Player Matchup

Hachiman
Hachiman
AfroPuff2807
Hachiman
Level 103
God Stats
41W - 44L
1,516 SR
Queue Stats
512W - 548L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
Str8Facts
Jormungandr
Level 155
God Stats
3W - 3L
1,172 SR
Queue Stats
772W - 845L
1,463 Elo+
Party 1
Nemesis
Nemesis
Sun-Sun96
Nemesis
Level 106
God Stats
59W - 67L
1,396 SR
Queue Stats
595W - 608L
1,480 Elo+
Solo
Vulcan
Vulcan
TwoYoungJedi
Vulcan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
solomanrocks4
Cu Chulainn
Level 109
God Stats
2W - 3L
1,426 SR
Queue Stats
144W - 153L
1,518 Elo+
Solo
Team Averages
Level 107
1,402 SR
1,469 Elo+

VS

Team Averages
Level 132
1,601 SR
1,512 Elo+
Sobek
Sobek
 
Sobek
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Acosta189
Ix Chel
Level 122
God Stats
9W - 6L
1,671 SR
Queue Stats
111W - 86L
1,558 Elo+
Solo
Charybdis
Charybdis
CHAOSKING1102
Charybdis
Level 150
God Stats
110W - 103L
1,509 SR
Queue Stats
567W - 586L
1,509 Elo+
Solo
Serqet
Serqet
Sum_Biq_Boi
Serqet
Level 148
God Stats
12W - 7L
1,465 SR
Queue Stats
412W - 402L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TellingComet974
Morgan Le Fay
Level 59
God Stats
4W - 1L
1,860 SR
Queue Stats
29W - 33L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfroPuff2807
Hachiman
13
1 / 1 / 7
7,681
1,097
5,103
3,817
1,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Str8Facts
Jormungandr
13
1 / 1 / 5
7,674
1,096
5,657
7,251
7,053
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Sun-Sun96
Nemesis
14
7 / 1 / 2
9,475
1,354
4,795
4,817
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
13
1 / 3 / 5
7,886
1,127
10,105
5,859
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
solomanrocks4
Cu Chulainn
13
0 / 1 / 7
7,596
1,085
8,905
11,071
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

328

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 4
8,226
1,175
5,009
10,819
13,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Acosta189
Ix Chel
13
1 / 2 / 2
7,668
1,095
4,528
5,968
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CHAOSKING1102
Charybdis
13
2 / 1 / 2
8,213
1,173
6,694
8,342
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
0 / 3 / 5
7,905
1,129
8,618
9,795
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TellingComet974
Morgan Le Fay
12
1 / 2 / 0
7,398
1,057
3,319
3,058
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
10
Kills
7
7
Deaths
10
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
4
2.5
L
Ix Chel
Acosta189
Ix Chel
1
2
2
1
W
Hachiman
AfroPuff2807
Hachiman
1
1
7
4.5
L
Charybdis
CHAOSKING1102
Charybdis
2
1
2
3
W
Jormungandr
Str8Facts
Jormungandr
1
1
5
3.5
L
Serqet
0
3
5
0.83
W
Nemesis
Sun-Sun96
Nemesis
7
1
2
8
L
Morgan Le Fay
TellingComet974
Morgan Le Fay
1
2
0
0.5
W
Vulcan
1
3
5
1.17
W
Cu Chulainn
solomanrocks4
Cu Chulainn
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
28,168
32,815
Taken
37,982
20,789
Mitigated
27,704
1,258
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,009
265
0
937
10,819
13,348
0
5,423
5,396
12,016
0
L
Ix Chel
Acosta189
Ix Chel
4,528
362
331
150
5,968
2,910
0
2,209
3,759
17,558
0
W
Hachiman
AfroPuff2807
Hachiman
5,103
2,455
0
0
3,817
1,416
0
1,244
2,396
0
13,208
L
Charybdis
CHAOSKING1102
Charybdis
6,694
3,653
0
1,263
8,342
3,763
0
3,880
4,462
0
20,075
W
Jormungandr
Str8Facts
Jormungandr
5,657
1,233
0
40
7,251
7,053
0
1,940
5,311
20,343
0
L
Serqet
8,618
1,560
0
0
9,795
6,484
0
4,664
5,131
0
16,560
W
Nemesis
Sun-Sun96
Nemesis
4,795
1,308
0
696
4,817
2,500
0
1,535
3,282
0
12,233
L
Morgan Le Fay
TellingComet974
Morgan Le Fay
3,319
296
0
54
3,058
1,199
0
801
2,257
16,139
0
W
Vulcan
10,105
4,359
0
0
5,859
2,304
0
2,929
2,750
24,925
0
W
Cu Chulainn
solomanrocks4
Cu Chulainn
8,905
438
0
522
11,071
7,516
0
5,208
5,073
3,598
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
39,410
132
Minions Killed
140
6
Camps Cleared
5
695,967
Distance Traveled
655,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,226
1,175
23
3
0
144,485
0
L
Ix Chel
7,668
1,095
31
4
1
125,295
0
W
Hachiman
7,681
1,097
33
5
0
116,916
0
L
Charybdis
8,213
1,173
40
6
0
138,640
0
W
Jormungandr
7,674
1,096
25
4
1
114,197
0
L
Serqet
7,905
1,129
17
2
3
162,322
0
W
Nemesis
9,475
1,354
14
2
3
154,114
0
L
Morgan Le Fay
7,398
1,057
29
4
1
85,196
0
W
Vulcan
7,886
1,127
36
5
0
153,499
0
W
Cu Chulainn
7,596
1,085
24
3
2
157,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role