Player Matchup

Bacchus
Bacchus
BusinessTime524
Bacchus
Level 125
God Stats
7W - 4L
1,425 SR
Queue Stats
264W - 237L
1,510 Elo+
Solo
Athena
Athena
Mimoushi
Athena
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 106L
1,533 Elo+
Solo
He Bo
He Bo
Nekboii
He Bo
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
78W - 64L
1,467 Elo+
Party 1
Arachne
Arachne
jennnaahhh
Arachne
Level 88
God Stats
20W - 13L
1,174 SR
Queue Stats
768W - 822L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
mecap
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,459 Elo+
Party 1
Team Averages
Level 112
1,383 SR
1,477 Elo+

VS

Team Averages
Level 133
1,467 SR
1,459 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AsapMazi
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,460 Elo+
Solo
Fenrir
Fenrir
FH AnhurShu
Fenrir
Level 120
God Stats
7W - 6L
1,508 SR
Queue Stats
500W - 517L
1,397 Elo+
Solo
Susano
Susano
GoDz-Gabo24
Susano
Level 167
God Stats
3W - 4L
1,327 SR
Queue Stats
329W - 340L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,363
1,273
2,535
5,363
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Mimoushi
Athena
12
1 / 4 / 6
6,224
1,245
2,729
7,515
9,298
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Nekboii
He Bo
10
3 / 5 / 2
5,785
1,157
6,400
5,761
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
jennnaahhh
Arachne
5
0 / 0 / 0
4,428
886
0
0
0
Baba Yaga
mecap
Baba Yaga
12
1 / 4 / 6
6,104
1,221
2,402
5,466
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 2 / 7
6,985
1,397
4,679
4,966
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
11
3 / 2 / 7
6,591
1,318
3,507
3,937
1,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 11
6,264
1,253
4,842
4,654
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
3 / 2 / 8
6,354
1,271
4,176
6,757
5,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
12
3 / 2 / 11
6,672
1,334
4,164
4,553
4,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
9
Kills
15
15
Deaths
10
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
7
4.25
W
Danzaburou
 
Danzaburou
3
2
7
3.25
W
1
2
11
3.25
L
4
2
3
2.75
W
Fenrir
3
2
8
3.5
W
Susano
3
2
11
4.25
L
Athena
Mimoushi
Athena
1
4
6
1
L
He Bo
Nekboii
He Bo
3
5
2
0.8
L
Arachne
jennnaahhh
Arachne
0
0
0
0
L
Baba Yaga
mecap
Baba Yaga
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
21,368
24,105
Taken
24,867
20,530
Mitigated
16,054
1,273
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,679
1,332
248
589
4,966
2,243
656
1,869
3,097
0
9,155
W
Danzaburou
 
Danzaburou
3,507
1,301
698
623
3,937
1,731
2,075
2,970
967
0
9,029
W
4,842
431
516
1,326
4,654
2,015
273
3,477
1,177
9,520
0
L
2,535
282
104
443
5,363
6,238
0
2,071
3,292
3,521
54
W
Fenrir
4,176
1,525
569
1,718
6,757
5,903
338
4,063
2,694
0
7,675
W
Susano
4,164
401
341
358
4,553
4,162
553
1,633
2,920
0
9,430
L
Athena
Mimoushi
Athena
2,729
447
0
0
7,515
9,298
0
768
6,747
9,359
0
L
He Bo
Nekboii
He Bo
6,400
32
190
170
5,761
2,402
0
949
4,812
7,604
0
L
Arachne
jennnaahhh
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
mecap
Baba Yaga
2,402
104
0
366
5,466
2,592
0
1,054
4,412
8,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
32,866
38
Minions Killed
52
0
Camps Cleared
0
348,263
Distance Traveled
483,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,985
1,397
6
1
0
93,022
0
W
Danzaburou
6,591
1,318
17
3
0
84,313
0
W
Nox
6,264
1,253
13
3
0
113,472
0
L
Bacchus
6,363
1,273
9
2
0
98,197
0
W
Fenrir
6,354
1,271
4
1
0
98,799
0
W
Susano
6,672
1,334
12
2
0
93,869
0
L
Athena
6,224
1,245
8
2
0
89,985
0
L
He Bo
5,785
1,157
6
1
0
90,347
0
L
Arachne
4,428
886
0
0
0
0
0
L
Baba Yaga
6,104
1,221
15
3
0
69,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role