Player Matchup

Persephone
Persephone
LaNectar
Persephone
Level 68
God Stats
1W - 2L
1,461 SR
Queue Stats
105W - 105L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
chharrliie
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 268L
1,444 Elo+
Solo
Skadi
Skadi
cuchi9902
Skadi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,237 Elo+
Solo
Kukulkan
Kukulkan
nanocjb
Kukulkan
Level 115
God Stats
0W - 4L
1,219 SR
Queue Stats
109W - 99L
1,458 Elo+
Solo
Sol
Sol
pepeloco85944
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 173L
1,421 Elo+
Solo
Team Averages
Level 86
1,436 SR
1,400 Elo+

VS

Team Averages
Level 101
1,635 SR
1,500 Elo+
Skadi
Skadi
Bi_Mandalorian
Skadi
Level 130
God Stats
2W - 1L
1,521 SR
Queue Stats
169W - 168L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
ItsOver9000p
Cernunnos
Level 88
God Stats
2W - 1L
1,683 SR
Queue Stats
59W - 67L
1,419 Elo+
Solo
Kali
Kali
ScoopTroop_Steve
Kali
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 120L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Twitch_Useless
Kuzenbo
Level 106
God Stats
4W - 1L
1,722 SR
Queue Stats
862W - 877L
1,415 Elo+
Solo
Jing Wei
Jing Wei
Xstardust5272
Jing Wei
Level 75
God Stats
2W - 0L
1,749 SR
Queue Stats
12W - 8L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LaNectar
Persephone
16
1 / 7 / 7
9,278
663
7,502
12,721
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
chharrliie
Kuzenbo
20
8 / 5 / 7
11,780
841
11,665
19,301
40,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Skadi
cuchi9902
Skadi
7
0 / 2 / 1
6,701
479
1,568
3,735
1,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
nanocjb
Kukulkan
19
6 / 5 / 3
10,584
756
14,605
9,019
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 8
8,970
641
11,544
12,542
5,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 12
11,635
831
10,705
13,369
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ItsOver9000p
Cernunnos
18
7 / 4 / 6
11,108
793
14,173
11,936
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 5 / 8
12,373
884
10,486
16,817
8,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 18
12,105
865
7,458
19,732
32,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Xstardust5272
Jing Wei
17
3 / 3 / 8
11,152
797
8,149
10,082
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
17
Kills
26
25
Deaths
19
26
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Cernunnos
ItsOver9000p
Cernunnos
7
4
6
2.5
L
Persephone
LaNectar
Persephone
1
7
7
0.64
W
9
5
8
2.6
W
3
3
18
4
W
Jing Wei
Xstardust5272
Jing Wei
3
3
8
2.33
L
Kuzenbo
chharrliie
Kuzenbo
8
5
7
2.3
L
Skadi
cuchi9902
Skadi
0
2
1
0.25
L
Kukulkan
nanocjb
Kukulkan
6
5
3
1.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
50,971
57,318
Taken
71,936
57,198
Mitigated
59,178
9,067
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,705
4,905
604
1,898
13,369
6,342
3,201
10,027
3,342
0
36,676
W
Cernunnos
ItsOver9000p
Cernunnos
14,173
6,628
158
2,130
11,936
6,872
1,002
10,102
1,834
0
30,841
L
Persephone
LaNectar
Persephone
7,502
1,133
0
609
12,721
5,370
0
1,456
11,152
21,418
0
W
10,486
5,306
364
7,422
16,817
8,619
2,259
8,739
8,078
0
24,395
W
7,458
2,981
4,263
5,514
19,732
32,493
376
9,041
10,691
17,544
0
W
Jing Wei
Xstardust5272
Jing Wei
8,149
5,413
150
2,512
10,082
4,852
1,212
7,244
2,838
0
23,854
L
Kuzenbo
chharrliie
Kuzenbo
11,665
3,279
718
3,842
19,301
40,004
0
2,640
16,661
29,868
0
L
Skadi
cuchi9902
Skadi
1,568
826
0
914
3,735
1,218
129
383
3,352
0
3,078
L
Kukulkan
nanocjb
Kukulkan
14,605
747
0
280
9,019
5,539
0
825
8,194
30,077
232
L
11,544
1,548
36
2,668
12,542
5,067
0
2,147
10,395
20,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
58,373
127
Minions Killed
166
0
Camps Cleared
0
999,608
Distance Traveled
1,285,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,635
831
48
3
0
240,162
0
W
Cernunnos
11,108
793
32
2
0
251,540
0
L
Persephone
9,278
663
18
1
0
280,989
0
W
Kali
12,373
884
25
2
0
270,834
0
W
Kuzenbo
12,105
865
18
1
0
281,433
0
W
Jing Wei
11,152
797
43
3
0
241,331
0
L
Kuzenbo
11,780
841
43
3
0
236,150
0
L
Skadi
6,701
479
3
0
0
65,098
0
L
Kukulkan
10,584
756
43
3
0
211,381
0
L
Sol
8,970
641
20
1
0
205,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role