Player Matchup

Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Foxelaa
Cabrakan
Level 79
God Stats
8W - 3L
1,856 SR
Queue Stats
22W - 18L
1,544 Elo+
Solo
Rama
Rama
Huunnteroo
Rama
Level 60
God Stats
5W - 6L
1,509 SR
Queue Stats
182W - 158L
1,465 Elo+
Solo
Anubis
Anubis
YamotoNoKen
Anubis
Level 87
God Stats
4W - 3L
1,766 SR
Queue Stats
250W - 221L
1,576 Elo+
Solo
Hera
Hera
lotusedd
Hera
Level 96
God Stats
10W - 16L
1,506 SR
Queue Stats
138W - 157L
1,475 Elo+
Solo
Team Averages
Level 78
1,627 SR
1,512 Elo+

VS

Team Averages
Level 92
1,599 SR
1,450 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fawkmesur
Anubis
Level 120
God Stats
10W - 7L
1,743 SR
Queue Stats
168W - 144L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Gladiia
Jormungandr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Lobσ
Sun Wukong
Level 83
God Stats
3W - 2L
1,517 SR
Queue Stats
39W - 50L
1,447 Elo+
Solo
Skadi
Skadi
Mmneess
Skadi
Level 54
God Stats
3W - 1L
1,734 SR
Queue Stats
118W - 135L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 3 / 1
5,462
546
1,967
5,790
3,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Foxelaa
Cabrakan
9
1 / 3 / 3
5,296
530
4,673
10,147
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,623
662
4,665
4,571
1,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
4 / 3 / 3
6,249
625
5,416
7,049
4,413
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
9
0 / 3 / 2
5,177
518
1,814
4,304
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
6,005
601
3,413
8,081
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Fawkmesur
Anubis
11
5 / 2 / 3
6,893
689
8,123
6,140
2,913
Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Gladiia
Jormungandr
11
2 / 1 / 4
6,449
645
3,410
9,007
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Lobσ
Sun Wukong
10
2 / 0 / 2
6,137
614
2,385
6,740
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Mmneess
Skadi
11
0 / 3 / 0
5,860
586
958
5,035
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
12
12
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
Arachne
 
Arachne
3
1
2
4
W
Anubis
Fawkmesur
Anubis
5
2
3
3.25
L
Cabrakan
Foxelaa
Cabrakan
1
3
3
0.83
W
Jormungandr
Gladiia
Jormungandr
2
1
4
4
L
2
0
2
3
W
Sun Wukong
Lobσ
Sun Wukong
2
0
2
3
W
Skadi
Mmneess
Skadi
0
3
0
0
L
Anubis
4
3
3
1.83
L
Hera
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
18,289
31,861
Taken
35,003
15,917
Mitigated
18,096
7,583
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,967
93
0
915
5,790
3,169
0
281
5,509
0
30,970
W
Arachne
 
Arachne
3,413
2,159
0
2,824
8,081
3,098
1,050
2,637
5,444
0
32,454
W
Anubis
Fawkmesur
Anubis
8,123
47
0
2,340
6,140
2,913
462
4,027
2,113
49,977
0
L
Cabrakan
Foxelaa
Cabrakan
4,673
616
0
1,134
10,147
5,528
0
3,593
6,554
31,935
0
W
Jormungandr
Gladiia
Jormungandr
3,410
766
0
1,676
9,007
5,958
0
2,717
6,290
30,571
0
L
4,665
4,052
0
3,510
4,571
1,687
203
710
3,861
0
56,756
W
Sun Wukong
Lobσ
Sun Wukong
2,385
93
0
1,220
6,740
4,912
11
1,362
5,378
0
33,818
W
Skadi
Mmneess
Skadi
958
148
0
66
5,035
1,215
0
1,160
3,875
0
42,275
L
Anubis
5,416
343
0
1,550
7,049
4,413
0
4,425
2,624
25,741
0
L
Hera
1,814
488
0
474
4,304
1,120
0
2,524
1,780
32,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
31,344
313
Minions Killed
316
0
Camps Cleared
0
980,497
Distance Traveled
1,040,044
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,462
546
64
6
0
192,383
0
W
Arachne
6,005
601
49
5
0
242,219
2
W
Anubis
6,893
689
89
9
0
198,440
0
L
Cabrakan
5,296
530
54
5
0
190,984
0
W
Jormungandr
6,449
645
41
4
0
226,399
4
L
Rama
6,623
662
100
10
0
196,666
4
W
Sun Wukong
6,137
614
54
5
0
172,448
0
W
Skadi
5,860
586
83
8
0
200,538
0
L
Anubis
6,249
625
34
3
0
206,758
3
L
Hera
5,177
518
61
6
0
193,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role