Player Matchup

Ares
Ares
JAVIERLP
Ares
Level 105
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 1
Nemesis
Nemesis
JGR14
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Piezudo
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 1
Team Averages
Level 111
1,571 SR
1,477 Elo+

VS

Team Averages
Level 103
1,347 SR
1,459 Elo+
Ix Chel
Ix Chel
Aioko1205
Ix Chel
Level 40
God Stats
0W - 2L
1,227 SR
Queue Stats
40W - 35L
1,505 Elo+
Solo
Apollo
Apollo
Aylyeks
Apollo
Level 125
God Stats
9W - 15L
1,313 SR
Queue Stats
748W - 759L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
PrO_VtEcH_59
Jormungandr
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
836W - 835L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 0 / 1
10,556
621
5,996
15,013
22,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
JGR14
Nemesis
15
3 / 0 / 0
11,506
677
15,198
17,379
10,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Piezudo
Kukulkan
15
0 / 1 / 3
11,420
672
18,856
8,324
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aioko1205
Ix Chel
14
0 / 1 / 1
11,055
650
5,537
6,697
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Aylyeks
Apollo
13
1 / 1 / 0
11,045
650
11,933
18,838
8,754
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PrO_VtEcH_59
Jormungandr
15
0 / 1 / 1
11,006
647
16,110
19,585
26,705
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aioko1205
Ix Chel
0
1
1
0.5
L
Apollo
Aylyeks
Apollo
1
1
0
1
W
Ares
0
0
1
0.5
W
Nemesis
JGR14
Nemesis
3
0
0
3
W
Kukulkan
Piezudo
Kukulkan
0
1
3
1.5
L
Jormungandr
PrO_VtEcH_59
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
33,580
40,716
Taken
45,120
38,239
Mitigated
38,677
7,051
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aioko1205
Ix Chel
5,537
474
4,466
1,946
6,697
3,218
162
3,584
3,021
55,526
0
L
Apollo
Aylyeks
Apollo
11,933
7,337
0
6,506
18,838
8,754
43
10,940
7,693
0
38,656
W
Ares
5,996
106
0
917
15,013
22,850
0
8,150
6,863
26,258
0
W
Nemesis
JGR14
Nemesis
15,198
5,269
0
2,912
17,379
10,604
77
8,127
9,252
0
32,714
W
Kukulkan
Piezudo
Kukulkan
18,856
1,479
809
2,413
8,324
4,785
0
4,098
4,226
93,706
0
L
Jormungandr
PrO_VtEcH_59
Jormungandr
16,110
2,109
0
1,250
19,585
26,705
100
10,311
8,919
54,369
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
33,106
186
Minions Killed
196
0
Camps Cleared
0
997,369
Distance Traveled
943,730
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,055
650
83
5
0
306,616
0
L
Apollo
11,045
650
51
3
0
300,497
8
W
Ares
10,556
621
26
2
0
307,557
0
W
Nemesis
11,506
677
29
2
0
364,868
0
W
Kukulkan
11,420
672
131
8
0
324,944
0
L
Jormungandr
11,006
647
62
4
0
336,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role