Player Matchup

Osiris
Osiris
DaHarleyfish123
Osiris
Level 104
God Stats
6W - 4L
1,812 SR
Queue Stats
397W - 375L
1,534 Elo+
Solo
Ganesha
Ganesha
Jake040702
Ganesha
Level 118
God Stats
2W - 0L
1,681 SR
Queue Stats
123W - 136L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Peponcio_RN
Cernunnos
Level 87
God Stats
2W - 2L
1,457 SR
Queue Stats
139W - 135L
1,508 Elo+
Solo
Maui
Maui
Whirlingfire
Maui
Level 124
God Stats
3W - 9L
1,314 SR
Queue Stats
419W - 430L
1,457 Elo+
Party 1
Neith
Neith
leventahmet540
Neith
Level 143
God Stats
20W - 22L
1,610 SR
Queue Stats
538W - 520L
1,472 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,493 Elo+

VS

Team Averages
Level 111
1,606 SR
1,432 Elo+
Nu Wa
Nu Wa
Big-Bucky09
Nu Wa
Level 134
God Stats
1W - 4L
1,506 SR
Queue Stats
164W - 172L
1,408 Elo+
Party 2
Serqet
Serqet
GoldBarker
Serqet
Level 148
God Stats
1W - 2L
1,569 SR
Queue Stats
19W - 24L
1,464 Elo+
Party 2
Skadi
Skadi
JamesyStreety
Skadi
Level 106
God Stats
16W - 12L
1,540 SR
Queue Stats
37W - 45L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seiiyo
Cu Chulainn
Level 123
God Stats
16W - 19L
1,879 SR
Queue Stats
696W - 702L
1,463 Elo+
Solo
Athena
Athena
xNathanzzy
Athena
Level 46
God Stats
61W - 53L
1,536 SR
Queue Stats
224W - 245L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,954
640
6,181
10,470
13,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Jake040702
Ganesha
12
0 / 2 / 7
7,965
569
4,479
10,813
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Peponcio_RN
Cernunnos
13
4 / 1 / 2
8,198
586
9,318
10,765
4,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 0 / 8
8,447
603
4,652
9,608
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 5
9,284
663
13,220
10,933
4,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,509
465
9,010
9,788
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
GoldBarker
Serqet
12
1 / 4 / 1
7,082
506
6,159
12,984
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,419
459
10,430
9,837
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Seiiyo
Cu Chulainn
9
1 / 3 / 0
6,227
445
3,717
7,495
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
xNathanzzy
Athena
10
0 / 4 / 3
6,403
457
2,993
14,786
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
5
1
2
6
L
Serqet
GoldBarker
Serqet
1
4
1
0.38
W
Ganesha
Jake040702
Ganesha
0
2
7
1.75
L
2
2
1
1.25
W
Cernunnos
Peponcio_RN
Cernunnos
4
1
2
5
L
Cu Chulainn
Seiiyo
Cu Chulainn
1
3
0
0.33
W
4
0
8
8
W
7
0
5
9.5
L
Athena
xNathanzzy
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
32,309
52,589
Taken
54,890
36,741
Mitigated
33,216
21,361
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,010
1,802
0
280
9,788
3,479
0
1,346
8,442
55,360
0
W
6,181
2,311
0
2,525
10,470
13,640
497
674
9,227
0
56,714
L
Serqet
GoldBarker
Serqet
6,159
2,128
0
1,000
12,984
5,414
0
1,341
11,643
0
54,870
W
Ganesha
Jake040702
Ganesha
4,479
465
0
3,088
10,813
8,984
663
1,752
9,061
29,199
0
L
10,430
3,124
0
803
9,837
4,170
0
2,224
7,613
0
59,793
W
Cernunnos
Peponcio_RN
Cernunnos
9,318
4,584
0
4,932
10,765
4,328
784
2,260
8,433
0
59,742
L
Cu Chulainn
Seiiyo
Cu Chulainn
3,717
888
0
626
7,495
5,147
0
1,257
6,238
0
30,519
W
4,652
1,086
0
3,034
9,608
5,391
1,499
2,121
7,283
36,483
13,769
W
13,220
6,469
0
7,782
10,933
4,398
3,462
5,196
5,593
0
83,337
L
Athena
xNathanzzy
Athena
2,993
711
0
2,514
14,786
15,006
0
2,806
11,980
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
32,640
404
Minions Killed
320
0
Camps Cleared
0
1,346,693
Distance Traveled
1,422,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,509
465
78
6
0
247,475
2
W
Osiris
8,954
640
82
6
0
250,545
0
L
Serqet
7,082
506
96
7
0
313,471
0
W
Ganesha
7,965
569
4
0
0
262,172
0
L
Skadi
6,419
459
73
5
0
257,403
2
W
Cernunnos
8,198
586
116
8
0
262,249
0
L
Cu Chulainn
6,227
445
48
3
0
308,996
0
W
Maui
8,447
603
94
7
0
313,186
0
W
Neith
9,284
663
108
8
0
258,541
0
L
Athena
6,403
457
25
2
0
294,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role