Player Matchup

Lancelot
Lancelot
JuanFe221
Lancelot
Level 150
God Stats
3W - 5L
1,327 SR
Queue Stats
169W - 117L
1,563 Elo+
Solo
Sobek
Sobek
Sunsoarian
Sobek
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
189W - 176L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
TerravanXLauw
Cernunnos
Level 148
God Stats
6W - 6L
1,516 SR
Queue Stats
173W - 160L
1,507 Elo+
Party 2
Apollo
Apollo
VeryPoxyi
Apollo
Level 104
God Stats
0W - 4L
1,160 SR
Queue Stats
382W - 394L
1,555 Elo+
Solo
Xing Tian
Xing Tian
stout-ninepins5
Xing Tian
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
366W - 439L
1,470 Elo+
Solo
Team Averages
Level 110
1,401 SR
1,520 Elo+

VS

Team Averages
Level 168
1,516 SR
1,528 Elo+
Ganesha
Ganesha
Adamantine7
Ganesha
Level 137
God Stats
7W - 5L
1,507 SR
Queue Stats
594W - 598L
1,534 Elo+
Solo
Anubis
Anubis
Ozeanzod
Anubis
Level 223
God Stats
9W - 6L
1,517 SR
Queue Stats
719W - 727L
1,508 Elo+
Solo
Sol
Sol
PAOparadise
Sol
Level 166
God Stats
10W - 7L
1,624 SR
Queue Stats
979W - 1,007L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
WillFrost2
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 99L
1,609 Elo+
Solo
Danzaburou
Danzaburou
少侠姥爷
Danzaburou
Level 189
God Stats
9W - 9L
1,431 SR
Queue Stats
836W - 869L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuanFe221
Lancelot
13
1 / 5 / 5
6,681
742
8,656
11,206
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
0 / 6 / 4
6,700
744
4,986
16,910
20,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TerravanXLauw
Cernunnos
14
2 / 5 / 2
7,000
778
9,858
10,162
5,583
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
VeryPoxyi
Apollo
5
0 / 1 / 0
5,459
607
939
1,152
427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
stout-ninepins5
Xing Tian
14
2 / 4 / 3
7,330
814
3,995
12,779
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adamantine7
Ganesha
13
0 / 2 / 16
8,473
941
6,442
11,681
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ozeanzod
Anubis
15
6 / 1 / 11
9,679
1,075
11,536
6,771
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 14
9,364
1,040
10,784
6,851
4,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
WillFrost2
Xing Tian
13
0 / 1 / 15
8,596
955
2,716
10,966
13,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
少侠姥爷
Danzaburou
15
9 / 2 / 10
9,402
1,045
17,444
8,156
5,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
5
Kills
21
21
Deaths
7
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Adamantine7
Ganesha
0
2
16
4
L
Lancelot
JuanFe221
Lancelot
1
5
5
0.7
W
Anubis
Ozeanzod
Anubis
6
1
11
11.5
W
6
1
14
13
L
Sobek
0
6
4
0.33
L
Cernunnos
TerravanXLauw
Cernunnos
2
5
2
0.6
L
Apollo
VeryPoxyi
Apollo
0
1
0
0
W
Xing Tian
WillFrost2
Xing Tian
0
1
15
7.5
L
Xing Tian
stout-ninepins5
Xing Tian
2
4
3
0.88
W
Danzaburou
少侠姥爷
Danzaburou
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
48,922
52,209
Taken
44,425
50,151
Mitigated
42,530
10,012
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Adamantine7
Ganesha
6,442
543
1,092
1,841
11,681
14,124
315
2,915
8,766
8,131
0
L
Lancelot
JuanFe221
Lancelot
8,656
659
937
1,275
11,206
8,491
0
6,565
4,641
0
15,104
W
Anubis
Ozeanzod
Anubis
11,536
453
2,003
3,001
6,771
5,160
892
1,241
5,530
31,914
0
W
10,784
2,302
1,274
1,972
6,851
4,699
4,266
815
6,036
21,594
0
L
Sobek
4,986
273
471
3,676
16,910
20,484
0
9,998
6,912
9,285
0
L
Cernunnos
TerravanXLauw
Cernunnos
9,858
4,705
0
485
10,162
5,583
0
5,878
4,284
0
23,605
L
Apollo
VeryPoxyi
Apollo
939
356
0
9
1,152
427
0
739
413
0
1,246
W
Xing Tian
WillFrost2
Xing Tian
2,716
155
882
1,511
10,966
13,402
276
1,994
8,972
9,209
0
L
Xing Tian
stout-ninepins5
Xing Tian
3,995
66
1,484
1,675
12,779
15,166
0
8,298
4,481
6,583
0
W
Danzaburou
少侠姥爷
Danzaburou
17,444
6,996
0
1,347
8,156
5,145
2,321
2,016
6,140
0
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
45,514
65
Minions Killed
108
0
Camps Cleared
0
599,059
Distance Traveled
872,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,473
941
0
0
0
174,933
0
L
Lancelot
6,681
742
10
1
0
143,564
0
W
Anubis
9,679
1,075
39
4
0
126,378
0
W
Sol
9,364
1,040
34
4
0
184,690
0
L
Sobek
6,700
744
9
1
0
142,508
0
L
Cernunnos
7,000
778
35
4
0
128,126
0
L
Apollo
5,459
607
0
0
0
33,673
0
W
Xing Tian
8,596
955
8
1
0
216,273
0
L
Xing Tian
7,330
814
11
1
0
151,188
0
W
Danzaburou
9,402
1,045
27
3
0
170,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role