 Elo+
Zeus
Zeus
Saint15h443
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,317 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScottishRat2
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
692W - 821L
1,385 Elo+
Solo
Artio
Artio
browniebrown719
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrazyAusDude
Jing Wei
13
1 / 1 / 7
9,678
744
5,246
4,522
1,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 3
11,428
879
12,852
7,290
2,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 8
10,126
779
9,393
14,491
15,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,824
679
8,540
10,670
3,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ScottishRat2
Ah Muzen Cab
13
3 / 3 / 1
9,711
747
4,538
9,186
3,917
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 4
8,178
629
4,108
14,150
7,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CrazyAusDude
Jing Wei
1
1
7
4.5
L
1
5
3
0.5
L
Ah Muzen Cab
ScottishRat2
Ah Muzen Cab
3
3
1
1.17
W
9
2
3
5.25
L
0
5
4
0.4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
17,186
26,303
Taken
34,006
20,440
Mitigated
14,837
5,715
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CrazyAusDude
Jing Wei
5,246
4,029
0
865
4,522
1,874
829
3,469
1,053
0
22,230
L
8,540
1,125
57
1,674
10,670
3,804
0
4,957
5,713
34,507
0
L
Ah Muzen Cab
ScottishRat2
Ah Muzen Cab
4,538
1,287
0
230
9,186
3,917
0
4,461
4,725
0
32,553
W
12,852
2,627
80
1,210
7,290
2,964
145
3,518
3,772
60,545
0
L
4,108
666
55
1,033
14,150
7,116
0
3,975
10,175
13,815
0
W
9,393
1,114
0
3,560
14,491
15,602
170
6,408
8,083
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
26,713
166
Minions Killed
108
0
Camps Cleared
0
775,812
Distance Traveled
637,339
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,678
744
39
3
0
267,908
0
L
Zeus
8,824
679
46
4
0
200,034
0
L
Ah Muzen Cab
9,711
747
55
4
0
220,793
1
W
Hera
11,428
879
93
7
0
238,261
1
L
Artio
8,178
629
7
1
0
216,512
0
W
Chaac
10,126
779
34
3
0
269,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role