Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
Fapidz
Kali
Masters
Level 146
God Stats
23W - 14L
1,796 SR
Queue Stats
238W - 204L
2,692 MMR
Party 1
Khepri
Khepri
Masters
Maretak
Khepri
Masters
Level 201
God Stats
25W - 17L
1,650 SR
Queue Stats
284W - 259L
2,661 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Rubyl
Morgan Le Fay
Diamond I
Level 168
God Stats
2W - 7L
1,874 SR
Queue Stats
235W - 204L
2,535 MMR
Party 1
Tyr
Tyr
Masters
iIloquence
Tyr
Masters
Level 157
God Stats
11W - 13L
1,668 SR
Queue Stats
210W - 195L
2,623 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 164
1,698 SR
2,402 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,438 SR
2,440 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Masters
Cαpo
Ix Chel
Masters
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 142L
2,771 MMR
Party 2
Maui
Maui
Masters
Kitington
Maui
Masters
Level 183
God Stats
4W - 3L
1,291 SR
Queue Stats
425W - 396L
2,752 MMR
Party 2
Ares
Ares
Masters
Seagyll
Ares
Masters
Level 126
God Stats
4W - 7L
1,203 SR
Queue Stats
732W - 669L
2,571 MMR
Solo
Bakasura
Bakasura
Masters
h3ad99
Bakasura
Masters
Level 185
God Stats
75W - 58L
1,696 SR
Queue Stats
336W - 352L
2,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 0
6,611
661
5,996
5,710
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
Fapidz
Kali
10
1 / 2 / 6
5,900
590
4,562
10,093
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Maretak
Khepri
9
0 / 1 / 4
5,585
559
3,055
8,042
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Rubyl
Morgan Le Fay
11
3 / 1 / 3
6,393
639
7,257
3,915
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 0 / 0
6,387
639
4,592
8,887
6,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
YemojaHachimanMartichorasHe Bo

VS

Bans
ThorHorusAnubisNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 0
5,334
533
3,942
6,391
2,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Cαpo
Ix Chel
10
1 / 4 / 0
5,743
574
4,843
9,446
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
9
0 / 0 / 3
5,388
539
2,725
7,823
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
Seagyll
Ares
10
1 / 2 / 0
5,688
569
7,244
8,306
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
h3ad99
Bakasura
10
0 / 2 / 1
5,530
553
2,918
6,958
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
0
3
L
Anhur
 
Anhur
1
2
0
0.5
L
Ix Chel
Cαpo
Ix Chel
1
4
0
0.25
W
Kali
Fapidz
Kali
1
2
6
2
L
Maui
0
0
3
1.5
W
Khepri
Maretak
Khepri
0
1
4
2
W
Morgan Le Fay
Rubyl
Morgan Le Fay
3
1
3
4.5
L
Ares
Seagyll
Ares
1
2
0
0.5
L
Bakasura
h3ad99
Bakasura
0
2
1
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
21,672
36,647
Taken
38,924
18,807
Mitigated
18,489
12,408
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,996
4,947
0
3,079
5,710
2,254
0
489
5,199
0
61,427
L
Anhur
 
Anhur
3,942
2,460
0
2,565
6,391
2,240
0
781
5,610
0
35,773
L
Ix Chel
Cαpo
Ix Chel
4,843
615
401
2,849
9,446
3,208
0
5,480
3,966
43,836
0
W
Kali
Fapidz
Kali
4,562
2,280
0
1,708
10,093
3,582
0
2,115
7,825
0
37,398
L
Maui
2,725
582
0
2,248
7,823
5,440
0
2,158
5,665
14,711
0
W
Khepri
Maretak
Khepri
3,055
283
0
1,826
8,042
4,586
0
3,416
4,159
14,433
0
W
Morgan Le Fay
Rubyl
Morgan Le Fay
7,257
705
0
717
3,915
1,492
0
2,288
1,572
52,096
0
L
Ares
Seagyll
Ares
7,244
483
0
2,493
8,306
4,636
0
500
7,806
39,995
0
L
Bakasura
h3ad99
Bakasura
2,918
2,154
0
2,159
6,958
2,965
0
1,393
5,565
0
37,479
W
4,592
916
0
5,078
8,887
6,893
0
6,207
2,680
0
45,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
27,683
373
Minions Killed
333
0
Camps Cleared
0
1,067,199
Distance Traveled
1,001,678
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,611
661
120
12
0
182,530
2
L
Anhur
5,334
533
69
7
0
186,593
1
L
Ix Chel
5,743
574
83
8
0
197,254
0
W
Kali
5,900
590
57
6
0
230,553
0
L
Maui
5,388
539
22
2
0
203,912
3
W
Khepri
5,585
559
14
1
0
217,688
2
W
Morgan Le Fay
6,393
639
101
10
0
206,940
4
L
Ares
5,688
569
63
6
0
176,019
2
L
Bakasura
5,530
553
96
10
0
237,900
0
W
Tyr
6,387
639
81
8
0
229,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role