Player Matchup

Set
Set
 
Set
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DiaoBrocador
Ra
Level 82
God Stats
3W - 6L
1,435 SR
Queue Stats
57W - 67L
1,465 Elo+
Solo
Charybdis
Charybdis
Joohnyz
Charybdis
Level 101
God Stats
15W - 15L
1,527 SR
Queue Stats
202W - 220L
1,458 Elo+
Solo
Nu Wa
Nu Wa
MeddieFrercury
Nu Wa
Level 161
God Stats
240W - 121L
1,704 SR
Queue Stats
939W - 937L
1,455 Elo+
Solo
Ymir
Ymir
SargerasXD
Ymir
Level 86
God Stats
6W - 14L
1,341 SR
Queue Stats
96W - 99L
1,499 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,475 Elo+

VS

Team Averages
Level 78
1,566 SR
1,458 Elo+
Skadi
Skadi
K1 Lomano
Skadi
Level 76
God Stats
25W - 24L
1,653 SR
Queue Stats
222W - 237L
1,475 Elo+
Party 1
Hercules
Hercules
METRALHAs2
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 166L
1,422 Elo+
Solo
Agni
Agni
Thekkiller530
Agni
Level 142
God Stats
4W - 0L
1,810 SR
Queue Stats
221W - 231L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
leitolorenzo
Kumbhakarna
Level 68
God Stats
6W - 8L
1,349 SR
Queue Stats
289W - 306L
1,514 Elo+
Party 1
Mercury
Mercury
silke777777-silk
Mercury
Level 40
God Stats
8W - 8L
1,516 SR
Queue Stats
28W - 43L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 5 / 2
5,974
543
3,253
11,151
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,379
216
0
0
0
Charybdis
Joohnyz
Charybdis
10
1 / 2 / 3
5,814
529
7,354
7,201
2,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,254
569
6,324
1,338
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
6,335
576
5,809
10,603
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
K1 Lomano
Skadi
11
2 / 2 / 4
6,519
593
8,335
8,722
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
METRALHAs2
Hercules
12
1 / 0 / 0
7,244
659
1,593
8,644
5,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 1
8,250
750
3,602
5,065
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
leitolorenzo
Kumbhakarna
9
1 / 3 / 3
5,842
531
2,490
9,767
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 4
6,427
584
3,868
6,164
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
2
0.6
L
0
0
0
0
L
Charybdis
Joohnyz
Charybdis
1
2
3
1.25
W
Skadi
K1 Lomano
Skadi
2
2
4
2
W
Hercules
METRALHAs2
Hercules
1
0
0
1
L
0
0
0
0
L
2
3
2
1
W
4
0
1
4.5
W
Kumbhakarna
leitolorenzo
Kumbhakarna
1
3
3
0.83
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
19,888
30,293
Taken
38,362
18,895
Mitigated
19,706
6,703
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,253
902
0
1,800
11,151
5,288
0
2,493
8,658
0
30,774
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Joohnyz
Charybdis
7,354
3,882
0
2,563
7,201
2,759
865
1,798
5,403
0
43,868
W
Skadi
K1 Lomano
Skadi
8,335
3,038
0
1,242
8,722
3,136
900
2,147
6,523
0
48,807
W
Hercules
METRALHAs2
Hercules
1,593
643
0
3,187
8,644
5,900
0
4,472
3,977
0
63,899
L
6,324
3,760
0
250
1,338
364
0
0
1,338
43,155
0
L
5,809
1,162
120
1,970
10,603
10,484
168
1,801
8,802
27,851
0
W
3,602
420
0
1,013
5,065
1,738
0
334
4,679
68,401
0
W
Kumbhakarna
leitolorenzo
Kumbhakarna
2,490
493
0
3,180
9,767
7,032
0
3,882
5,833
8,010
0
W
3,868
2,305
0
250
6,164
1,900
0
895
5,217
0
45,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
34,282
247
Minions Killed
401
0
Camps Cleared
0
771,822
Distance Traveled
1,168,888
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,974
543
57
5
0
208,663
0
L
Ra
2,379
216
0
0
0
0
0
L
Charybdis
5,814
529
73
7
0
209,968
2
W
Skadi
6,519
593
83
8
0
199,572
0
W
Hercules
7,244
659
109
10
0
205,347
0
L
Nu Wa
6,254
569
80
7
0
163,101
4
L
Ymir
6,335
576
37
3
0
190,090
1
W
Agni
8,250
750
122
11
0
229,824
1
W
Kumbhakarna
5,842
531
16
1
0
232,352
2
W
Mercury
6,427
584
71
6
0
301,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role