Player Matchup

Hachiman
Hachiman
ARIES_ray-
Hachiman
Level 122
God Stats
1W - 1L
1,724 SR
Queue Stats
335W - 332L
1,495 Elo+
Solo
Artemis
Artemis
BROSKI SQUAD
Artemis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,383 Elo+
Solo
Serqet
Serqet
LOL999999999_LOL
Serqet
Level 100
God Stats
0W - 2L
1,296 SR
Queue Stats
65W - 53L
1,541 Elo+
Party 1
King Arthur
King Arthur
RedDragoon2002
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
iiCLARKv
Cliodhna
Level 215
God Stats
66W - 43L
1,414 SR
Queue Stats
431W - 400L
1,519 Elo+
Solo
Team Averages
Level 133
1,487 SR
1,482 Elo+

VS

Team Averages
Level 139
1,602 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlleyGator10
Izanami
Level 127
God Stats
25W - 10L
1,672 SR
Queue Stats
809W - 766L
1,483 Elo+
Solo
Merlin
Merlin
Asylsis
Merlin
Level 129
God Stats
9W - 8L
1,803 SR
Queue Stats
253W - 197L
1,532 Elo+
Solo
Nu Wa
Nu Wa
DarkVermillion
Nu Wa
Level 149
God Stats
17W - 13L
1,536 SR
Queue Stats
230W - 218L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARIES_ray-
Hachiman
14
4 / 1 / 2
8,236
588
7,439
10,517
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
BROSKI SQUAD
Artemis
10
2 / 5 / 4
6,647
475
5,600
10,042
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
5 / 2 / 4
8,578
613
6,421
10,411
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RedDragoon2002
King Arthur
13
0 / 0 / 1
7,501
536
4,601
8,292
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
iiCLARKv
Cliodhna
12
3 / 1 / 8
7,485
535
8,614
10,528
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 0
7,397
528
3,733
10,376
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nemesis
 
Nemesis
14
1 / 1 / 2
7,089
506
3,418
11,171
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
AlleyGator10
Izanami
13
0 / 3 / 1
7,541
539
5,879
9,628
3,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Asylsis
Merlin
14
4 / 3 / 4
8,610
615
13,383
9,795
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 2
7,126
509
5,341
9,030
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
9
9
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
0
1
W
Nemesis
 
Nemesis
1
1
2
2
L
Hachiman
ARIES_ray-
Hachiman
4
1
2
5
W
Izanami
AlleyGator10
Izanami
0
3
1
0.17
W
Merlin
Asylsis
Merlin
4
3
4
2
L
Artemis
BROSKI SQUAD
Artemis
2
5
4
0.8
W
1
4
2
0.5
L
5
2
4
3.5
L
King Arthur
RedDragoon2002
King Arthur
0
0
1
0.5
L
Cliodhna
iiCLARKv
Cliodhna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
31,754
49,790
Taken
50,000
26,759
Mitigated
16,081
9,779
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,733
821
0
0
10,376
3,043
0
0
10,172
0
37,494
W
Nemesis
 
Nemesis
3,418
944
0
5,851
11,171
4,306
301
0
10,723
0
47,952
L
Hachiman
ARIES_ray-
Hachiman
7,439
3,959
0
5,709
10,517
4,112
661
904
9,613
0
64,863
W
Izanami
AlleyGator10
Izanami
5,879
4,421
0
1,684
9,628
3,406
791
0
9,628
0
64,897
W
Merlin
Asylsis
Merlin
13,383
311
0
2,467
9,795
3,073
156
0
9,020
62,750
0
L
Artemis
BROSKI SQUAD
Artemis
5,600
1,814
0
1,965
10,042
3,644
0
6,849
3,193
0
33,339
W
5,341
2,434
0
1,084
9,030
2,253
483
0
8,890
43,093
0
L
6,421
2,028
0
700
10,411
4,589
0
3,338
7,073
0
74,857
L
King Arthur
RedDragoon2002
King Arthur
4,601
476
0
380
8,292
6,568
145
2,592
5,700
0
55,521
L
Cliodhna
iiCLARKv
Cliodhna
8,614
768
0
1,025
10,528
7,846
0
5,041
5,487
0
42,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
37,763
425
Minions Killed
434
0
Camps Cleared
0
1,294,334
Distance Traveled
1,309,436
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,397
528
62
4
0
290,455
0
W
Nemesis
7,089
506
86
6
0
273,956
0
L
Hachiman
8,236
588
111
8
0
257,537
2
W
Izanami
7,541
539
117
8
0
252,504
0
W
Merlin
8,610
615
93
7
0
237,401
0
L
Artemis
6,647
475
50
4
0
190,145
0
W
Nu Wa
7,126
509
76
5
0
255,120
4
L
Serqet
8,578
613
121
9
0
311,380
0
L
King Arthur
7,501
536
96
7
0
229,918
0
L
Cliodhna
7,485
535
47
3
0
305,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role