Player Matchup

Atlas
Atlas
 
Atlas
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bhslide
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bruniel
Yu Huang
Level 87
God Stats
2W - 2L
1,700 SR
Queue Stats
16W - 21L
1,480 Elo+
Solo
Danzaburou
Danzaburou
ivan4444
Danzaburou
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 169L
1,491 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,494 Elo+

VS

Team Averages
Level 81
1,564 SR
1,463 Elo+
Khepri
Khepri
EDP44569
Khepri
Level 44
God Stats
10W - 4L
1,609 SR
Queue Stats
279W - 262L
1,487 Elo+
Party 1
Hachiman
Hachiman
RTG 3VIL PIG
Hachiman
Level 108
God Stats
7W - 1L
1,774 SR
Queue Stats
330W - 307L
1,515 Elo+
Party 1
Thor
Thor
WilliamF82
Thor
Level 109
God Stats
6W - 3L
1,544 SR
Queue Stats
365W - 373L
1,471 Elo+
Solo
Janus
Janus
WolfARM
Janus
Level 107
God Stats
6W - 4L
1,391 SR
Queue Stats
166W - 167L
1,482 Elo+
Solo
Guan Yu
Guan Yu
shaun92
Guan Yu
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 30L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 2 / 2
7,212
515
3,098
9,000
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
 
Erlang Shen
7
0 / 2 / 0
5,695
407
2,277
5,989
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Bhslide
Neith
9
1 / 5 / 2
5,898
421
4,373
8,436
2,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Bruniel
Yu Huang
12
1 / 4 / 2
7,310
522
7,372
9,121
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ivan4444
Danzaburou
12
1 / 3 / 2
7,407
529
9,367
12,916
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EDP44569
Khepri
9
0 / 2 / 8
6,636
474
3,002
11,808
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
RTG 3VIL PIG
Hachiman
13
6 / 0 / 2
8,417
601
14,137
8,477
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
7,451
532
4,055
9,208
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
WolfARM
Janus
12
4 / 4 / 2
7,370
526
8,591
9,412
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
shaun92
Guan Yu
13
2 / 0 / 2
7,926
566
3,139
7,557
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
16
16
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
2
2
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Neith
Bhslide
Neith
1
5
2
0.4
L
Yu Huang
Bruniel
Yu Huang
1
4
2
0.5
W
Khepri
EDP44569
Khepri
0
2
8
2
W
Hachiman
RTG 3VIL PIG
Hachiman
6
0
2
7
W
4
0
4
6
W
Janus
WolfARM
Janus
4
4
2
1.25
L
Danzaburou
ivan4444
Danzaburou
1
3
2
0.67
W
Guan Yu
shaun92
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
32,924
45,462
Taken
46,462
21,500
Mitigated
28,163
11,314
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,098
1,267
0
1,900
9,000
7,527
0
2,571
6,429
19,776
0
L
Erlang Shen
 
Erlang Shen
2,277
1,696
0
1,138
5,989
2,339
0
274
5,650
0
20,813
L
Neith
Bhslide
Neith
4,373
2,387
48
839
8,436
2,872
274
3,086
5,350
0
17,150
L
Yu Huang
Bruniel
Yu Huang
7,372
1,256
0
1,966
9,121
2,854
562
3,266
5,625
52,055
0
W
Khepri
EDP44569
Khepri
3,002
303
199
2,285
11,808
8,857
0
2,148
9,660
15,506
0
W
Hachiman
RTG 3VIL PIG
Hachiman
14,137
8,093
0
4,857
8,477
3,457
288
812
7,665
0
67,781
W
4,055
806
0
1,820
9,208
3,628
0
1,656
7,552
0
44,135
W
Janus
WolfARM
Janus
8,591
946
0
2,010
9,412
3,414
587
4,629
4,783
45,216
0
L
Danzaburou
ivan4444
Danzaburou
9,367
5,495
0
5,423
12,916
5,908
0
2,396
10,520
0
64,905
W
Guan Yu
shaun92
Guan Yu
3,139
238
20
1,637
7,557
8,807
0
1,914
5,643
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
37,800
281
Minions Killed
316
0
Camps Cleared
0
1,168,960
Distance Traveled
1,376,430
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,212
515
19
1
0
290,009
1
L
Erlang Shen
5,695
407
38
3
0
152,124
0
L
Neith
5,898
421
21
2
0
228,530
0
L
Yu Huang
7,310
522
80
6
0
240,753
4
W
Khepri
6,636
474
24
2
0
289,741
0
W
Hachiman
8,417
601
108
8
0
272,507
0
W
Thor
7,451
532
60
4
0
266,464
0
W
Janus
7,370
526
67
5
0
283,437
0
L
Danzaburou
7,407
529
123
9
0
257,544
0
W
Guan Yu
7,926
566
57
4
0
264,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role